Список изменений
First Release - Early Development Build
Please treat this as a very early release. The mod currently mimics airship flight along recorded routes rather than piloting ships through real live control inputs. Mechanics, UI, saves, and route data may change in future updates.
Added
- Airship Station block
- Ship Transponder block
- Airship Schedule item
- Named airship support through transponders
- Named station support
- Station-to-station route recording
- Directional route segments, such as
Base Dock -> Mining Dock - Schedule playback over recorded airship routes
- Installed schedules on Ship Transponders
- Multi-entry schedule execution
- Timed waits at destinations
- Docking-aware schedule waits
- Cargo inactivity wait condition
- Automatic discovery of nearby valid docking connectors
- Station-side dock redstone output
- Ship-side dock redstone output
- Landing area preview from stations
- Flight path preview from transponders
- Failure handling for missing ships, invalid routes, missing or ambiguous docks, failed dock locks, and cargo wait timeouts
Current Limitations
- No pathfinding
- No obstacle avoidance
- No rerouting
- No automatic crash recovery
- Routes must be recorded manually before automation can use them
- Routes are currently tied to the ship/transponder they were recorded with
- Docking requires player-built redstone wiring
- Cargo waits depend on connected docking connector activity
- Breaking changes are possible while the mod is in early development
Notes
This build is mainly a proof of concept.
Feedback and bug reports are especially useful around route recording, schedule playback, docking behavior, and multiplayer edge cases.
Файлы
create_aeronautics_logistics-0.1.0.jar(371.68 KiB)
ОсновнойМетаданные
Канал релиза
Release
Номер версии
0.1.0
Загрузчики
NeoForge
Версии игры
1.21.1
Загрузок
5
Дата публикации
5 дн. назад

