
Day Length
Change how long a Minecraft day lasts and sync it with real-world time.
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Day Length 3.0.1
release3 марта 2026 г.- New high-quality Minecraft-style banner logo with "Day Length" text for better mod page presentation.
- Unused language files (
en_us.json,de_de.json, etc.) to reduce mod footprint, as translations are not currently utilized. - Refactored project structure and cleaned up redundant resource directories.
Full Changelog: https://github.com/yigit-guven/Day-Length/compare/3.0.0...3.0.1
Day Length 3.0.1
release3 марта 2026 г.- New high-quality Minecraft-style banner logo with "Day Length" text for better mod page presentation.
- Unused language files (
en_us.json,de_de.json, etc.) to reduce mod footprint, as translations are not currently utilized. - Refactored project structure and cleaned up redundant resource directories.
Full Changelog: https://github.com/yigit-guven/Day-Length/compare/3.0.0...3.0.1
Day Length 3.0.1
release3 марта 2026 г.- New high-quality Minecraft-style banner logo with "Day Length" text for better mod page presentation.
- Unused language files (
en_us.json,de_de.json, etc.) to reduce mod footprint, as translations are not currently utilized. - Refactored project structure and cleaned up redundant resource directories.
Full Changelog: https://github.com/yigit-guven/Day-Length/compare/3.0.0...3.0.1
Day Length 3.0.0
release1 марта 2026 г.- Config Button: Added a "Config" button to the mod list that opens the configuration file directly in the system editor for faster management.
- Improved Sleeping: Corrected sleep logic to ensure players can skip the night normally while custom day lengths are active (but not in real-time sync mode).
- Gradle & Environment Fix: Restored missing
gradle-wrapper.jarand configuredJAVA_HOMEto ensure build compatibility with Forge 1.20.1. - Code Fixes: Resolved compilation errors related to
level.getSleepStatus(). - Cloud/Sun Jitter: Rewrote time ticking logic to only update
dayTimewhen a full tick is accumulated. This significantly reduces packet spam and eliminates the "vibrant" sky movement. - Real-Time Sync: Improved real-time sync with better UTC offset handling and smooth transitions.
- Configuration: Replaced in-game Gamerules with a standard Forge config file (
daylength-common.toml). - Code Cleanup: Removed unnecessary dependencies (ancore) and cleaned up "AI-generated" boilerplate/comments.
- Performance: Optimized server ticking to reduce overhead when the mod is not actively overriding time.
- Dependency on
ancore. - Custom Gamerules
customDayLengthandrealTimeSync(migrated to config).
Full Changelog: https://github.com/yigit-guven/Day-Length/compare/4.0.0...3.0.0
Day Length 2.0.2
release9 июля 2025 г.- Changed vanilla gamerule dodaylightcycle's function
- Fixed minor sleeping bugs
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Лицензия:GPL-3.0-only
Опубликован:1 год назад
Обновлён:1 месяц назад
