Configurable Raids 1.1.2
release24 декабря 2024 г.Custom Raiders of any type should no longer be able to target vexes.
Configurable Raids 1.1.1
release22 декабря 2024 г.- Raiders should no longer attack other raiders regardless of entity types. (E.g. Piglins and Wither Skeletons won't fight.)
- Increased mod compatibility
- Piglin raiders will no longer zombify in the Overworld.
Configurable Raids 1.1
release21 декабря 2024 г.- Rewrite of the previous update... (I forgot to push it to github :( )
- Added support for all Hostile Mobs in raids! They will not attack villagers unless they usually do, however.
KNOWN ISSUE: Raids may get stuck on a wave if the server closes during a wave with participating mobs that do not usually partake in raids.
Configurable Raids 1.0.2
release25 ноября 2024 г.1.21.1 Support
Configurable Raids 1.0.1
release30 мая 2024 г.- Renamed "rider" to "passenger".
- Passengers now require a raider object, rather than an entity id.
- Waves and raiders can now be locked behind difficulties.
- To avoid copy and pasting identical entries, you may now specify the amount of times a raider object will attempt to spawn a new raider.
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Лицензия:MIT
Опубликован:1 год назад
Обновлён:1 год назад

