Список изменений
0.15.4 changelog
Bug Fixes / Adjustments
- Bulletproof ability is now considered unaffected by bomb or ball moves.
- Cleaned up the print statement when choosing the move for Pokémon to show only their name.
- Chilly Reception has been adjusted to be default +6, not +8.
- Switching has been adjusted to have the chance to still switch if x-1 moves are at -5 evaluation.
- 2HKOs and 3HKOs have been adjusted to include some guaranteed healing factors in their damage calculations.
- Morning sun, synthesis, and moonlight were showing a higher score than intended in the sun.
- When checking whether a recovery move should be used, false cases were not being handled properly. More often, a -20 score should properly show on recovery moves when heavily discouraged.
- Moves with no AI attached should not have a default score of 6.
- Non-killing moves, excluding top damage, will be set to -5 score if the percent damage is less than 30%.
- Moves shown as a non-killing move were sometimes being excluded from evaluations.
Added Logic:
- Tickle: Clear body or white smoke and not mold breaker (-20 score). Defenders attack or defense at -6, (-20 score). Default +6;
- Metal Burst: if attacker is OHKO, or Faster, or the Opponent is holding a shiny stone or has the ability Stall (score -20). If attacker is holding a shiny stone or has the ability Stall, score 75% +6, 25% +8;
- Worry Seed: if the opponent(s) have certain abilities (score -20), if the opponent is currently asleep and does not have either Sleep Talk or Snore (score -20). Default +6;
- Captivate: If the opponent’s ability is Oblivious, Clear Body, or White Smoke and the attacker's ability is not Mold Breaker, score -20. If the attacker and the target are of the same gender, score -20. If the opponent’s Special Attack is already at -6, score -20
- Disable: if the attacker is faster and the opponent has used a move before (score = 5), if the attacker is slower(score = 6). Default -1;
- Mind Reader, Lock-on: if the opponent’s evasion is >= 3 stages (score = 50% 5: 50% 6). Default 75% 5, 25% 6.
Added to damage calculator (flat damage or variable power moves):
- Super Fang
- Dragon Rage
- Night Shade
- Seismic Toss
- Flail
- Reversal
- Return
- Frustration
- Sonic Boom
- Endeavor
- Gyro Ball
- Trump Card
- Crush Grip
- Wring Out
Файлы
rbrctai-neoforge-1.21.1-0.15.4-beta.jar(106.86 KiB)
ОсновнойМетаданные
Канал релиза
Beta
Номер версии
0.15.4-beta
Загрузчики
NeoForge
Версии игры
1.21.1
Загрузок
989
Дата публикации
20.08.2026

