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Моды/CobbleSpawnRegions
CobbleSpawnRegions

CobbleSpawnRegions

This mod adds region based custom cobblemon spawning

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CobbleSpawnRegions

CobbleSpawnRegions is the continuation and replacement for CobbleSpawners.

It takes the same idea of giving server owners better control over Cobblemon spawning, but moves it into a more flexible region-based system.

CobbleSpawnRegions is a Fabric mod for Cobblemon that lets server owners and map makers control Pokémon spawning by region. Create custom areas, restrict natural spawns, add regional Pokémon spawns, and manage everything through configs and in-game GUIs.



Dependencies


Features

  • Region-Based Spawn Control: Create named regions and control how Cobblemon spawning behaves inside them.
  • Coordinate & Chunk Claiming: Use claim sticks to select exact block positions or full chunk-based regions.
  • Priority System for Overlapping Regions: Higher-priority regions control overlapping areas first, with smaller regions used as a tie-breaker.
  • Natural Spawn Restrictions: Disable natural spawns entirely, block specific species, block Cobblemon labels, or exclude Pokémon by scanned condition strings.
  • Owned Pokémon Bypass: Optionally allow player-owned Pokémon to ignore region restrictions.
  • Custom Regional Spawns: Configure regions to spawn their own Pokémon automatically on timers.
  • Spawn Amount Control: Set how many Pokémon a region attempts to spawn each timer cycle.
  • Advanced Pokémon Customization: Configure species, forms, aspects, spawn chance, chance type, levels, IVs, EV rewards, size, held items, capture rules, moves, and per-entry spawn caps.
  • Time, Weather & Block Conditions: Limit spawns by day/night, weather, and allowed spawn blocks such as #solid, #water, #air, or specific block IDs.
  • Region and Entry Spawn Caps: Limit total live custom-spawned Pokémon per region and per Pokémon entry.
  • Stay-In-Region Behavior: Spawned Pokémon can path back into their region using random, center, or closest return targeting.
  • Capture Restrictions: Make region-spawned Pokémon uncatchable or restrict them to specific Poké Balls.
  • Custom EV Rewards: Override EVs awarded when region-spawned Pokémon are defeated.
  • Player Activation Range: Optionally pause custom spawning unless a player is near the region.
  • Capped Force Chunk Loading: Optionally force-load region chunks up to a configurable safety cap.
  • Persistent Spawn Tracking: Spawned Pokémon are tracked across chunk unloads so caps remain accurate.
  • GUI Management: Manage regions, natural restrictions, custom spawns, Pokémon settings, labels, blocklists, and global options through in-game GUIs.
  • Admin Utility Commands: Teleport to regions, inspect nearby Pokémon, force spawns, clone region settings, add/remove Pokémon entries, and clear spawned Pokémon.
  • Particle Visualization: Toggle region visualization to see claimed areas in-game.
  • Performance-Aware Spawn Scanning: Spawn points are scanned from loaded chunks over time instead of doing heavy searches every spawn attempt.

Commands

The primary command is /csr.

CommandAccessDescription
/csr giveclaimstick coordsOP / command accessGives a coordinate claim stick for selecting exact block positions.
/csr giveclaimstick chunkOP / command accessGives a chunk claim stick for selecting chunk-based regions.
/csr create <name>OP / command accessCreates a region from your current claim stick selection.
/csr clone <sourceRegion> <newName>OP / command accessCopies a region's settings and Pokémon entries onto your current claim selection.
/csr listOP / command accessLists all configured regions.
/csr info <regionId>OP / command accessShows detailed information about a region.
/csr delete <regionId>OP / command accessDeletes a region and clears its tracking data.
/csr rename <regionId> <newName>OP / command accessRenames a region's display name.
/csr visualize <regionId>OP / command accessToggles particle visualization for a region.
/csr edit <regionId>OP / command accessOpens the editor GUI for a specific region.
/csr guiOP / command accessOpens the main region list GUI.
/csr teleport <regionId>OP / command accessTeleports you to the center of a region.
/csr tp <regionId>OP / command accessAlias for /csr teleport.
/csr priority <regionId> <value>OP / command accessSets region priority from -1000 to 1000.
/csr addmon <region> <pokemon> [form] [aspects]OP / command accessAdds a default custom Pokémon entry to a region.
/csr removemon <region> <pokemon> [form] [aspects]OP / command accessRemoves a matching Pokémon entry from a region.
/csr forcespawn <regionId> [amount]OP / command accessImmediately attempts custom spawns in a region.
/csr killspawned <regionId> [loaded|tracked]OP / command accessRemoves loaded spawned Pokémon, or clears tracked spawn records too.
/csr setspawnamount <regionId> <amount>OP / command accessSets how many Pokémon the region attempts per spawn cycle.
/csr playeractivation <regionId> <true|false> [range]OP / command accessToggles player-range activation and optionally sets the range.
/csr forcechunks <regionId> <true|false> [maxChunks]OP / command accessToggles capped force chunk loading for a region.
/csr inspectnearestOP / command accessPrints details and condition strings for the nearest Pokémon.
/csr checkOP / command accessShows which region controls your current position.
/csr reloadOP / command accessReloads config files and rebuilds spawn scan data.

Configuration

CobbleSpawnRegions uses a multi-file configuration system located in config/cobblespawnregions/.

  • config.jsonc: Global settings for the mod.
  • /regions/: Individual .jsonc files for each configured region.
  • tracked_spawns.json: Persistent tracking data for region-spawned Pokémon.

Global Settings

SettingDescription
debugEnabledEnables detailed debug logging.
showUnimplementedPokemonInGuiControls whether unimplemented species appear in selection GUIs.
showFormsInGuiControls whether forms are shown in GUI selection menus.
showAspectsInGuiControls whether aspects are shown in GUI selection menus.
killTrackedPokemonOnServerStopRemoves loaded tracked Pokémon when the server stops.

Region Settings

SettingDescription
regionIdInternal ID used by commands and config files.
regionNameDisplay name shown in GUIs and messages.
pos1 / pos2The two corners of the region.
dimensionThe dimension the region belongs to.
modeCreation mode: COORDS or CHUNK.
priorityControls which region wins when regions overlap.
spawnTimerTicksDelay between custom spawn attempts.
spawnAmountPerSpawnNumber of Pokémon attempted each spawn cycle.
maxTotalSpawnsMaximum live custom-spawned Pokémon from this region. 0 means unlimited.
requirePlayerInRangeIf true, custom spawning only runs when a player is nearby.
playerActivationRangeExtra range around the region bounds checked for nearby players.
forceChunkLoadingIf true, force-loads region chunks up to the configured cap.
maxForceLoadedChunksMaximum number of chunks this region may force-load.
selectedPokemonList of custom Pokémon entries this region can spawn.
spawnRestrictionsNatural spawn restriction settings.

Natural Spawn Restrictions

SettingDescription
disableAllBlocks all natural Cobblemon spawns where this region controls the position.
excludeOwnedPokemonAllows owned Pokémon to bypass restrictions.
disallowedSpeciesSpecies IDs blocked from naturally spawning.
disallowedLabelsCobblemon labels to block.
exclusionConditionsScanned Pokémon property strings used to block natural spawns.

Pokémon Entry Options

SettingDescription
pokemonNamePokémon species to spawn.
formNameOptional form name.
aspectsOptional aspects such as shiny or form-related aspects.
spawnChanceSpawn chance or weight.
spawnChanceTypeCOMPETITIVE weighted selection or INDEPENDENT percentage roll.
minLevel / maxLevelLevel range for spawned Pokémon.
maxSpawnCountMaximum live Pokémon for this entry. 0 means unlimited.
spawnSettingsTime, weather, and allowed spawn block settings.
wanderingSettingsStay-in-region pathing behavior.
captureSettingsCatchability and required Poké Balls.
ivSettingsOptional custom IV ranges.
evSettingsOptional custom EV rewards when defeated.
sizeSettingsOptional min/max scale modifiers.
heldItemsOnSpawnOptional held item chances.
movesOptional custom initial moves, including forced moves.

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Совместимость

Minecraft: Java Edition

1.21.x

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Опубликован:3 недели назад
Обновлён:1 неделю назад
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