Все версии→[Fabric] Dimensional Doors 6.2.0 - 1.21.1
[Fabric] Dimensional Doors 6.2.0 - 1.21.1
Beta7 ч. назад
Список изменений
Armors not stackable
Fix doors not being placeable on rifts on Neoforge. Deciding that dimensional portals not being able to have door placed on them
is acceptable.
Simplified Iris support so Shader packs only need to support dimdoors:dimensional_portal to get the door to work
Fixed issue light_gray_ancient_fabric not animated.
Removed architectury dependency.
Made Cloth Config an optional dependency only needed for config menu.
Fixed some doors not being auto generated.
Added Sable/Create Aeronautics support.
Added migration from dimdoors:local dimdoors:global and dimdoors:relative virtual types to dimdoors:rift_reference
Migrated all datapackable features to proper minecraft dynamic registries.
Added light, height, biome, and waterlogged conditions for door rift data.
added fantasmapolis, maze_of_doors, null, krevatokamara to default dungeon pool.
added vivliothiki_tis_alexandreias to myth dungeon pool.
-Fixed Limbo sky darkening when preciptation is attempt by the limbo.
Fixed Rift blade not attributes.
Added 'dimdoors:does_not_replace_fabric'. Blocks added to it won't replace fabric of reality when not shifting right clicking.
Readded dyeing private pockets by throwing dye a Quartz Dimensional Door. The amount of dye needed per block is now config. What is accepted as a dye is defined in the respective 'c:dyes/' tag for each dye color.
This mod adds several types of Dimensional Doors that allow access to teleportation and extra-dimensional pocket dungeons that can vary from hallways to mazes to treasure rooms to straight-up traps.
Have fun exploring, but be wary of what watches.