I grant permission to anyone seeking to add my mod to a modpack
Cobblemon Ultra Wormholes adds timed Ultra Wormhole events that spawn an Ultra Beast as a shared raid-style encounter. When a wormhole opens, players can find the active boss, join the battle, and chip away at the same shared HP pool. Any number of players can participate, and rewards are handled per contributor rather than only going to the final hitter, the chance to catch will require a beast ball in the players inventory and 1 will be consumed for the capture
The mod is purely server-side, with optional client visuals for players who have it installed on their client as well.
The mod uses config/ultra_wormholes.json.
Available settings include:
broadcastOnOpenshinyChanceminEventIntervalSecondsmaxEventIntervalSecondseventDurationSecondsspawnRadiusMinBlocksspawnRadiusMaxBlocksbossLevelbossScalebossHpMultiplierultraBeastPoolultraBeastMovesetsultraBeastHeldItemsultraBeastNaturesultraBeastEvsrewardPromptTimeoutSecondspostDefeatCloseDelaySecondsultraBeastRewardsThis makes it possible to adjust both the overall event behavior and each individual Ultra Beast loadout.
All commands require operator permission level 2.
/wormhole start opens an Ultra Wormhole event immediately/wormhole stop closes the current active wormhole/wormhole status tells you whether an event is currently active/wormhole reload reloads ultra_wormholes.json without restarting the serverIf players have the mod installed on the client, the active event can also use custom skybox(the_end) and wormhole visual effects. The encounter itself is still managed server-side.