CobblemonQuests
Drop-in daily & weekly quest system with configurable rewards, streaks, milestones and hidden quests.
Оцените первым
511
1
511
1
Список изменений
[1.2.0] — 2026-04-17 — "Customization Update"
Full GUI layout customization, new quest types, and a completely reworked reward editor with a 4-step wizard flow. Admins now control every pixel of the player quest menu and can build rewards visually without ever opening a config file.
Added — GUI Layout Config
- New
config/cobblemonquests/gui/player_main.conf— a slot map that assigns a role to every slot (0–53) in the player/questsGUI. - Available roles:
border(glass pane, configurable color 0–15),filler(any custom item id),divider,daily_quest(indexed),weekly_quest(indexed),elite_quest,button_close,button_stats,button_claim_all,button_timer,button_reroll,button_hidden,button_admin,button_version,empty. - Admins can fully rearrange the layout, add custom filler items, reposition quest slots, and restructure the menu without touching Java code.
- Default layout mirrors the v1.1 design. Delete the file and reload to regenerate.
- Hot-reloadable via
/quests admin reload.
Added — New Quest Objective Types (15 total)
Four new types join the existing eleven:
HATCH_EGG— auto-subscribed to Cobblemon'sHATCH_EGG_PREevent. Tracks species, types, shiny, legendary on the hatched Pokémon.DEFEAT_WILD— fires on battle victories that are NOT NPC trainer battles and NOT PvP. Lets admins distinguish "defeat a wild Pokémon" from "win any battle."CATCH_SHINY— shortcut type that fires alongside every shiny catch. No filter setup needed — just set a target count.CATCH_LEGENDARY— same pattern for legendary catches.
Changed — Reward Wizard (4-step rework)
The old single-click "append a default reward" flow is replaced by a guided 4-step wizard:
- Category — pick Currency / Items / Crate Keys / Commands.
- Selection — depends on category:
- Currency: choose PokéDollars or Stars.
- Items: tabbed browser (All / Cobblemon / Balls / Candies / Vanilla) with full item-registry pagination. Click an item to select it.
- Crate Keys: pick from common preset names (daily, weekly, monthly, elite, milestone, legendary, common, rare, epic, vote).
- Commands: pick from preset command templates.
- Quantity — +1 / +10 / +100 and −1 / −10 / −100 buttons around a centered live counter.
- Recap + Confirm — shows the full reward summary (type + selection + quantity). Click "★ Add to Quest ★" to attach it and return to the editor.
Both the Quest Editor and the Quest Creation Wizard now open this wizard when the admin clicks "+ Add reward."
Internal
- New
GuiLayoutConfig+SlotRole+SlotEntryclasses drive the layout-config system.QuestsMainGuiis now fully data-driven — it reads the slot map at build time and dispatches clicks by role, not by hardcoded slot index. - New
gui.admin.rewardpackage with 7 classes:RewardWizardCallback,RewardCategoryGui,RewardCurrencyPickerGui,RewardItemBrowserGui,RewardCrateKeyGui,RewardCommandGui,RewardQuantityGui,RewardConfirmGui. EggHatchTrackersubscribes reflectively to Cobblemon's egg-hatch event field (name varies between Cobblemon versions).BattleTrackernow fires bothWIN_BATTLEandDEFEAT_WILDon wild-only victories.ProgressTracker.fireCatchnow also firesCATCH_SHINY/CATCH_LEGENDARYwhen the caught Pokémon matches.
Notes for upgraders from 1.1
- Drop the new jar in
mods/. On first boot,gui/player_main.confis created with the default layout. Your existingconfig.confand quest files are fully forward-compatible. - If you had customized slot positions via a fork, migrate your
changes to
player_main.conf— the hardcoded slot constants are gone.
Файлы
cobblemonquests-1.2.0.jar(824.52 KiB)
ОсновнойМетаданные
Канал релиза
Beta
Номер версии
1.2.0-BETA
Загрузчики
Fabric
Версии игры
1.21.1
Загрузок
7
Дата публикации
17.04.2026