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Моды/Create Big Cannons: Going Ballistic
Create Big Cannons: Going Ballistic

Create Big Cannons: Going Ballistic

Makes projectiles go further by replacing Create: Big Cannons' ballistics calculation with Benjamin Robins' cannon model.

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Create Big Cannons: Going Ballistic

Significantly increases the speed of Create: Big Cannons projectiles by replacing the mod's ballistics calculation, greatly improving the range of cannons and autocannons, and making them more effective in combat.

The ballistics formula used in my mod was developed by Benjamin Robins in 1742, and has been updated over time to work for more modern cannons. This mod uses the updated ballistics model. Because of the way this ballistics model works, you get diminishing returns on how the number of powder charges increases the muzzle velocity of the projectile. However, this is only really noticeable when you make enormous cannons that use a lot of powder charges.

This mod also gives projectiles mass to be compatible with Robins' cannon formula, meaning that different projectiles get launched further than others using the same amount of powder charges:

Nerdy Projectile Mass Chart
ProjectileMass
Solid Shot3519.5 kg
AP Shot3455.5 kg
Shrapnel Shell3410.6 kg
AP Shell3159.9 kg
HE Shell2922.4 kg
Fluid Shell2400.0 kg
Drop Mortar Shell2255.5 kg
Mortar Stone1162.3 kg
Smoke Shell1037.0 kg
Grapeshot Shell731.1 kg
Autocannon Shell (AP)33.9 kg
Autocannon Shell (Flak)32.1 kg
Machine Gun Bullet0.012 kg

Note:

This mod is currently in beta. The core functionality has been implemented, but there are still things I want this mod to have before I can call this mod complete.

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Minecraft: Java Edition

1.21.x

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Опубликован:1 месяц назад
Обновлён:2 недели назад
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