
Daycare+
A highly customisable and advanced Cobblemon breeding experience.
42.2K
28
1.3.3+1.21.1
release14 января 2026 г.Another hotfix to address a broken config property
Bugfixes
- Fixed config saving as "CobblemonSizeVariation" instead of the new "size_variation" (which is was trying to read).
1.3.2+1.21.1
release10 января 2026 г.Another patch following the previous hotfix. Addresses a couple inconveniences and a bugfix.
Changes
- Running Daycare+ on the client will now enforce the Polymer Server resourcepack (which contains the mod's assets).
Bugfixes
- Prevented Incubator UI from opening from shift-interacting with a Pasture.
- Fixed CobblemonSizeVariation integration and made it work with generic size mods.
1.3.1+1.21.1
release5 января 2026 г.Bugfixes
- Fixed nullpointer crash from viewing Original Trainers.
1.3.0+1.21.1
release4 января 2026 г.Additions
- Incubators can now withdraw directly from chests and other containers if you shift-interact.
- Added the Original Trainer of a Pokémon to the PC GUI.
- Added config toggle for the above.
- Marks can now randomly apply to Pokémon hatched from eggs.
- Default potential marks are applied to the HatchEgg.Post event with the HIGHEST priority.
- The potential marks are consumed and (possibly) applied at the LOWEST priority in the same event.
- If you want to add your own, then you can use Cobblemon's molang callback (which defaults to HIGHEST, I think? Kotlin is dumb) or with code in the HatchEgg.Post event using any priority above LOWEST.
Changes
- EggHatch.Post event now triggers before the Pokémon is given to the player.
- This is due to yet another Cobblemon bug, if potential marks are on the Pokémon when it's granted to the player, the game crashes.
- Literally how do you mess this up?
- This is due to yet another Cobblemon bug, if potential marks are on the Pokémon when it's granted to the player, the game crashes.
- Improved the texture of the egg group panel.
Bugfixes
- Eggs no longer swap their ticks and max ticks after being removed from an incubator.
- Incubators can no longer tick in other players inventories.
- The number of pastures linked to the player now recalculates when closing the server or exiting a singleplayer world.
1.2.1+1.21.1
release26 ноября 2025 г.Bugfixes
- Fixed Incubator storage failing to save to the world if the folder does not already exist.
Совместимость
Создатели
Детали
Лицензия:LicenseRef-Lily-License---Server
Опубликован:7 месяцев назад
Обновлён:2 месяца назад