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Моды/CogTrade
CogTrade

CogTrade

A physical trading and economy mod for Fabric servers and singleplayer worlds.

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CogTrade

CogTrade is a Fabric economy and trading mod for Minecraft 1.20.1, built for survival servers and automation-focused worlds.

Most economy mods give you a command and a menu. CogTrade gives you a physical, world-integrated trading system — one where stock comes from real chests, prices are set by real players, and the economy grows from actual gameplay.

⚠️ Alpha Release — Core systems are playable, but bugs and breaking changes may still occur. Back up your world before installing or updating.


How It Works

Players place a Trade Depot and connect it to one or more chests. The depot reads real inventory — no fake stock, no abstract numbers. Then they place a Trade Post, which customers right-click to browse and buy available items. Everything is physical, visible, and part of the world.

The Server Market sits alongside this as a central admin-controlled marketplace — useful for seeding the economy with base-level items and giving players a reference point for pricing.

Players can also trade directly with each other in real time — offering items and coins through a synchronized live trade interface — or use the BookTrade system built into the in-game book GUI.


Features

📖 CogTrade Book GUI

  • Press L or right-click a Market Block to open the unified CogTrade book
  • All major interfaces in one place: Market · Depot · Trade Post · Trade
  • Book-themed design with consistent scaling across all screen sizes and resolutions

🏪 Server Market

  • Buy and sell items through a clean, full-featured market interface
  • Search bar, category filters, and sorting (name / price / stock)
  • Favorites system and recently viewed items
  • Transaction history
  • Admin-controlled catalog — add, remove, and price items via commands

🏗️ Player Shop System

  • Trade Depot — connects to multiple chests, reads real inventory as stock
  • Trade Post — customer-facing shop block, right-click to browse
  • Physical stock system: if it's not in the chest, it can't be sold
  • Floating 3D name labels above trade blocks
  • Category tags on listings: Misc · Block · Food · Tool · Material
  • Only the owner can break their own blocks

🤝 Direct Player Trading

  • Send a live trade request to any online player with /trade offer <player>
  • Synchronized real-time GUI — both players see the same offer state instantly
  • Each side offers up to 9 item slots and a coin amount
  • Dual-confirmation system — trade only completes when both players press READY
  • Changing any offer automatically resets ready states (prevents last-second swaps)
  • Left-click to move a full stack, right-click for a single item, middle-click for a custom quantity
  • Items are always returned safely — offline players receive theirs on next login
  • All completed trades are logged to the database

🤜🤛 BookTrade

  • Trade items with another player directly from within the Book GUI
  • Real-time offer / accept / reject with server-side validation
  • No commands needed — everything in one interface

💰 Economy

  • Per-player balance with configurable starting funds
  • Daily earnings and spending tracker
  • Animated balance HUD on screen
  • /balance and /pay commands
  • 100+ items with built-in reference prices (minerals, Nether/End materials, food, tools, armor) to help players set fair rates

Commands

Player Commands

CommandDescription
/marketOpen the server market
/market locateHighlight the nearest Market Block
/market historyView your transaction history
/balanceCheck your current balance
/pay <player> <amount>Send coins to another player
/trade offer <player>Send a direct trade request
/trade acceptAccept an incoming trade request
/trade rejectReject an incoming trade request
/trade cancelCancel your active trade session

Operator Commands (level 2)

CommandDescription
/ctadmin balance add|remove|set|checkManage player balances
/ctadmin market add|remove|edit|price|stockManage the server market catalog
/ctadmin configView and edit mod configuration
/placemarketPlace a Server Market block

Singleplayer & Multiplayer

In Singleplayer

Use the server market as a personal economy layer — trade with the world's item catalog, track your spending, and manage your own shop system.

In Multiplayer

CogTrade becomes a full player economy framework:

  • Players supply their own stock from real storage
  • Sellers compete on price across different categories
  • The Trade Post encourages players to visit each other's bases
  • Players can trade directly without needing a shop
  • Ideal for SMP servers and automation-heavy modpacks

Design Philosophy

Economy should come from real storage, real stock, and real player activity.

❌ What CogTrade avoids✅ What CogTrade does instead
Fake infinite shop stockStock comes from real chests
Abstract markets disconnected from the worldPhysical depot and post blocks in the world
Command-only trade systemsLive synchronized GUI for both players
Selling items you don't ownNo stock = no sale

Planned Features

The current Alpha focuses on the core trading foundation. Planned additions:

FeatureCategory
Player buy ordersEconomy
Physical coin itemEconomy
ATM blockEconomy
Taxes and rent systemEconomy
Chunk claim integrationWorld
AuctionsTrading
Quests and professionsProgression
Guild systemSocial
Deeper Create mod integrationTechnical
CogDungeon expansion contentContent

Technical

  • SQLite database, stored per world — no external setup required
  • SQLite driver bundled inside the JAR
  • Fabric 1.20.1 — requires Fabric API

Alpha Notice

This project is in active Alpha development.

  • Core features are playable and functional
  • UI and balance values may change between versions
  • Database schema changes may require a reset on major updates
  • Feedback and bug reports are extremely welcome

If something breaks, please report it — that's how this mod gets better.

Часто задаваемые вопросы

Совместимость

Minecraft: Java Edition

1.20.x

Платформы

Поддерживаемые окружения

Клиент и сервер

Зависимости

Ссылки

Создатели

Детали

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Опубликован:3 месяца назад
Обновлён:2 месяца назад
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