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Моды/Cobblemon: Run & Bun(Advanced Trainer AI)
Cobblemon: Run & Bun(Advanced Trainer AI)

Cobblemon: Run & Bun(Advanced Trainer AI)

A much more advanced trainer AI API following the Run and Bun 1.07 community doc and beyond. Dependent on Radical Cobblemon Trainers and COBBLEMON 1.7 Replaces RCT API

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Все версии0.14.5-beta(1.7 Cobblemon Experimental)

0.14.5-beta(1.7 Cobblemon Experimental)

Beta2 мес. назад

Список изменений

Experimental DOUBLE BATTLES!!!

Hooked up AI to calculate double battles.

You should be able to see cleaner outputs in the logs for information on the AI decisions.

Warning:

Not all doubles interactions are accounted for.

If an interaction does play out how you might have intended, it most likely hasn't been coded yet.

How it works:

Each pokemon will calculate each move against each opponent. (not against allies rn)

It will save all moves that kill, all highest damaging non-killing moves, and all special moves (i.e. protect)

After scoring, it will randomly pick from all the highest scores regardless of which opponent it was used against.

Defensive calculations are done diagonally, and similarly, switch calculations.

Файлы

rctapi-fabric-1.21.1-0.14.5-beta.jar(280.11 KiB)
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Метаданные

Канал релиза

Beta

Номер версии

0.14.5-beta

Загрузчики

Fabric

Версии игры

1.21.1

Загрузок

1.8K

Дата публикации

2 мес. назад

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