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Cobblemon Nuzlocke 1.2.4-Fabric
release5 апреля 2026 г.Fixes
- Fixed Cobblemon's passive party recovery reviving or healing Pokemon already marked dead by Nuzlocke no-healing permadeath, so dead Pokemon now remain fainted even when release-on-fainted is turned off.
Cobblemon Nuzlocke 1.2.4-NeoForge
release5 апреля 2026 г.Fixes
- Fixed Cobblemon's passive party recovery reviving or healing Pokemon already marked dead by Nuzlocke no-healing permadeath, so dead Pokemon now remain fainted even when release-on-fainted is turned off.
Cobblemon Nuzlocke Mode 1.2.3
release29 марта 2026 г.- Fixed duplicate-clause and one-catch-per-biome catches slipping into PC overflow storage instead of being rejected.
- Fixed catch-cooldown-blocked Poke Ball throws appearing consumed.
- Added a config to keep held-items when release-on-death auto-releases a fainted Pokemon.
- Added a server-authoritative one-catch-per-512x512 biome-region rule.
- Added an optional client-side catch cooldown HUD with toggle and movable placement.
Cobblemon Nuzlocke Mode 1.2.3
release29 марта 2026 г.- Fixed duplicate-clause and one-catch-per-biome catches slipping into PC overflow storage instead of being rejected.
- Fixed catch-cooldown-blocked Poke Ball throws appearing consumed.
- Added a config to keep held-items when release-on-death auto-releases a fainted Pokemon.
- Added a server-authoritative one-catch-per-512x512 biome-region rule.
- Added an optional client-side catch cooldown HUD with toggle and movable placement.
Cobblemon Nuzlocke Mode 1.1.2
release21 марта 2026 г.- Added blocking the throwing of pokeballs now when on catch cooldown, shiny clause still works as normal and allows throwing the ball when looking at one.
- Nuzlocke rules are now fully server-authoritative, so connected players always use the server’s configured rules and only operators can change them.
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Лицензия:LicenseRef-All-Rights-Reserved
Опубликован:3 месяца назад
Обновлён:1 неделю назад
