
Cobblemon Quick Battle
Send your pokemon to attack the targeted wild pokemon for a quick battle, like the Let's Go feature in scarlet and violet
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Cobblemon Quick Battle 1.3.8-Fabric
release29 марта 2026 г.Fixes
- Fixed quick battles trusting client-only checks for multiplayer flow, so the server now validates target range, player battle state, target capture or busy state, and invalid first-move cases before the quick battle starts.
- Replaced blocking quick battle timing with server-tick scheduling, preventing the server thread from sleeping during send-out follow-up and wild Pokemon defeat cleanup.
Adjustments
- Adjusted quick battle move choice to automatically use the strongest usable damaging move against the current target instead of always forcing move slot 1.
- Added a first pass of quick battle hit feedback that anchors hitsplats, effectiveness text, and floating XP or EV rewards over the target Pokemon instead of using full-screen flashes.
- Allowed clearing the quick battle keyboard and controller bindings with right-click in the config screen, showing
-while the action is unbound. - Restyled quick battle config tooltips with a custom red-bordered popup treatment to better match the stronger Cobblemon config screen presentation.
- Polished the custom config tooltips so wrapped text is centered inside the popup and the tooltip layer renders above the config rows cleanly.
- Tightened the custom config tooltip sizing and transparency so single-line popups sit lighter and closer to the text they describe.
- Anchored quick battle config tooltips above the mouse with full-screen overlap instead of confining them to the panel, and moved keybind unbinding to the list-level right-click path so both keyboard and controller bindings clear reliably.
Cobblemon Quick Battle 1.3.8-NeoForge
release29 марта 2026 г.Fixes
- Fixed quick battles trusting client-only checks for multiplayer flow, so the server now validates target range, player battle state, target capture or busy state, and invalid first-move cases before the quick battle starts.
- Replaced blocking quick battle timing with server-tick scheduling, preventing the server thread from sleeping during send-out follow-up and wild Pokemon defeat cleanup.
Adjustments
- Adjusted quick battle move choice to automatically use the strongest usable damaging move against the current target instead of always forcing move slot 1.
- Added a first pass of quick battle hit feedback that anchors hitsplats, effectiveness text, and floating XP or EV rewards over the target Pokemon instead of using full-screen flashes.
- Allowed clearing the quick battle keyboard and controller bindings with right-click in the config screen, showing
-while the action is unbound. - Restyled quick battle config tooltips with a custom red-bordered popup treatment to better match the stronger Cobblemon config screen presentation.
- Polished the custom config tooltips so wrapped text is centered inside the popup and the tooltip layer renders above the config rows cleanly.
- Tightened the custom config tooltip sizing and transparency so single-line popups sit lighter and closer to the text they describe.
- Anchored quick battle config tooltips above the mouse with full-screen overlap instead of confining them to the panel, and moved keybind unbinding to the list-level right-click path so both keyboard and controller bindings clear reliably.
Cobblemon Quick Battle 1.2.7
release7 марта 2026 г.- Refined the targeting logic further, now ignores friends pokemon
Cobblemon Quick Battle 1.2.7
release7 марта 2026 г.- Refined the targeting logic further, now ignores friends pokemon
Cobblemon Quick Battle 1.2.6
release6 марта 2026 г.- Target reticle now ignores pastured pokemon
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Лицензия:LicenseRef-All-Rights-Reserved
Опубликован:3 месяца назад
Обновлён:3 недели назад
