
Cobblemon: Shadowed Hearts
A side mod for Cobblemon that adds Shadow Pokémon, Snag Machines, Purification, and more!
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Cobblemon: Shadowed Hearts 1.0.6-Hotfix-SNAPSHOT-Fabric
release5 февраля 2026 г.Fixed crashing when cobblemon battle extras isn't installed.
Cobblemon: Shadowed Hearts 1.0.6-SNAPSHOT-Fabric
release5 февраля 2026 г.New Features
- Shadow Move Assignment Tweaks:
- Shadow Pokémon now prioritize a damage-dealing Shadow move in the first move slot when available for more engaging battles.
Improvements & Refinement
- Shaders, Pulses, and UI:
- Refactored shader pipeline and the aura pulse renderer for MacOS compatiblity, smoother visuals, and better performance.
- Streamlined GUI logic and removed legacy mixins that were no longer needed.
- World Generation & Stability:
- Expanded the meteoroid structure’s bounding box and refactored
CraterGeneratorfor chunk-aware processing, reducing cut-off craters and improving generation consistency.
- Expanded the meteoroid structure’s bounding box and refactored
- Tooltip Compatibility:
- Implemented versioned compatibility for Cobblemon Battle Extras tooltips to stay in sync with upstream UI changes.
- Shadow Pool & Presets:
- Polished shadow pool management commands and made preset ID handling more consistent and user-friendly.
Bug Fixes
- NPC Shadow Ownership:
- NPC-injected Shadow Pokémon now correctly set the original trainer.
Technical Changes
- Dependencies & Cleanup:
- Updated Cobblemon Battle Extras dependency to the latest supported version.
- Removed legacy mixin configurations to reduce maintenance and avoid conflicts with newer APIs.
- Version Bump: Updated mod version to
1.0.6.
Cobblemon: Shadowed Hearts 1.0.6-SNAPSHOT-NeoForge
release5 февраля 2026 г.New Features
- Shadow Move Assignment Tweaks:
- Shadow Pokémon now prioritize a damage-dealing Shadow move in the first move slot when available for more engaging battles.
Improvements & Refinement
- Shaders, Pulses, and UI:
- Refactored shader pipeline and the aura pulse renderer for MacOS compatiblity, smoother visuals, and better performance.
- Streamlined GUI logic and removed legacy mixins that were no longer needed.
- World Generation & Stability:
- Expanded the meteoroid structure’s bounding box and refactored
CraterGeneratorfor chunk-aware processing, reducing cut-off craters and improving generation consistency.
- Expanded the meteoroid structure’s bounding box and refactored
- Tooltip Compatibility:
- Implemented versioned compatibility for Cobblemon Battle Extras tooltips to stay in sync with upstream UI changes.
- Shadow Pool & Presets:
- Polished shadow pool management commands and made preset ID handling more consistent and user-friendly.
Bug Fixes
- NPC Shadow Ownership:
- NPC-injected Shadow Pokémon now correctly set the original trainer.
Technical Changes
- Dependencies & Cleanup:
- Updated Cobblemon Battle Extras dependency to the latest supported version.
- Removed legacy mixin configurations to reduce maintenance and avoid conflicts with newer APIs.
- Version Bump: Updated mod version to
1.0.6.
Cobblemon: Shadowed Hearts 1.0.5-SNAPSHOT-NeoForge
release31 января 2026 г.Changelog - 1.0.5
New Features
- Shadow Management & Commands:
- Added new commands for managing the Shadow Pool and handling preset overrides at runtime.
- Introduced a preset management system to streamline how specific Pokémon configurations are handled.
- World Generation: Meteoroids & Craters:
- Meteoroid craters now intelligently fill with water when they land in oceans or rivers.
- Refined crater generation to be more precise, ensuring terrain clearing is limited to the impact area.
- Purification & Rewards:
- Pokémon now receive the prestigious National Ribbon upon being purified.
- Moved the "Shadow Purification" advancement to only trigger when using the Relic Stone or Purification PC for purification.
- Improved Relic Stone behavior for a smoother purification experience.
- New Items & Visuals:
- Added the
IrisRestartScreen for ensuring the client is restarted by the user after the iris.properties setting is changed. - Updated textures for both the Prototype and Advanced Snag Machines.
- Added the
Improvements & Refinement
- World Balance:
- Adjusted meteoroid spacing and density for better world exploration.
- Updated biome rules to prevent meteoroids from landing in rivers and beaches by default.
- Shadow Pokémon Logic:
- Expanded the move pool for Shadow Pokémon and simplified how their moves are selected.
- Owned Pokémon can now become Shadow Pokémon when exposed to meteoroids outside of Pokéballs (removed redundant ownership checks).
- Shadow Pokémon now correctly maintain their "Shadow" status and required aspects after corruption.
- UI & Information:
- Shadow Pokémon stats (IVs/EVs) and nature-modified colors are now properly hidden/masked when "Cobblemon Party Extras" is installed.
- Standardized internal property keys (e.g.,
sh_shadow_chance) for better consistency and mod compatibility.
Bug Fixes
- Battle & Interaction:
- Fixed an issue where Pokéball hits were sometimes ignored for Shadow Pokémon when Cobblemon Tim Core was installed.
- Fixed an incompatibility with Cobblemon Tim Core preventing snagging Shadow Pokemon from working.
- Fixed a bug where Pokémon moves remained hidden even after they were fully purified.
- Logic Cleanup:
- Refactored the Snag Machine and Aura Reader handling for better reliability.
- Improved event handling consistency by updating how properties are registered during game startup.
Technical Changes
- Dependency Management:
- Updated Cobblemon dependencies and integrated new internal modules.
- Updated
gradle.properties to use stable versioning.
- Code Maintenance:
- Major refactor of the
pokemon.properties and SnagMachineItem package structures to improve project organization.
- Major refactor of the
- Version Bump: Updated mod version to
1.0.5.
Cobblemon: Shadowed Hearts 1.0.5-SNAPSHOT-Fabric
release31 января 2026 г.Changelog - 1.0.5
New Features
- Shadow Management & Commands:
- Added new commands for managing the Shadow Pool and handling preset overrides at runtime.
- Introduced a preset management system to streamline how specific Pokémon configurations are handled.
- World Generation: Meteoroids & Craters:
- Meteoroid craters now intelligently fill with water when they land in oceans or rivers.
- Refined crater generation to be more precise, ensuring terrain clearing is limited to the impact area.
- Purification & Rewards:
- Pokémon now receive the prestigious National Ribbon upon being purified.
- Moved the "Shadow Purification" advancement to only trigger when using the Relic Stone or Purification PC for purification.
- Improved Relic Stone behavior for a smoother purification experience.
- New Items & Visuals:
- Added the
IrisRestartScreen for ensuring the client is restarted by the user after the iris.properties setting is changed. - Updated textures for both the Prototype and Advanced Snag Machines.
- Added the
Improvements & Refinement
- World Balance:
- Adjusted meteoroid spacing and density for better world exploration.
- Updated biome rules to prevent meteoroids from landing in rivers and beaches by default.
- Shadow Pokémon Logic:
- Expanded the move pool for Shadow Pokémon and simplified how their moves are selected.
- Owned Pokémon can now become Shadow Pokémon when exposed to meteoroids outside of Pokéballs (removed redundant ownership checks).
- Shadow Pokémon now correctly maintain their "Shadow" status and required aspects after corruption.
- UI & Information:
- Shadow Pokémon stats (IVs/EVs) and nature-modified colors are now properly hidden/masked when "Cobblemon Party Extras" is installed.
- Standardized internal property keys (e.g.,
sh_shadow_chance) for better consistency and mod compatibility.
Bug Fixes
- Battle & Interaction:
- Fixed an issue where Pokéball hits were sometimes ignored for Shadow Pokémon when Cobblemon Tim Core was installed.
- Fixed an incompatibility with Cobblemon Tim Core preventing snagging Shadow Pokemon from working.
- Fixed a bug where Pokémon moves remained hidden even after they were fully purified.
- Logic Cleanup:
- Refactored the Snag Machine and Aura Reader handling for better reliability.
- Improved event handling consistency by updating how properties are registered during game startup.
Technical Changes
- Dependency Management:
- Updated Cobblemon dependencies and integrated new internal modules.
- Updated
gradle.properties to use stable versioning.
- Code Maintenance:
- Major refactor of the
pokemon.properties and SnagMachineItem package structures to improve project organization.
- Major refactor of the
- Version Bump: Updated mod version to
1.0.5.
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Лицензия:LicenseRef-All-Rights-Reserved
Опубликован:3 месяца назад
Обновлён:2 месяца назад