
Day Length
Change how long a Minecraft day lasts and sync it with real-world time.
5.4K
27
Список изменений
- Config Button: Added a "Config" button to the mod list that opens the configuration file directly in the system editor for faster management.
- Improved Sleeping: Corrected sleep logic to ensure players can skip the night normally while custom day lengths are active (but not in real-time sync mode).
- Gradle & Environment Fix: Restored missing
gradle-wrapper.jarand configuredJAVA_HOMEto ensure build compatibility with Forge 1.20.1. - Code Fixes: Resolved compilation errors related to
level.getSleepStatus(). - Cloud/Sun Jitter: Rewrote time ticking logic to only update
dayTimewhen a full tick is accumulated. This significantly reduces packet spam and eliminates the "vibrant" sky movement. - Real-Time Sync: Improved real-time sync with better UTC offset handling and smooth transitions.
- Configuration: Replaced in-game Gamerules with a standard Forge config file (
daylength-common.toml). - Code Cleanup: Removed unnecessary dependencies (ancore) and cleaned up "AI-generated" boilerplate/comments.
- Performance: Optimized server ticking to reduce overhead when the mod is not actively overriding time.
- Dependency on
ancore. - Custom Gamerules
customDayLengthandrealTimeSync(migrated to config).
Full Changelog: https://github.com/yigit-guven/Day-Length/compare/4.0.0...3.0.0
Файлы
daylength-3.0.0-forge-1.20.1.jar(164.23 KiB)
ОсновнойМетаданные
Канал релиза
Release
Номер версии
3.0.0
Загрузчики
Forge
Версии игры
1.20.1
Загрузок
21
Дата публикации
1 мес. назад
