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Моды/Cobblemon: Shadowed Hearts
Cobblemon: Shadowed Hearts

Cobblemon: Shadowed Hearts

A side mod for Cobblemon that adds Shadow Pokémon, Snag Machines, Purification, and more!

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Cobblemon: Shadowed Hearts 1.0.6-Hotfix-SNAPSHOT-Fabric

release5 февраля 2026 г.

Fixed crashing when cobblemon battle extras isn't installed.

Cobblemon: Shadowed Hearts 1.0.6-SNAPSHOT-Fabric

release5 февраля 2026 г.

New Features

  • Shadow Move Assignment Tweaks:
    • Shadow Pokémon now prioritize a damage-dealing Shadow move in the first move slot when available for more engaging battles.

Improvements & Refinement

  • Shaders, Pulses, and UI:
    • Refactored shader pipeline and the aura pulse renderer for MacOS compatiblity, smoother visuals, and better performance.
    • Streamlined GUI logic and removed legacy mixins that were no longer needed.
  • World Generation & Stability:
    • Expanded the meteoroid structure’s bounding box and refactored CraterGenerator for chunk-aware processing, reducing cut-off craters and improving generation consistency.
  • Tooltip Compatibility:
    • Implemented versioned compatibility for Cobblemon Battle Extras tooltips to stay in sync with upstream UI changes.
  • Shadow Pool & Presets:
    • Polished shadow pool management commands and made preset ID handling more consistent and user-friendly.

Bug Fixes

  • NPC Shadow Ownership:
    • NPC-injected Shadow Pokémon now correctly set the original trainer.

Technical Changes

  • Dependencies & Cleanup:
    • Updated Cobblemon Battle Extras dependency to the latest supported version.
    • Removed legacy mixin configurations to reduce maintenance and avoid conflicts with newer APIs.
  • Version Bump: Updated mod version to 1.0.6.

Cobblemon: Shadowed Hearts 1.0.6-SNAPSHOT-NeoForge

release5 февраля 2026 г.

New Features

  • Shadow Move Assignment Tweaks:
    • Shadow Pokémon now prioritize a damage-dealing Shadow move in the first move slot when available for more engaging battles.

Improvements & Refinement

  • Shaders, Pulses, and UI:
    • Refactored shader pipeline and the aura pulse renderer for MacOS compatiblity, smoother visuals, and better performance.
    • Streamlined GUI logic and removed legacy mixins that were no longer needed.
  • World Generation & Stability:
    • Expanded the meteoroid structure’s bounding box and refactored CraterGenerator for chunk-aware processing, reducing cut-off craters and improving generation consistency.
  • Tooltip Compatibility:
    • Implemented versioned compatibility for Cobblemon Battle Extras tooltips to stay in sync with upstream UI changes.
  • Shadow Pool & Presets:
    • Polished shadow pool management commands and made preset ID handling more consistent and user-friendly.

Bug Fixes

  • NPC Shadow Ownership:
    • NPC-injected Shadow Pokémon now correctly set the original trainer.

Technical Changes

  • Dependencies & Cleanup:
    • Updated Cobblemon Battle Extras dependency to the latest supported version.
    • Removed legacy mixin configurations to reduce maintenance and avoid conflicts with newer APIs.
  • Version Bump: Updated mod version to 1.0.6.

Cobblemon: Shadowed Hearts 1.0.5-SNAPSHOT-NeoForge

release31 января 2026 г.

Changelog - 1.0.5

New Features

  • Shadow Management & Commands:
    • Added new commands for managing the Shadow Pool and handling preset overrides at runtime.
    • Introduced a preset management system to streamline how specific Pokémon configurations are handled.
  • World Generation: Meteoroids & Craters:
    • Meteoroid craters now intelligently fill with water when they land in oceans or rivers.
    • Refined crater generation to be more precise, ensuring terrain clearing is limited to the impact area.
  • Purification & Rewards:
    • Pokémon now receive the prestigious National Ribbon upon being purified.
    • Moved the "Shadow Purification" advancement to only trigger when using the Relic Stone or Purification PC for purification.
    • Improved Relic Stone behavior for a smoother purification experience.
  • New Items & Visuals:
    • Added the ⁨IrisRestartScreen⁩ for ensuring the client is restarted by the user after the iris.properties setting is changed.
    • Updated textures for both the Prototype and Advanced Snag Machines.

Improvements & Refinement

  • World Balance:
    • Adjusted meteoroid spacing and density for better world exploration.
    • Updated biome rules to prevent meteoroids from landing in rivers and beaches by default.
  • Shadow Pokémon Logic:
    • Expanded the move pool for Shadow Pokémon and simplified how their moves are selected.
    • Owned Pokémon can now become Shadow Pokémon when exposed to meteoroids outside of Pokéballs (removed redundant ownership checks).
    • Shadow Pokémon now correctly maintain their "Shadow" status and required aspects after corruption.
  • UI & Information:
    • Shadow Pokémon stats (IVs/EVs) and nature-modified colors are now properly hidden/masked when "Cobblemon Party Extras" is installed.
    • Standardized internal property keys (e.g., ⁨sh_shadow_chance⁩) for better consistency and mod compatibility.

Bug Fixes

  • Battle & Interaction:
    • Fixed an issue where Pokéball hits were sometimes ignored for Shadow Pokémon when Cobblemon Tim Core was installed.
    • Fixed an incompatibility with Cobblemon Tim Core preventing snagging Shadow Pokemon from working.
    • Fixed a bug where Pokémon moves remained hidden even after they were fully purified.
  • Logic Cleanup:
    • Refactored the Snag Machine and Aura Reader handling for better reliability.
    • Improved event handling consistency by updating how properties are registered during game startup.

Technical Changes

  • Dependency Management:
    • Updated Cobblemon dependencies and integrated new internal modules.
    • Updated ⁨gradle.properties⁩ to use stable versioning.
  • Code Maintenance:
    • Major refactor of the ⁨pokemon.properties⁩ and ⁨SnagMachineItem⁩ package structures to improve project organization.
  • Version Bump: Updated mod version to ⁨1.0.5⁩.

Cobblemon: Shadowed Hearts 1.0.5-SNAPSHOT-Fabric

release31 января 2026 г.

Changelog - 1.0.5

New Features

  • Shadow Management & Commands:
    • Added new commands for managing the Shadow Pool and handling preset overrides at runtime.
    • Introduced a preset management system to streamline how specific Pokémon configurations are handled.
  • World Generation: Meteoroids & Craters:
    • Meteoroid craters now intelligently fill with water when they land in oceans or rivers.
    • Refined crater generation to be more precise, ensuring terrain clearing is limited to the impact area.
  • Purification & Rewards:
    • Pokémon now receive the prestigious National Ribbon upon being purified.
    • Moved the "Shadow Purification" advancement to only trigger when using the Relic Stone or Purification PC for purification.
    • Improved Relic Stone behavior for a smoother purification experience.
  • New Items & Visuals:
    • Added the ⁨IrisRestartScreen⁩ for ensuring the client is restarted by the user after the iris.properties setting is changed.
    • Updated textures for both the Prototype and Advanced Snag Machines.

Improvements & Refinement

  • World Balance:
    • Adjusted meteoroid spacing and density for better world exploration.
    • Updated biome rules to prevent meteoroids from landing in rivers and beaches by default.
  • Shadow Pokémon Logic:
    • Expanded the move pool for Shadow Pokémon and simplified how their moves are selected.
    • Owned Pokémon can now become Shadow Pokémon when exposed to meteoroids outside of Pokéballs (removed redundant ownership checks).
    • Shadow Pokémon now correctly maintain their "Shadow" status and required aspects after corruption.
  • UI & Information:
    • Shadow Pokémon stats (IVs/EVs) and nature-modified colors are now properly hidden/masked when "Cobblemon Party Extras" is installed.
    • Standardized internal property keys (e.g., ⁨sh_shadow_chance⁩) for better consistency and mod compatibility.

Bug Fixes

  • Battle & Interaction:
    • Fixed an issue where Pokéball hits were sometimes ignored for Shadow Pokémon when Cobblemon Tim Core was installed.
    • Fixed an incompatibility with Cobblemon Tim Core preventing snagging Shadow Pokemon from working.
    • Fixed a bug where Pokémon moves remained hidden even after they were fully purified.
  • Logic Cleanup:
    • Refactored the Snag Machine and Aura Reader handling for better reliability.
    • Improved event handling consistency by updating how properties are registered during game startup.

Technical Changes

  • Dependency Management:
    • Updated Cobblemon dependencies and integrated new internal modules.
    • Updated ⁨gradle.properties⁩ to use stable versioning.
  • Code Maintenance:
    • Major refactor of the ⁨pokemon.properties⁩ and ⁨SnagMachineItem⁩ package structures to improve project organization.
  • Version Bump: Updated mod version to ⁨1.0.5⁩.

Совместимость

Minecraft: Java Edition

1.21.x

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Клиент и сервер

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Лицензия:LicenseRef-All-Rights-Reserved
Опубликован:3 месяца назад
Обновлён:2 месяца назад
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