
Create: Mechanical Botany
Gather plants from automation
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Create: Mechanical Botany 1.1.2 for mc1.21.1
release16 марта 2026 г.- Fix Issue #17
Create: Mechanical Botany 1.1.1 for mc1.21.1
release14 марта 2026 г.- Add ja_jp.json
- Pull Request #13 #16
- Implement albertosaurio65's Fruits Delight compat
- Pull Request #14
- Fix issue where the readConsumeInputFlag option made it so that certain recipes became much more powerful than intended
- Fix issue with certain configuration options having the "requiresReplacement" comment when not needed
- Add client-side configuration option that allows for players to have an easier time determining what items are in the input or output slots
Create: Mechanical Botany 1.1.0 for mc1.21.1
release4 января 2026 г.- Update to Create 6.0.9
- Required upon updating to or beyond this version of Create: Mechanical Botany
- New "readConsumeInputFlag" config option | Whether or not the "consume_input" flag in insolating recipes is read.
- Adjust magebloom compat recipe
Create: Mechanical Botany
release19 декабря 2025 г.- Add Block of Compost
- Acts like farmland, but doesn't need to have water nearby and does not need to be tilled
- Can be emptied similar to the regular Compost item | 675mb of Liquid Compost
- Fix Ponder issues as a result of semi-recent changes to functionality
- Once again, nerf Compost via the Mechanical Composter
- Instead of having a guaranteed chance of 1 Compost item, the compostable chance is the sole determining factor (i.e., if an item has a 35% chance to produce compost in a regular Composter, then there's a 35% chance for it to produce a Compost item when processed through a Mechanical Composter)
- Increase the amount of Liquid Compost when emptying a Compost Item into an Item Drain | 25mb -> 75mb
- New recipes
- Podzol from using 250mb of Liquid Compost from a Spout onto a piece of Dirt
- Haunt a Block of Compost to regular Dirt
- Wash a Block of Compost to Mud
- Code optimisations
Create: Mechanical Botany 1.0.8 for mc1.21.1
release7 декабря 2025 г.- Add "consume_item" parameter for insolating recipes
- If this value is set to "false" (default), then the input item is not consumed and the Mechanical Insolator will continue processing the item indefinitely. The fluid input, however, will still be consumed regardless of this value.
- If this value is set to "true", then the input item will be consumed, essentially acting the same way that it did previously. This will also be made clear by the tooltip on the item within JEI, similar to how deployer recipes have a tooltip to state whether or not the item held by the deployer will be consumed.
- Adjust the compost item functionality
- No longer acts like bone meal
- Is no longer directly converted into bone meal by pressing, instead is only a per cent chance of being converted
- Can now be used as an alternative to bone meal in Tree Fertilizer recipes, but at a less efficient rate
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Лицензия:MIT
Опубликован:10 месяцев назад
Обновлён:4 недели назад