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Моды/Diegetic
Diegetic

Diegetic

Allows some f3 information to be gained from normal gameplay: time-of-day, coordinates, and slime chunks.

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Diegetic

Clocktime Example

Features

Diegetic adds several in-game means of measuring information that is otherwise only reasonably obtainable outside of the game and with "meta-gaming". The current systems added are:

The items used to measure information may be subject to change.


Game Rules

Name (1.21+)Name (-1.21)Description
clock_displays_timediegeticClockDisplaysTimeClocks can display the [world] time.
clock_uses_server_timediegeticClockUsesServerTimeIf clocks are enabled, clocks will display the server's (IRL) time.
compass_coordinatesdiegetic- CompassCoordinatesCompasses can provide absolute coordinates.
lodestone_compass_relative_coordinatesdiegeticLodestone- CompassRelativeCoordinatesCompasses associated with lodestones will provide relative coordinates to their lodestone.
recovery_compass_relative_coordinatesdiegeticRecovery- CompassRelativeCoordinatesRecovery-compasses will provide relate coordinates to last known death location.
slime_chunk_checkingdiegeticSlimeChunkCheckingSlimeballs can inform if one's current chunk is a slime chunk.

By default, all of features are enabled (their gamerules are true). These can be modified with the gamerule command, ex: /gamerule diegetic:slime_chunk_checking false .


The shaders used in the gallery are BSL by CaptTatsu.

Совместимость

Minecraft: Java Edition

1.21.x

Платформы

Поддерживаемые окружения

Сервер

Детали

Лицензия:LicenseRef-All-Rights-Reserved
Опубликован:10 месяцев назад
Обновлён:2 месяца назад
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