
Jujutsu Kaisen: Cursed Fate
This is a Jujutsu Kaisen inspired mod.
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Jujutsu Kaisen: Cursed Fate 1.0.39
release4 апреля 2026 г.- Fixed every mob droping jujutsu tokens
Jujutsu Kaisen: Cursed Fate 1.0.38
release4 апреля 2026 г.- Added more detectors for weapon moves, hopefully for better compatibility
- Unlimited Void blocks now stop rain
- Fixed Shikigami making cursed fate mobs not drop their loot
- Readjusted True Divive Flame destruction
- Entities with very low hp no longer give mastery
- New tag for addon creators, cursedfate:domainentities (This tag makes it so an entity disappears when the domain closes or a clash starts)
Jujutsu Kaisen: Cursed Fate 1.0.37
release3 апреля 2026 г.- Fixed Malevolent Shrine And Unlimited Void varients
Jujutsu Kaisen: Cursed Fate 1.0.36
release3 апреля 2026 г.- Domains now have a minimum burnout
- Increased burnout from UV 0.2
- Fixed Veils description
- People effected by Unlimited Voids Stun are unable to be black flashed
- Fixed open domains being able to open inside closed one if both were activated at the same time
Jujutsu Kaisen: Cursed Fate 1.0.35
release3 апреля 2026 г.- Reregistered Lucky Sorcerer recipes
- Removed Mutual Love katanas being able to be used multiple times (This was a feature not a bug)
- Fixed HR and Weapon moves not detecting some weapons that had the Swords or Axes tags
- Fixed Vessel domain selection UI
- Fixed 3rd combat type 6th ability UI not being centered
- Slam Downslam no longer detects ability mobs
- Pebble Throw no longer activated when it hits an ability
- Using Mutual Love Katanas should be more stable now
- Fixed people being stuck in domain clashing
- Fixed Sukunas NPC domain having Gojos vfx and missing its Shrine
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Лицензия:LicenseRef-All-Rights-Reserved
Опубликован:8 месяцев назад
Обновлён:1 неделю назад
