Origins + Create: Automaton - Ups and Downs - 1.1.1
Release6 дн. назад
Список изменений
This little update brings some changes to Stress gain and loss, giving you more opertunities to actually use your abilities, and less time stuck in one place with a loud beeping noise in your ear.
General
- All loaded function have been combined into one load.mcfunction
- Removed
Apuglias a dependency and now usingOvergrown: Sync - Untested for forge, but should work when using Sinytra Connector
Base Passives
- Stress-o-Meter
- Made to use less
action_over_timepower types. - You no longer gain stress when under 5 hearts.
- Stress gained when damaged has changed, now being proportional to the amount of damage you take.
75 Stress/Hit->(damage * 7 + 20) Stress/Hit - When in the yellow or red, you can no longer sprint.
- Overstress decrease speed has increased.
-1 Stress/5 Ticks->-2 Stress/7 Ticks - Stress Warning title is now a subtitle.
- Made to use less
- Self-Repair
- This ability had a small re-vamp to make it feel more forgiving, and less laggy. Healing comes in three different levels depending on your hunger bar. These levels do stack with each other.
- Minimum Healing:
+1 HP/4 Secondswhen>= 5 Hunger Shanks - Medium Healing:
+1 HP/2.5 Secondswhen>= 10 Hunger Shanks - Maximum Healing:
+1 HP/1 Secondwhen>= 15 Hunger Shanks
- Minimum Healing:
- This ability had a small re-vamp to make it feel more forgiving, and less laggy. Healing comes in three different levels depending on your hunger bar. These levels do stack with each other.
Andesite Age
- Hand Crank
- De-Stress
- Increased rate of de-stressing.
-7 Stress/0.5 Seconds->-8 Stress/0.5 Seconds
- Increased rate of de-stressing.
- De-Stress
- Mechanical Drill
- Driller
- Decrease stress usage when toggled.
20 Stress/Block Broken->15 Stress/Block Broken - Increased block break speed when toggled.
+0.09 Break Speed->+0.15 Break Speed
- Decrease stress usage when toggled.
- Mining Efficiency
- Now also grants an extra level of Fortune on pickaxes.
- Driller
- Weighted Ejector
- Ejection
- Decreased stress usage.
200 Stress/Use->150 Stress/Use
- Decreased stress usage.
- Ejection
- Mechanical Fan
- Fan Boost
- Decreased stress usage.
5 Stress/Tick->3 Stress/Tick
- Decreased stress usage.
- Fan Boost
Copper Age
- NEW: Frogport
- Sticky Tongue
- Deploy a grapple that allows you to swing across large gaps, lower yourself down, or bring yourself up. It's fun and pretty intuitive to use. Credits to: finn_nerd for the original power.
- Grapple has a max length of 50 blocks.
- While grappled, you have slow falling.
- Press the ability button again to retract the grapple.
- Uses 70 Stress/Grapple deploy.
- Tension Fatigue
- If you keep retracting and deploying your grapple in quick succession, you will fatigue it and will need to wait a 50 second cooldown.
- To avoid the 50 second cooldown just don't spam the grapple.
- Sticky Tongue
- Steam Engine
- De-Stress
- Increased cooldown
400 Ticks->1000 Ticks
- Increased cooldown
- De-Stress
- Diving Helmet
- Water Proof
- Decreased constant stress.
Constant 120 Stress->Constant 80 Stress
- Decreased constant stress.
- Water Proof
- Fluid Tank
- Internal Tanks
- Decreased constant stress.
Constant 100 Stress->Constant 90 Stress
- Decreased constant stress.
- Pour Liquid
- Decreased stress usage.
120 Stress/Bucket->60 Stress/Bucket
- Decreased stress usage.
- Cobble Mixture
- Added a 1 second wind-up to stop you from accidentally making cobblestone and wasting water and lava in the process.
- Internal Tanks
- Copper Valve
- Impact level decreased.
Impact 2->Impact 1
- Impact level decreased.
Brass Age
- Mechanical Arm
- Extended Reach
- Decrease constant stress.
Constant 200 Stress->Constant 150 Stress
- Decrease constant stress.
- Crafting Table
- Decreased stress when opening the crafting table.
80 Stress/Use->30 Stress/Use
- Decreased stress when opening the crafting table.
- Display Link
- Decrease constant stress.
Constant 150 Stress->Constant 100 Stress
- Decrease constant stress.
- Extended Reach
Extra Doodads
- NEW: Cardboard Box
- You can crouch at anytime to activate camouflage and go invisible instantly!
- You spawn in with a cardboard tube.
- Super Glue
- Fixed a glitch that allowed you to climb air.
- You can now crouch to stay on a wall.
- Speedometer
- Fixed a glitch where your speed would just not show at all.
- Flywheel
- The speed at which you de-stress while overstress has increased.
-1 Stress/4 Ticks->-2 Stress/5 Ticks
- The speed at which you de-stress while overstress has increased.
- Train Casing
- Train casing decreases the amount of stress you gain every hit, it has changed to fit the new way stress/hit is calculate.
50 Stress/Hit->(damage * 5 + 20) Stress/Hit
- Train casing decreases the amount of stress you gain every hit, it has changed to fit the new way stress/hit is calculate.
Файлы
Create Automaton - 1.1.1.zip(110.01 KiB)
ОсновнойМетаданные
Канал релиза
Release
Номер версии
1.1.1
Загрузчики
Версии игры
1.20–1.20.1
Загрузок
5
Дата публикации
6 дн. назад

