Automatically detects the players box count and adjusts the GUI accordingly. Added paginated exclusion boxes for players who have a lot of boxes. Since Minecraft's max integer is 64 for items, I changed all the boxes so you have to hover over to see the text for which box.
Added code so it sorts the Duplicates and Variants boxes by their Pokedex number. Before, it sorted them by the order in which they were caught. So now players can scan through their duplicate boxes quicker.
Added error handling for players who have overlapping box ranges on accident and it could delete some Pokémon.
Automatically detects the players box count and adjusts the GUI accordingly. It added paginated exclusion boxes for players who have a lot of boxes. Since Minecraft's max integer is 64 for items, I changed all the boxes so you have to hover over to see the text for which box.
Added code so it sorts the Duplicates and Variants boxes by their Pokedex number. Before, it sorted them by the order in which they were caught. So now players can scan through their duplicate boxes quicker.
Added error handling for players who have overlapping box ranges on accident and it could delete some Pokémon.
Automatically detects the players box count and adjusts the GUI accordingly. It added paginated exclusion boxes for players who have a lot of boxes. Since Minecraft's max integer is 64 for items, I changed all the boxes so you have to hover over to see the text for which box.
Added code so it sorts the Duplicates and Variants boxes by their Pokedex number. Before, it sorted them by the order in which they were caught. So now players can scan through their duplicate boxes quicker.
Added error handling for players who have overlapping box ranges on accident and it could delete some Pokémon.
Automatically detects the players box count and adjusts the GUI accordingly. It added paginated exclusion boxes for players who have a lot of boxes. Since Minecraft's max integer is 64 for items, I changed all the boxes so you have to hover over to see the text for which box.
Added code so it sorts the Duplicates and Variants boxes by their Pokedex number. Before, it sorted them by the order in which they were caught. So now players can scan through their duplicate boxes quicker.
Added error handling for players who have overlapping box ranges on accident and it could delete some Pokémon.
Ported the fabric version to NeoForge
Added error handling to prevent overflow error. Tells you if you have enough space or not.
Dynamically adjusts to your defaultBoxCount in your cobblemon config. GUI dynamically updates too. Please set this to 50 in your config for best results.
Removed rename boxes GUI element. Not possible in 1.6.1.

Add commands to sort your PC. Adds option to include or exclude regional variants, prioritize shinies, and use duplicate Pokemon as placeholders for the rest of the evolution line.