
Cobblemon Fossils Plus ✨🦖
This mod adds 3 types of fossils that you will need to put in your reanimation machine.
Cobblemon Fossils Plus ✨🦖 1.2
beta17 февраля 2026 г.📝 Patch Notes: The Perfect Update (v1.2) ⚠️ CRITICAL: YOU MUST DELETE YOUR OLD fossilsplus.json FILE! Due to a complete rewrite of the config system, using the old file will cause your game to crash. Delete it and let the mod generate a new one.
🔴 NEW ITEM: The Perfect Fossil The ultimate prize has arrived. The Perfect Fossil (represented by a glowing red coin) combines the best of both worlds:
Guaranteed Shiny status.
Guaranteed 6 IVs at 31 (Perfect Stats).
Note: This is the rarest fossil in the mod!
⚙️ Complete Config Overhaul (Individual Rates) The code has been entirely rewritten to give you total control. You can now set the drop rate for each fossil individually in every structure !
Customize the rates for shiny_fossil, ha_fossil, iv_fossil, and the new perfect_fossil separately.
📈 Balance Changes Increased Drop Rates: By default, fossils are now slightly easier to find in the world to make exploration more rewarding.
Cobblemon Fossils Plus ✨🦖 1.1
beta7 февраля 2026 г.📝 Update Log: Config System Overhaul & Scientific Notation
Config.json Update! You can now manually add any structure or biome loot table to the config file with your own custom drop rates.
How it works: The system uses decimal values for probabilities. To set your chances, follow this guide:
1.0 = 100% chance (Guaranteed drop)
0.01 = 1% chance
0.001 = 0.1% chance
0.0001 = 0.01% chance
⚠️ Note on Scientific Notation: If you see values like 1.0E-4, don't worry! This is just how the computer writes very small numbers.
1.0E-4 is exactly the same as 0.0001 (0.01% chance).
Example: If you add "minecraft:chests/village/village_plains_house": 1.0, every chest in a plains village will contain fossils!
Cobblemon Fossils Plus 1.0
beta6 февраля 2026 г.1.0 Beta
