
CloudeEngine
The ultimate performance upgrade for mobile players. This engine optimizes hardware efficiency under the hood to deliver a fluid, stutter-free experience while maintaining a 100% vanilla look.
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Changelog v1.2.0 — Architecture Rebrand & ServerFix
Release Date: 2026-04-29 Target: Minecraft 1.21.4 (Fabric)
Core Architecture & Rebranding
- Identity Migration: Completed the full codebase transition from "Renderix" to CloudeEngine.
- Namespace Update: All internal Java package paths and resource namespaces migrated to com.cloude.engine.
- Config Migration: Config file path moved to config/cloudeengine.json.
- Metadata Alignment: Updated fabric.mod.json to reflect new Mod ID and All-Rights-Reserved status.
Critical Bug Fixes
- [Fixed] 1.21.4 Mixin Crash: Resolved method not found error for SpriteContents$Animation. Corrected the injection point descriptor to match current Yarn mappings.
- [Fixed] Vulkan Driver Loading: Resolved a path mismatch in the Termux build script that caused native .so files to be missing or stale in previous builds.
- [Fixed] Server Loading Crash: Implemented environment-aware guards on all client entrypoints to prevent crashes when the mod is present on a dedicated server.
- [Fixed] Injection Failure: Corrected a malformed @At descriptor in the chunk rebuild throttle system that was causing silent performance degradation.
Internal Technical Changes
- Set defaultRequire = 0 globally to increase stability against minor version mapping changes.
- Verified all 39 client-side mixin entries against the new package hierarchy.
- Standardized log prefixes to [CloudeEngine].
Final Note: This version is now fully stable for both singleplayer and server-connected play on 1.21.4.
Файлы
CloudeEngine-v1.0.3.jar(26.89 MiB)
ОсновнойМетаданные
Канал релиза
Beta
Номер версии
1.0.3
Загрузчики
Fabric
Версии игры
1.21.4
Загрузок
35
Дата публикации
29.04.2026
