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Моды/Day Length
Day Length

Day Length

Change how long a Minecraft day lasts and sync it with real-world time.

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Day Length 3.0.1

release3 марта 2026 г.
  • New high-quality Minecraft-style banner logo with "Day Length" text for better mod page presentation.
  • Unused language files (en_us.json, de_de.json, etc.) to reduce mod footprint, as translations are not currently utilized.
  • Refactored project structure and cleaned up redundant resource directories.

Full Changelog: https://github.com/yigit-guven/Day-Length/compare/3.0.0...3.0.1

Day Length 3.0.1

release3 марта 2026 г.
  • New high-quality Minecraft-style banner logo with "Day Length" text for better mod page presentation.
  • Unused language files (en_us.json, de_de.json, etc.) to reduce mod footprint, as translations are not currently utilized.
  • Refactored project structure and cleaned up redundant resource directories.

Full Changelog: https://github.com/yigit-guven/Day-Length/compare/3.0.0...3.0.1

Day Length 3.0.1

release3 марта 2026 г.
  • New high-quality Minecraft-style banner logo with "Day Length" text for better mod page presentation.
  • Unused language files (en_us.json, de_de.json, etc.) to reduce mod footprint, as translations are not currently utilized.
  • Refactored project structure and cleaned up redundant resource directories.

Full Changelog: https://github.com/yigit-guven/Day-Length/compare/3.0.0...3.0.1

Day Length 3.0.0

release1 марта 2026 г.
  • Config Button: Added a "Config" button to the mod list that opens the configuration file directly in the system editor for faster management.
  • Improved Sleeping: Corrected sleep logic to ensure players can skip the night normally while custom day lengths are active (but not in real-time sync mode).
  • Gradle & Environment Fix: Restored missing gradle-wrapper.jar and configured JAVA_HOME to ensure build compatibility with Forge 1.20.1.
  • Code Fixes: Resolved compilation errors related to level.getSleepStatus().
  • Cloud/Sun Jitter: Rewrote time ticking logic to only update dayTime when a full tick is accumulated. This significantly reduces packet spam and eliminates the "vibrant" sky movement.
  • Real-Time Sync: Improved real-time sync with better UTC offset handling and smooth transitions.
  • Configuration: Replaced in-game Gamerules with a standard Forge config file (daylength-common.toml).
  • Code Cleanup: Removed unnecessary dependencies (ancore) and cleaned up "AI-generated" boilerplate/comments.
  • Performance: Optimized server ticking to reduce overhead when the mod is not actively overriding time.
  • Dependency on ancore.
  • Custom Gamerules customDayLength and realTimeSync (migrated to config).

Full Changelog: https://github.com/yigit-guven/Day-Length/compare/4.0.0...3.0.0

Day Length 2.0.2

release9 июля 2025 г.
  • Changed vanilla gamerule dodaylightcycle's function
  • Fixed minor sleeping bugs

Совместимость

Minecraft: Java Edition

1.21.x1.20.x1.19.x1.18.x1.16.x1.14.x

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Лицензия:GPL-3.0-only
Опубликован:1 год назад
Обновлён:1 месяц назад
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