
Create Big Cannons: Going Ballistic
Makes projectiles go further by replacing Create: Big Cannons' ballistics calculation with Benjamin Robins' cannon model.
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Create Big Cannons: Going Ballistic v0.1.2
Beta05.05.2026
Список изменений
Velocity: All or Nothin'
Changes:
- Fixed a sneaky argument switcheroo that would either produce an underwhelming or overwhelming amount of muzzle velocity for autocannons.
- Fixed a conditional return statement that caused all finite values passed through it to be returned as 0 and all nonfinite values to be clamped, causing some weird behaviours like projectiles not damaging/breaking blocks.
- Fixed a part of the velocity equation that wasn't being calculated correctly that negatively impacted muzzle velocity.
Файлы
cbc_going_ballistic-0.1.2.jar(117.45 KiB)
ОсновнойМетаданные
Канал релиза
Beta
Номер версии
0.1.2
Загрузчики
NeoForge
Версии игры
1.21.1
Загрузок
3.5K
Дата публикации
05.05.2026
