Create Aeronautics: Automated Logistics 0.2.0
Release4 дн. назад
Список изменений
Create Aeronautics: Logistics 0.2.0
0.2.0 focuses on reliability, schedule safety, dock linking, UI polish, and cleaner feedback.
Highlights
- Running schedules now resume after server restart or singleplayer reload.
- Airship Schedules are now bound to a specific Ship Transponder.
- Schedules can no longer be installed into the wrong ship.
- Old 0.1.x schedules migrate safely on first valid use.
- Installed schedules are locked while running, waiting, or docking.
- Dock linking is now explicit instead of nearest-dock guessing.
- Stations and transponders can highlight their linked dock in-world.
- Transponder preview now shows the full schedule route chain.
- Route legs use alternating colours for easier reading.
- Stations can now stop and start a selected ship from any distance.
UI and Feedback
- Station status hovers have been improved.
- Transponder status hovers have been improved.
- Dock status now shows clearer states: Linked, Missing, Invalid and Unknown.
- Route selection readability has been improved.
- Route and no-route popups have been cleaned up.
- Dock labels and hover help have been improved.
- General screen wording has been tightened.
- Routine chat messages have been reduced.
- Important warnings now use action-bar feedback where useful.
- Game logs are cleaner.
- Detailed diagnostics are now behind a debug logging config option.
Ponders and Sounds
- Added Ponder scene for recording routes.
- Added Ponder scene for installing and running schedules.
- Added Ponder scene for docking waits.
- Added sound cue for schedule start.
- Added sound cue for schedule stop.
- Added sound cue for dock-link save.
- Added sound cue for playback start failure.
Fixes
- Improved Airship Station hitbox.
- Improved Ship Transponder hitbox.
- Added non-full-cube occlusion behavior for both blocks.
- Fixed the Airship Station texture issue.
Known Limitations
- Keep ship and route chunks loaded while schedules are running. If they unload, automation may stop and the ship may fall or drift.
- Schedules currently need to start from the first station in the route chain.
- Better chunk-unload handling and starting from any valid station in the schedule is planned for 0.3
Файлы
create_aeronautics_automated_logistics-0.2.0.jar(473.94 KiB)
ОсновнойМетаданные
Канал релиза
Release
Номер версии
0.2.0
Загрузчики
NeoForge
Версии игры
1.21.1
Загрузок
318
Дата публикации
4 дн. назад

