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Моды/DayOfMind Additions
DayOfMind Additions

DayOfMind Additions

Enhance your Vanilla builds & gameplay! 🧱 Explore new blocks, lanterns, and handy area-of-effect tools. Crafted by OxFaTech for seamless Minecraft integration.

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DayOfMind Additions 0.15.0-alpha-26.1.1+build.90

alpha6 апреля 2026 г.

Hey @everyone 👋 A new Alpha build (Build 90) for the Tool Rework is now available!

This update focuses on making our specialized tools much smarter, more efficient, and better at interacting with other mods.

What's New:

  • ⛏️ Advanced Vein Mining: The Prospector Pickaxe is now significantly more efficient! I've overhauled the logic to ensure it correctly identifies connected blocks—especially those from other mods that were previously missed.
  • 🪓 Smart Stripping: The Lumberjack Axe has been upgraded. Instead of a simple radius (AoE), it now uses a connected-block algorithm to strip logs. It’s more precise and includes a dynamic lookup for improved compatibility with modded wood types.
  • 💎 Comprehensive Ore Support: Updated the internal block tags to include a wider range of vanilla and common modded ores.
  • 🐛 Creative Mode Fix: Resolved an issue where vein mining would only break a single block in creative mode by ensuring tool tiers are now correctly respected.

⚙️ Technical Upgrades:

  • Engine Update: Ported to Minecraft 26.1.1 and upgraded to Java/Kotlin 25.
  • Mappings Migration: The entire codebase has been migrated from Yarn to official Mojang mappings (MojMaps).
  • Dependency Bump: Updated Fabric API, Loader, MidnightLib, and Jade to the latest versions for better stability.

As always, your feedback is crucial—especially regarding the efficiency of the new mining and stripping logic. Let me know what you think in the thread! ⚒️✨

DayOfMind Additions 0.15.0-alpha-1.21.11+build.11

alpha1 марта 2026 г.

DayOfMind Additions – Changelog

🧪 Alpha Test Release – Tools Rework

This is an early alpha build intended for community testing. I'm actively collecting feedback before a full release — your input directly shapes the future of this mod! 👉 Join the Discord & share your feedback (find the "mod suggestions" thread to leave ideas, bug reports, and feature requests)


⚠️ WARNING – Gamebreaking Change!

Due to item ID renames, all affected tools will no longer be present in your inventory after updating. Any tools crafted before the update will be lost and need to be re-crafted. Please do not load an existing survival world with this version without making a backup first!


✨ What's New

🪓 Lumberjack Axe (formerly "Big Axe")

  • Completely reworked 3D model — Blockbench source file included in the GitHub repository
  • New template_lumberjack_axe template model introduced
  • Item ID renamed: big_%material_axe%material_lumberjack_axe

⛏️ Prospector Pickaxe (formerly "Vein Pickaxe")

  • Reworked model with a complete handle structure and updated texture mapping — Blockbench source file included in the GitHub repository
  • Item ID renamed: vein_%material_pickaxe%material_prospector_pickaxe

🔨 Hammer

  • Brand new model — Blockbench source file included in the GitHub repository
  • Improved material texture mapping

🪚 Terraformer Shovel (formerly "Big Shovel")

  • Item ID renamed: big_%material_shovel%material_terraformer_shovel
  • Model rework is still pending and will follow in a future alpha version

Note: Texture assignments for all tools are not yet final and may change in upcoming alpha versions.

🌿 Fast Leaf Decay – Bug Fix

  • Fixed premature leaf decay occurring during chunk generation
  • New isDefinitelyIsolated check now verifies that neighboring chunks are fully loaded before triggering decay

⚙️ Technical / Internal Changes

  • Build system: Centralized version management in settings.gradle, Kotlin and Fabric Loom plugin versions now managed via gradle.properties, Gradle Wrapper updated to 9.3.1
  • Dependencies: Bumped Fabric API, Fabric Loader, and Yarn Mappings for 1.21.1 compatibility
  • Datagen: Texture handling refactored into a TextureType enum (Handle, Tool, Finishing, Handle Wrapping); improved translation key processing (e.g. wood → wooden, gold → golden)
  • Code quality: ItemRegistry refactored with improved documentation and cleaner parameter handling

🔮 Planned Features – Your Feedback Matters!

This alpha is just the beginning. Features planned for future versions include:

  • ⬆️ Tool Leveling & Upgrading – a progression system for your tools
  • 🌾 Farming Tools – new tools tailored for agriculture
  • Mob Catching Toolconcept in exploration — ideas very welcome!

These features will only happen with your feedback. Jump into the #mod-suggestions thread on my Discord and let me know what you'd love to see. ⚒️✨

DayOfMind Additions 0.14.4-1.21.11+build.267

release20 декабря 2025 г.

DayOfMind Additions 0.14.4-1.21.10+build.263

release1 ноября 2025 г.

Added support for minecraft 1.21.10 added oxidisation for copper Lanterns and chains

DayOfMind Additions 0.14.4-1.21.8+build.181

beta5 сентября 2025 г.

DayOfMind Additions v0.14.4-BETA (Minecraft 1.21.x)

This beta release is packed with new tools, a completely overhauled translation system, and numerous under-the-hood improvements to enhance the gameplay experience and mod maintainability.

✨ Features & New Additions

  • New Vein Mining Tools:

    • Vein Mining Pickaxe: A new tool designed specifically to mine entire ore veins at once. It intelligently targets connected ore blocks while ignoring stone, allowing for precise and efficient extraction.
    • Vein Mining Axe (Lumberjack Axe): Fells entire trees in a single swing! It breaks all connected logs and leaves. Additionally, it can strip logs in an Area of Effect (AoE) with a right-click.
  • Fast Leaf Decay:

    • Leaves from felled trees now decay almost instantly. This feature is enabled by default and can be configured or disabled in the settings (EnableFastLeafDecay, LeafDecayDelay).
  • Completely Reworked Translation System:

    • The mod now automatically and efficiently downloads community translations from a single, centralized source.
    • The frequency of the update check can be configured to minimize load (e.g., only on every 3rd game launch).
    • The new process is more robust and easier to maintain, resulting in more up-to-date and consistent translations for all players.
  • Radius Mining in Creative Mode:

    • The AoE functionality of Hammers and other radius-mining tools now works seamlessly in Creative Mode, just as it does in Survival.

🔧 Improvements & Adjustments

  • Overhauled Crafting Recipes:

    • The recipes for all custom tools have been completely redesigned to be more distinct and balanced.
    • The required secondary materials have been adjusted to improve progression (e.g., Lead for stone tools, Amethyst Shards for iron tools).
    • Recipes for all lantern types have been optimized, and all are now craftable.
  • Improved Naming & Tooltips:

    • Tool names have been standardized to match vanilla patterns (e.g., "Wooden Hammer").
    • The naming convention for blocks made from common materials has been improved for better consistency (e.g., "Stairs of Diamond" instead of "Diamond Stairs").
    • Added tooltips for the new vein mining tools and optimized the display for radius-mining tools to take up less UI space.

🐛 Bugfixes

  • Path Stairs Collision Fixed: Path Stairs are climbable again. The collision issue has been resolved.

⚙️ Technical & Code Structure

  • Item System Refactoring: The registration for all tools has been greatly simplified through a new, flexible ToolItem base class and the introduction of ToolTypes and MiningTypes enums. This reduces code duplication and makes it easier to add new tool types in the future.
  • Centralized Logic: Common functionalities, such as the block-breaking logic, have been moved to the ToolItem base class to increase reusability.
  • Code Cleanup: Minor refactorings, like encapsulating the AttackBlockCallback logic and moving helper classes, improve overall code quality.
  • Dependencies Updated: Project dependencies have been updated to their latest versions.

Совместимость

Minecraft: Java Edition

26.1.x1.21.x1.20.x1.19.x

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Лицензия:LicenseRef-DayOfMind-Additions-Custom-License
Опубликован:3 года назад
Обновлён:1 месяц назад
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