
134.0K
17
1.4.1
beta5 января 2026 г.:sparkles: New Features
9e6e71d- mod: 添加创意模式物品栏并注册相关事件 (commit by @Dragonzhi)9833858- smoke: 优化烟雾弹烟雾下落效果 (commit by @Dragonzhi)2686aef- config: 添加手雷配置选项并优化烟雾弹算法 (commit by @Dragonzhi)83ab9aa- flashbang: 添加闪光弹配置参数和效果计算 (commit by @Dragonzhi)13c6c6d- client: 添加投掷物投出的模型(无拉环)并注册和渲染功能 (commit by @Dragonzhi)8e84b33- api: 添加CS手榴弹模组公共API和事件系统 (commit by @Dragonzhi)
:bug: Bug Fixes
c159268- item: #68 Attack Indicator and swing animation showing after left click (commit by @hukening81)be84aa8- mods: 降低TACZ依赖版本要求 (commit by @Dragonzhi)04959c3- grenade: 修复烟雾弹着陆检测和引信计时问题 (commit by @Dragonzhi)
:recycle: Refactors
0c34d3d- creative-tabs: 重构创造模式物品栏注册逻辑 (commit by @Dragonzhi)f05e9f3- smoke: 优化烟雾弹实体的烟雾下落算法 #60 (commit by @Dragonzhi)97fa9bb- core: 重构代码结构和导入语句 (commit by @Dragonzhi)4371e7d- 优化导入语句和代码结构 (commit by @Dragonzhi)d3dcd14- grenade: 优化投掷物旋转初始化逻辑 (commit by @Dragonzhi)061886c- render: 重构投掷物实体的旋转系统 (commit by @Dragonzhi)10833be- render: 优化投掷物渲染的旋转插值计算 (commit by @Dragonzhi)
:wrench: Chores
fb3b1e9- fix registry typo (commit by @hukening81)
1.4.0
beta23 декабря 2025 г.:sparkles: New Features
1ba2ca0- model: 添加手雷模型文件 (commit by @Dragonzhi)967ea6e- render: 实现手雷实体的3D渲染和旋转效果 (commit by @Dragonzhi)c074ddc- smokegrenade: 实现烟雾弹爆炸后旋转冻结及3D模型更新 (commit by @Dragonzhi)cf59cc2- render: 实现各种投掷物实体旋转及3D模型更新 (commit by @Dragonzhi)822f075- textures: 更新手雷物品的3D纹理图片 (commit by @Dragonzhi)9d76af1- assets: 添加反恐精英手雷图标资源 (commit by @Dragonzhi)
:bug: Bug Fixes
0984aff- render: 防止燃烧手雷爆炸后模型渲染 (commit by @Dragonzhi)
:recycle: Refactors
2730e2e- entity: 解决诱饵弹运动抽搐和燃烧弹无火焰粒子bug (commit by @Dragonzhi)
1.3.2
beta19 декабря 2025 г.:sparkles: New Features
8a2d672- compat: 添加对Tacz模组的兼容支持 (commit by @Dragonzhi)8be01a8- grenade: 支持播放TacZ枪械音效 (commit by @Dragonzhi)17721c2- grenade: 为诱饵弹添加TacZ枪声支持 (commit by @Dragonzhi)cd8a99a- tacz: 添加 tacz-1.20.1-1.1.7.jar 库文件 (commit by @Dragonzhi)
:bug: Bug Fixes
71716c3- grenade: 修复诱饵弹爆炸逻辑并调整音效触发条件 (commit by @Dragonzhi)
1.3.1
beta18 декабря 2025 г.:sparkles: New Features
0c4d48e- grenade: 添加诱饵手雷功能 (commit by @Dragonzhi)ec201ce- grenade: 添加诱饵弹实体及伤害类型 (commit by @Dragonzhi)496ab94- csgrenades: 添加诱饵弹并更新所有手雷伤害类型消息ID (commit by @Dragonzhi)f0646da- lang: 添加中文语言支持 (commit by @Dragonzhi)5f64530- grenades: 添加投掷物伤害源的施加者信息 (commit by @Dragonzhi)9bea3d9- grenades: 优化伤害源逻辑并支持无友伤队伍内对自身的自定义伤害类型 (commit by @Dragonzhi)a26af72- grenade: 添加自伤伤害类型和本地化文本 (commit by @Dragonzhi)5c12380- grenade: 添加手雷对持有者伤害控制配置 (commit by @Dragonzhi)fe7b0b3- csgrenades: 优化闪光弹阻挡判定并添加全局配置命令 (commit by @Dragonzhi)da6a046- flashbang: 添加闪光弹爆炸粒子效果 (commit by @Dragonzhi)27f10ba- config: 添加自定义配置选项和命令支持 (commit by @Dragonzhi)
:bug: Bug Fixes
69614cd- entity: 调整诱饵手雷音效列表 (commit by @Dragonzhi)cd43c30- entity: 移除多余的声音事件引用 (commit by @Dragonzhi)a66bb2a- network: 修复闪光弹阻挡因子计算逻辑 (commit by @Dragonzhi)
:recycle: Refactors
1.3.0
beta17 декабря 2025 г.:sparkles: New Features
c6cbdae- client: 添加闪光弹致盲效果渲染器的声音控制功能 (commit by @Dragonzhi)c1105c1- csgrenades: 升级至1.3.0版本并优化烟雾清除逻辑 (commit by @Dragonzhi)ae476e0- config: 添加箭矢和子弹清除烟雾范围配置项 (commit by @Dragonzhi)9e13f93- smoke: 实现子弹动态清除烟雾范围 (commit by @Dragonzhi)406cafc- smoke-grenade: 优化烟雾弹子弹清除逻辑与范围检测 (commit by @Dragonzhi)363d5a5- grenade: 优化烟雾弹对快速移动实体的检测逻辑 (commit by @Dragonzhi)
:bug: Bug Fixes
40a32f6- grenade: 修复手雷实体位置处理逻辑 (commit by @Dragonzhi)71e30db- grenade: 修复燃烧手雷实体位置设置逻辑 (commit by @Dragonzhi)ba27435- grenade: 修复高爆手雷实体爆炸后不立即移除的问题 (commit by @Dragonzhi)fd1f3bf- renderer: 允许闪光弹爆炸音效播放 (commit by @Dragonzhi)
:recycle: Refactors
5317504- config: 调整烟雾弹最大下落高度配置值 (commit by @Dragonzhi)
:wrench: Chores
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Лицензия:MIT
Опубликован:1 год назад
Обновлён:3 месяца назад