
Cobblemon: Cobbled Levels
Highly configurable level scaling for wild Pokémon and progression control with many different scaling methods!
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Cobbled Levels 2.0.0
release11 февраля 2026 г.NeoForge 2.0.0
🎉 Almost a complete rework with new scaling methods, improved options and much more!
⭐ New features:
- New feature: Structure scaling // Set min and max levels for wild Pokémon around structures!
- New feature: Depth Scaling // Encounter stronger Pokémon the deeper you go!
- New feature: Species Scaling // Set minimum and maximum levels for individual species!
- New feature: Scaled Moves // Pokémon will now spawn with the moves appropriate for their level!
⚙️ New options:
- New option: StructureMinLevel // Set the minimum level around a structure.
- New option: StructureMaxLevel // Set the maximum level around a structure.
- New option: Bias // Set whether party scaling should scale wild Pokémon to have levels around your party ("NORMAL"), lower than your party ("ONLY_LOWER") or higher than your party ("ONLY_HIGHER")
- New option: LevelNearSpawn // The level of Pokémon near the spawn if Distance Scaling is enabled.
- New option: IncreasePerDistance // The percentage with which the level should increase per distance set in DistancePerIncrease.
- New option: LevelPerDistance // The amount of levels the level should increase per distance set in DistancePerIncrease.
- New option: DistancePerIncrease // The amount of blocks after which both IncreasePerDistance and LevelPerDistance should apply each time.
- New option: StartHeight // Set the height at which depth scaling should start.
- New option: IncreasePerBlock // How much percent the level should increase for each block further down.
- New option: MaxIncrease // Maximum increase of the level in percent through distance scaling (0.5 = 150%).
- New option: PreferLatestMoves // Whether wild Pokémon should always use their highest-level moves as active moves.
- New option: SpeciesLevelRanges // Set minimum and maximum levels for individual species.
🔧 Changes and fixes:
- Moves: Pokémon will now spawn with the moves appropriate for their level.
- DistanceScaling: Changed the way distance scaling works for easier configuration.
- Config file: Revised the whole config file as well as a few names for easier readability and configuration.
Cobbled Levels 2.0.0
release11 февраля 2026 г.Fabric 2.0.0
🎉 Almost a complete rework with new scaling methods, improved options and much more!
⭐ New features:
- New feature: Structure scaling // Set min and max levels for wild Pokémon around structures!
- New feature: Depth Scaling // Encounter stronger Pokémon the deeper you go!
- New feature: Species Scaling // Set minimum and maximum levels for individual species!
- New feature: Scaled Moves // Pokémon will now spawn with the moves appropriate for their level!
⚙️ New options:
- New option: StructureMinLevel // Set the minimum level around a structure.
- New option: StructureMaxLevel // Set the maximum level around a structure.
- New option: Bias // Set whether party scaling should scale wild Pokémon to have levels around your party ("NORMAL"), lower than your party ("ONLY_LOWER") or higher than your party ("ONLY_HIGHER")
- New option: LevelNearSpawn // The level of Pokémon near the spawn if Distance Scaling is enabled.
- New option: IncreasePerDistance // The percentage with which the level should increase per distance set in DistancePerIncrease.
- New option: LevelPerDistance // The amount of levels the level should increase per distance set in DistancePerIncrease.
- New option: DistancePerIncrease // The amount of blocks after which both IncreasePerDistance and LevelPerDistance should apply each time.
- New option: StartHeight // Set the height at which depth scaling should start.
- New option: IncreasePerBlock // How much percent the level should increase for each block further down.
- New option: MaxIncrease // Maximum increase of the level in percent through distance scaling (0.5 = 150%).
- New option: PreferLatestMoves // Whether wild Pokémon should always use their highest-level moves as active moves.
- New option: SpeciesLevelRanges // Set minimum and maximum levels for individual species.
🔧 Changes and fixes:
- Moves: Pokémon will now spawn with the moves appropriate for their level.
- DistanceScaling: Changed the way distance scaling works for easier configuration.
- Config file: Revised the whole config file as well as a few names for easier readability and configuration.
Cobbled Levels 1.5.1
release19 декабря 2025 г.NeoForge 1.5.1
🎉 Revised Biome/Dimension Scaling! And some fixes...
🔧 Changes and fixes:
- Revised Biome/Dimension Scaling to offer more variety.
- Minor changes to how Party Scaling affects levels.
- Fixed a crash that could occur when Party Scaling was enabled and the scaled level was below a biome's or dimension's minimum level.
Cobbled Levels 1.5.1
release19 декабря 2025 г.Fabric 1.5.1
🎉 Revised Biome/Dimension Scaling! And some fixes...
🔧 Changes and fixes:
- Revised Biome/Dimension Scaling to offer more variety.
- Minor changes to how Party Scaling affects levels.
- Fixed a crash that could occur when Party Scaling was enabled and the scaled level was below a biome's or dimension's minLevel.
Cobbled Levels 1.5.0
release9 декабря 2025 г.NeoForge 1.5.0
🎉 Local Difficulty Scaling, revised Party Scaling, and more!
⭐ New features:
- New option: EnableLocalDifficultyScaling // Increases Pokémon levels based on the current local difficulty (100% to 167.5%).
- New option: LocalDifficultyMultiplier // Increase or decrease the effect that local difficulty has on levels.
- New option: RespectEvolutionLevels // Prevents evolved Pokémon from dropping below their evolution level.
🔧 Changes and fixes:
- Party Scaling: Pokémon with a higher level than your party will now be affected by party scaling unless OnlyScaleUpwards is enabled.
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Лицензия:CC-BY-NC-SA-4.0
Опубликован:9 месяцев назад
Обновлён:1 месяц назад
