
Desolate Planet - A Crash Landing Remake
Survive on a desolate planet while managing heat and thirst. Progress through the quest tree, learn the secrets of the planet, and build up technology to escape!
Desolate Planet - A Crash Landing Remake 1.8.4.1
beta16 марта 2026 г.- Updated Tinkers Tool Leveling 2
- Fixed a crash when viewing experience level in languages with "," as the decimal separator
- Minor tool level-up tweaks
- Reduced weight of the armor protection modifiers
- Removed fiery from armor modifiers since zombies would transfer it back to you
- Evened out mining tool modifier weights slightly
- Fixed some grammar errors (plurals) in the leggings and boots level-up description
- Added a tiny chance for a few melee weapon modifiers to appear on the handaxe, scythe, and broadaxe
- Small tweaks to the menu screen splash text
Desolate Planet - A Crash Landing Remake 1.8.4.0
beta15 марта 2026 г.1.8.4.0 adds new camel pack types, reworks the tool leveling system, and fixes a variety of bugs.
Highlights
- Added two new camel pack types
- Updated Tinker’s Tool Leveling, reworking the level-up modifier system completely
- The world will no longer crash when touching heat sinks while wearing Tinkers armor
- Added recipes to break down furniture into their base materials
- Added a band-aid fix to stop player temperature randomly dropping to freezing levels
- Reduced hunger loss from moving in water
Full Changelog
Mod Changes:
- Updated Scarcity
- Falling blocks with low hardness (falling leaves) no longer break the partial blocks they fall on
- Water-logged plants no longer create water source blocks
- Picking up water from a waterlogged block with a bottle no deletes the block
- Updated Tinker’s Tool Leveling 2, the new version is a complete mod rewrite that changes how tool leveling works
- The world will no longer crash when touching PneumaticCraft heat sinks
- The kama, hammer, and crook will now correctly gain experience
- “Disruptive” modifiers will no longer appear and all random modifiers should be entirely positive. For example, water-related modifiers, knockback, padded, and magnetic (on armor) no longer appear.
- Added many new modifiers that were previously only obtainable through specific tool materials. These modifiers are weighted lower than the standard ones and removing them does not grant an upgrade slot back.
- Updated EnderIO
Custom Items:
- Added two new types of camel packs
- Advanced Camel Pack
- Made from stillsuit materials like insulated hydraulic fabric and filtration pockets
- 5x the tank capacity of the normal Camel Pack
- Restores the same amount of thirst as the normal one
- Restores 33% more quenchness than the normal one
- Condensentrating Camel Pack
- Made from endgame materials including 2x 256k ME Storage Components
- No attached tank, will create infinite drinkable water from the air
- Restores 50% more thirst than the normal one
- Restores 60% more quenchness than the normal one
- Advanced Camel Pack
Recipe Changes:
- Added recipes to scavenge materials from furniture. Almost all furniture items found in cities can now be melted, sawed, or hammered to get pieces back from them. (ULSTICK)
- Changed stillsuit crafting recipe, now uses an advanced camel pack
- Recipes that required fluid conduits can now use other modded fluid transfer pipes
- Fixed some PneumaticCraft ice duplication recipes where packed/blue ice costed 4 blocks instead of 9
- Compressed moss is now sievable
- Removed all water bowl related recipes, they aren’t necessary when bottles exist and it added more overhead to support water duping with them
- Removed the netherite from melting diamond ore in a foundry, it now gives emerald instead
Informational Changes:
- Added tooltips to all sugar-based foods warning about the debuffs from having high sugars
- Changed text of the quest book’s “Infinite Lives” warning to clarify that hardcore mode is on and the sync shell gives more lives (this was a 1.8.1 change but it had not been properly activated)
Quest Changes:
- Camel pack quest now mentions the upgraded camel packs as an option
- Camel pack quest no longer gives leather as a reward, now gives a choice between water bottles and a fluid reservior
Misc Changes:
- Added a script to prevent against random temperature drops
- This was due to a bug where player’s temperature data was completely removed. The script detects the absence of the "biomes" modifier and adds all world-based temp modifiers back to the player if the biomes one is missing. This should hopefully stop the issue from happening until the bug is fixed.
- Slightly increased water temperature, it is now 5°F / 2.8°C colder than biome temperature (previously 10°F / 5.5°C colder)
- Reduced how much hunger is lost from moving in water
- Reduced swimming hunger loss from 0.075 to 0.05 (vanilla default: 0.01)
- Reduced underwater walking hunger loss from 0.075 to 0.05 (vanilla default: 0.01)
- Reduced over-water walking hunger loss from 0.075 to 0.025 (vanilla default: 0.01)
- Made trash piles mineable with shovels or hoes and slightly faster to mine
- Disabled all block interaction with sink items to prevent water dupe exploits
Background Structure Changes:
- Updated the information page about how to contribute to the modpack, it now includes more information about modpack file structure
- Removed some development files that substantially increased unpacked file size
Desolate Planet - A Crash Landing Remake 1.8.3.0
beta8 марта 2026 г.1.8.3.0 tweaks some Diet effects and fixes a variety of small bugs.
Highlights
- Made diet modifiers less punishing at low levels, but also less powerful at high levels
- The fruits meter now granularly adjusts regeneration speed instead of halting it at low levels
- Tomatoes now provide both fruits and vegetables
- Added recipe to transfer water from buckets to bottles
- Precise temperature will now display in the UI (if needed, you can change units to Celsius in Cold Sweat options)
Full Changelog
Misc Changes:
- The precise temperature now displays in the UI, even without wearing a thermometer
- The game will now show advice on launch if you are under or over memory recommendations
- Patched a bug where Thermal’s machines would consume entire stacks of bottles when they should have consumed just one
- Fixed camel pack being able to accept dirty water
- Fixed a bug where Sync shells in shell storage would not drop their Curios inventory when destroyed
- Fixed a bug where Diet attribute modifiers would not properly clear when syncing
- Disabled Create’s unlimited fluid extraction (only affects new worlds)
- Added a few more tips
- Added a few more item tooltips
Food/Diet Tweaks:
- Rebalanced Diet modifiers to make them less punishing at low levels, but less OP at high levels
- High/low fruit meters now slow or speed up regeneration speed instead of halting it at low levels and giving regeneration at high levels
- Tomatoes are now considered both fruits and vegetables for the diet mod
- If a food is made from tomatoes but does not prominently feature them, the fruit tag will not be carried through to it
- Updated staple fruit list to include tomatoes
- Tweaked properties of Enderios:
- Enderios now have a chance of providing a variety of different minor random effects when eaten. These effects are typically neutral to slightly positive, but there is a low chance to get very positive effects.
- Enderios now fill all four major diet categories
- Enderios now refill 8 saturation instead of 5
- Added tooltip for Enderios to mention the effects
- Low vegetables now give the Sundered debuff (reduces armor effectiveness) instead of the Vulnerability debuff (increases damage taken). This fixes a bug where health would be miscalculated after syncing and taking damage and the player would enter a half-death state.
- Diet’s Fruit category now starts at 60% instead of 70% when respawning
Recipe Changes:
- Added recipe to transfer water from buckets to bottles
- Create’s dough shows in all dough recipes instead of Farmer's Delight dough
- Removed an old Farmer's Delight dough recipe
- Removed a few wooden crucible recipes that were previously missed
Quest Changes:
- Fixed a few circular quest dependencies that caused some quests to be unlocked at the start when they shouldn't have been
- The Easy Route now provides nutrient bricks as well as sandwiches
- Changed what seeds are provided as rewards for some quests in The Food Pyramid
- Removed bread reward from wheat quest now that there is a separate bread quest
- Sapping the Saplings now just requires an acceptable water bottle instead of a bucket
- Cut and Paste now requires "Against the Grain" from the Food Pyramid quest tree to be completed first
- Fixed detection of advanced air compressor in "Raising the Bar"
- Clarified wording of bone weapon quest to mention it can be completed with any material and how to make bone parts
- Clarified wording of paste quest to state it is made from wheat, not just flour
- Added note to watering can quest that advanced watering cans no longer require water
Added Mods:
- Updated around a dozen mods
Desolate Planet - A Crash Landing Remake 1.8.2.0
beta26 февраля 2026 г.1.8.2.0 adds loading screen tips, adds a few requested mods, and fixes a few major bugs with Sync, Ex Deorum, and structure loot.
Highlights
- Added loading screen tips
- Sync changes:
- Sync should no longer fail to respawn when using shaders
- Sync is now compatible with Diet and Thirst Was Taken
- Shell storage no longer needs redstone or power to maintain a shell
- Fixed some issues with water in Ex Deorum barrels
- Fixed some bugs with the spawning of the Matter-Energy Research Lab
- Fixed chests in smeltery buildings being empty
Full Changelog
Added Mods:
- Updated Sync:
- Added compatibility with Thirst and Diet
- Fixed some bugs when respawning when using shaders
- The shell storage can now keep a shell alive when fully without power
- Updated Ex Deorum:
- Fixed an issue where filling a water bottle from a barrel would fill the bottle but not drain the barrel due to mismatched NBT values
- Fixed issues where the barrel would treat water from bottles and buckets as different types of water
- Set the map color of Dust, allowing it to display properly on maps
- Tips (see Informational Changes section)
- CFM Refurbished: Watt About Power
- Allows CFM Refurbished machines to use modded power sources
- LaserIO
- Crafting Tweaks
- Create: Connected
World Changes:
- Fixed issues that stopped the MER lab from spawning with loot correctly
- Fixed a typo that caused tinkers chests to spawn with no loot
- Monsters on the surface now spawn at the expected vanilla light levels instead of being allowed to spawn up to a light level of 5
Informational Changes:
- Added the Tips mod:
- Modpack tips will now appear on loading screens and in the game menu
- Updated some tooltips:
- Added detailed tooltips to Building Gadgets items
- Added tooltip to dragon scales
- Clarified location of seared and scorched bricks
- Updated tooltips to mention that diamonds can now be gained from gravel
- Removed warning about Sync breaking with shaders now that this bug has been fixed
Recipe Changes:
- Fixed recipes to convert crumbling seared bricks to seared bricks
- Changed UV Light Box recipe to reduce glowstone cost
- Fruits now provide 50 water per fruit instead of 100 (sorry)
- Disabled Sturdy Stone to allow crafting of Compressed Cobblestone
- Sifting Podzol now drops rubberwood seeds
Quest Changes:
- Clarified wording in some quests:
- Clarified that the crucible can accept ore blocks or chunks
- Clarified that casts should be made with wood, not stone, parts
- Removed the outdated number of simultaneous sieves from sieve quest
- Fixed missing space in bone tool quest
- Fixed typo in description of rose quartz
Misc Changes:
- Slightly reduced the thirst value gained from eating certain foods
Background Structure Changes:
- The Curseforge version of the modpack now includes a built-in RAM recommendation of 8GB
- Removed some old files
Desolate Planet - A Crash Landing Remake 1.8.1.0
beta20 февраля 2026 г.1.8.1.0 reworks loot tables, adds some more helpful information to item tooltips, and fixes some bugs.
Highlights
- Completely rebalanced most chest loot rewards
- Chest loot is now visible in JEI
- Added tooltips to a variety of items to clarify their source and some common bugs including:
- Syncing to a shell will sometimes fail when using shaders
- EnderIO fluid conduits will not properly transfer water with NBT data
- Taking damage from a heat sink while wearing Tinkers’ Construct armor will cause a crash
- Fixed bottles being able to pick up flowing water sources
- Removed amadrone tablet and changed recipes for PCB templates and assembly templates
- New modpack installations now have some default keybinds and a dark-mode loading screen
Full Changelog
World Changes:
- Many changes to loot tables:
- Chest loot is now visible as a recipe type in JEI
- Rebalanced most chest loot tables in the game for better organization and balance
- City map chests no longer contain maps to other cities, now always point to a different structure type
- Reorganized loot table file structure
- All chest loot tables now correctly have the “chest” type
- Removed some unused loot tables
- Removed wind witches from MER Lab structure spawn tables
Tooltip Changes:
- Added warning tooltip to the shell constructor to explain resyncing can fail when using shaders
- Added warning tooltip to the heat sink to explain taking damage from it with tinkers armor will cause a crash
- Added warning tooltip to EnderIO fluid conduits to explain they cannot transfer water with NBT data
- Added tooltips for desert and snow armor
- Added tooltips for crumbling seared and scorched bricks
- Added tooltips to cobalt ore to indicate it can be found in the foundry structure
- Added tooltips to netherite/debris to indicate they can only be found in the foundry structure
- Added tooltips for all scarcity mod seeds to indicate their use and their source
- Changed text of the quest book’s “Infinite Lives” warning to clarify that hardcore mode is on and the sync shell gives more lives
Recipe Changes:
- Added recipes to get scorched bricks from crumbling scorched bricks (scorched versions of the existing seared brick recipes)
- Reduced cost of crushing hammer, it is now made from an adze head instead of a hammer head
- Added renewable recipe for elytra, completable after you get dragon scales from questing
- Removed Amadron tablets and updated related recipes
- Removed all Amadron Tablet recipes.
- Changed recipe for PCB Blueprints; instead of a compressed iron and emeralds, it now costs a compressed iron, blue dye, and some already-etched PCB variant (this is kept after crafting). These etched PCB types can be other PCB blueprints, unassembled PCBs, failed PCBs, or finished PCBs.
- The empty PCB quest now provides a PCB blueprint as a reward instead of some plastic. PCB blueprints can also be found in chest loot.
- Added recipes for laser and drill assembly programs.
- Removed some more recipes for seared and scorched stone by pouring magma onto basalt or tool parts, it should now only be accessible from the Foundry structure
- Rotten tomatoes are now compostable
Added Mods:
- Advanced Loot Info (replaces Just Enough Resources)
- Added BetterBlockZ (for future use in structures)
- Added KubeJS Mekanism
- Updated ~25 mods
Removed Mods:
- Just Enough Resources (replaced with Advanced Loot Info)
Quest Changes:
- Fixed some item detection in Create quest lines:
- The water bucket in “Biggest Fan”
- The mechanical crafter in “Crafting Outside the Box”
- Added new quest to serve as a disclaimer for the incomplete integration of the space mods
- Clarified wording about the (currently incomplete) endgame
- Clarified wording in blazing blood quest
- Clarified foundry structure information
- Clarified/updated the source of cobalt and debris listed in the quests
- Added warning to the conduits quest to explain a bug prevents fluid conduits from transferring water
- Tweaked rewards for the placeholder quests in the final quest line
Visual Changes:
- The Mojang studios background on launch is now black instead of red (this will only take effect after the second game launch and only on a fresh installation with reset options.txt)
Misc Changes:
- Created custom JEI tabs using the Advanced Loot Info mod, recipes are now shown for all structure chest loot
- Fixed bottles being able to pick up flowing water sources
- Modpack now comes with default options, including preset keybinds, brightness, and skipped basic tutorials (this will only take effect upon a fresh installation or with a reset options.txt)
Background Structure Changes:
- All structures now use the desolate_planet namespace
- This means some errors will appear in the log on worlds generated before this update, but they can safely be ignored
- Old loot tables still exist, and redirect to new loot tables. These will be removed in a future update, so after around 1.9.0.0, structures generated in 1.8.0.1 will have empty loot
- Changed namespace of most recipes to desolate_planet instead of crash_landing or kubejs
- Removed some unused configs

