
Dababy Mod 2
Explore an alien dream like world, encounter unique mobs, use new mechanics, and see Dababy's face on every texture
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Happy Dababaversary Update
This patch has been a long time coming. The day of release of this update (April first) marks the 5th year since the original Dababy mod upload was made. This update in particular is special as we are now officially on Neoforge 1.21.1, from this point forward unless there is pressure to move to another version such as 1.21.1's popularity plummeting, Dababy Mod 2 will remain on this version. The port work on this was a nightmare that made me have to remake many of the files/data sets of the mod, especially in respect to structures. Due to the time spent porting and polishing some of the behind the scenes features, this update is a bit more content light than I'd like.
In spite of the time demanded to get this running on a new version and loader, there are a fair deal of content additions and tweaks:
Content:
- Added Twisted Talons: A new uncommon drop from Da Twisted One. They act as unbreakable axes on par with the best of the best. They are used as a crafting ingredient in some Alchemy recipes.
- Summons now have a health bar rendered above their head (This can be disabled in the Dababy Preference Menu).
- Da Twisted One has received a small rework
- Base Damage 12 --> 4.
- Now can break shields.
- Uses Talons as a natural weapon, granting them +8 attack damage.
- Talons can be removed with shears.
- Added the "Masculine Pedicure" advancement.
- Added the "Was It A Dream?" advancement.
- Added the "Another World" painting (Created by uwuBrodie)
- Added the Funko plop and Funko plop chase for uwuBrodie.
- Added 2 new Dapagebies, those being:
- Dapageby 9, Talons (10% drop from Da Twisted Ones)
- Dapageby 10, Rook-Latin (1% drop from Dababy Rooks)
- Added the Broken Remote:
- A craftable item the player recieves for free upon sleeping for the first time in a world. It points the player in the direction of overworld Dababy structures. It will have expanded features in future updates.
- Added the Crown of Talons:
- A twisted form of the Bishop's Hat.
- +1 Armor.
- +2 Maximum Summons.
- -60% Summoning Cooldown.
- When a summon dies, heal and gain a stacking strength and speed boost.
- Added the Tattered Mantle:
- A twisted form of the Knight's Shoulder Pads.
- +4 Armor.
- +1 Maximum Summons.
- Protects you from death if a Dababy Soul is nearby.
- Added the Rags of Greed:
- A twisted form of the Baggy Pants.
- +4 Armor.
- Gain +2% speed, damage, and size for each stack of gold nuggets you have in your inventory.
Fixes/Tweaks:
- Added Support for JEI: Alchemy Table recipes can now be previewed via the JEI menu. The Alchemy Table and Dapagebies have been given an info tab.
- Damage modifiers (Such as Bishop's Wrath) have been tweaked on the back end to play nicer with other damage modifiers.
- Bishop's Wrath extra damage taken has gone from 25% to 30%
- Dababa Yaga's hit box is larger.
- Shrunk the shadow size of Imps.
- Enlightenment now applies the +40% damage resistance to summons while active rather than only checking for Enlightenment when the Summon is created.
- Enlightened Summon's no longer render potion particles.
- Dababy Dagger and DaBladeby's hand/3rd person texture is no longer flipped.
- Funko plop chances from Frog Dens has increased from 5% to 7%.
- All Dungeon Chests and Enemies are more likely to spawn.
- Twisted encounters now can happen rarely in non-twisted maze layouts of the dungeon.
- Master Mason now sits on his saddle rather than float above it.
- Overworld Dababy Mod Structures spawn much less often.
- Overworld Dababy Mod Structures now can no longer spawn within 512 blocks (32 chunks) from the world origin.
- Fixed a bug where you could sometimes eat the Slingshot.
- Fixed a bug that caused certain Slingshot ammo to do far more damage than intended.
- Dababy Force Ones no longer work on players due to complications with gameplay and causing crashes.
- Dababy Force Ones no longer have a 1/100 of a pixel difference in height between each boot.
- Fixed a bug where the Dababy Force Ones would crash the game if you stomped on an armor stand.
- Dababy Force Ones' stomp and the Body Boggler's bash damage now scale with damage multipliers (but not strength).
- Dababy Force Ones' stomp and the Body Boggler's bash no longer affect mobs you've tamed.
- Dababy Backstep Charm now saves its waypoints on a per player basis in multiplayer.
- Golden Carpets behave more inline with standard carpets.
- The OST Machine, Dababy Dagger, and DaBladeby no longer drain durability in creative mode.
- The OST Machine now grants +2 armor rather than +1.
- The OST Machine's music now loops better.
- The OST Machine's music now ends early if the Jive effect is removed, such as taking the helmet off.
- The OST Machine's durability has been raised and it drains slower.
- Dababy Drill Sergeants will not enter their panic state if they are affected by the OST Machine.
- Summons spawned from a player that is not online should cause less issues when dying.
- Eggmophs can now be fired from dispensers.
- Upon defeating Da Creature, you are now granted 3 Eggmophs rather than 1.
- Da Creature's Eggmoph drops have been moved to the Goodie Bag.
- Added Summon Speed as an attribute (Determines how long of a cooldown you have between Summons).
- Masonic Apron now gives +3 armor rather than +2.
- Reinforced Dababy Stone's crafting recipe now gives 3 Reinforced Dababy Stones rather than only 1.
- Reordered many of the Dababy Mod 2 advancements.
- Adjusted and cleaned up the crafting recipes of many Dababy blocks/tools.
