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Моды/Desolate Planet - A Crash Landing Remake
Desolate Planet - A Crash Landing Remake

Desolate Planet - A Crash Landing Remake

Survive on a desolate planet while managing heat and thirst. Progress through the quest tree, learn the secrets of the planet, and build up technology to escape!

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Все версииDesolate Planet - A Crash Landing Remake 1.8.4.0

Desolate Planet - A Crash Landing Remake 1.8.4.0

Beta4 нед. назад

Список изменений

1.8.4.0 adds new camel pack types, reworks the tool leveling system, and fixes a variety of bugs.

Highlights

  • Added two new camel pack types
  • Updated Tinker’s Tool Leveling, reworking the level-up modifier system completely
  • The world will no longer crash when touching heat sinks while wearing Tinkers armor
  • Added recipes to break down furniture into their base materials
  • Added a band-aid fix to stop player temperature randomly dropping to freezing levels
  • Reduced hunger loss from moving in water

Full Changelog

Mod Changes:

  • Updated Scarcity
    • Falling blocks with low hardness (falling leaves) no longer break the partial blocks they fall on
    • Water-logged plants no longer create water source blocks
    • Picking up water from a waterlogged block with a bottle no deletes the block
  • Updated Tinker’s Tool Leveling 2, the new version is a complete mod rewrite that changes how tool leveling works
    • The world will no longer crash when touching PneumaticCraft heat sinks
    • The kama, hammer, and crook will now correctly gain experience
    • “Disruptive” modifiers will no longer appear and all random modifiers should be entirely positive. For example, water-related modifiers, knockback, padded, and magnetic (on armor) no longer appear.
    • Added many new modifiers that were previously only obtainable through specific tool materials. These modifiers are weighted lower than the standard ones and removing them does not grant an upgrade slot back.
  • Updated EnderIO

Custom Items:

  • Added two new types of camel packs
    • Advanced Camel Pack
      • Made from stillsuit materials like insulated hydraulic fabric and filtration pockets
      • 5x the tank capacity of the normal Camel Pack
      • Restores the same amount of thirst as the normal one
      • Restores 33% more quenchness than the normal one
    • Condensentrating Camel Pack
      • Made from endgame materials including 2x 256k ME Storage Components
      • No attached tank, will create infinite drinkable water from the air
      • Restores 50% more thirst than the normal one
      • Restores 60% more quenchness than the normal one

Recipe Changes:

  • Added recipes to scavenge materials from furniture. Almost all furniture items found in cities can now be melted, sawed, or hammered to get pieces back from them. (ULSTICK)
  • Changed stillsuit crafting recipe, now uses an advanced camel pack
  • Recipes that required fluid conduits can now use other modded fluid transfer pipes
  • Fixed some PneumaticCraft ice duplication recipes where packed/blue ice costed 4 blocks instead of 9
  • Compressed moss is now sievable
  • Removed all water bowl related recipes, they aren’t necessary when bottles exist and it added more overhead to support water duping with them
  • Removed the netherite from melting diamond ore in a foundry, it now gives emerald instead

Informational Changes:

  • Added tooltips to all sugar-based foods warning about the debuffs from having high sugars
  • Changed text of the quest book’s “Infinite Lives” warning to clarify that hardcore mode is on and the sync shell gives more lives (this was a 1.8.1 change but it had not been properly activated)

Quest Changes:

  • Camel pack quest now mentions the upgraded camel packs as an option
  • Camel pack quest no longer gives leather as a reward, now gives a choice between water bottles and a fluid reservior

Misc Changes:

  • Added a script to prevent against random temperature drops
    • This was due to a bug where player’s temperature data was completely removed. The script detects the absence of the "biomes" modifier and adds all world-based temp modifiers back to the player if the biomes one is missing. This should hopefully stop the issue from happening until the bug is fixed.
  • Slightly increased water temperature, it is now 5°F / 2.8°C colder than biome temperature (previously 10°F / 5.5°C colder)
  • Reduced how much hunger is lost from moving in water
    • Reduced swimming hunger loss from 0.075 to 0.05 (vanilla default: 0.01)
    • Reduced underwater walking hunger loss from 0.075 to 0.05 (vanilla default: 0.01)
    • Reduced over-water walking hunger loss from 0.075 to 0.025 (vanilla default: 0.01)
  • Made trash piles mineable with shovels or hoes and slightly faster to mine
  • Disabled all block interaction with sink items to prevent water dupe exploits

Background Structure Changes:

  • Updated the information page about how to contribute to the modpack, it now includes more information about modpack file structure
  • Removed some development files that substantially increased unpacked file size

Файлы

Desolate Planet-1.8.4.0.mrpack(53.10 MiB)
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Метаданные

Канал релиза

Beta

Номер версии

1.8.4.0

Загрузчики

Forge

Версии игры

1.20.1

Загрузок

365

Дата публикации

4 нед. назад

Загрузил

ID версии

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