
ClientReflex
ClientReflex improves the experience on laggy servers: it reduces disconnections, automatically reconnects, makes movement and attack responses feel more instantaneous, shows real-time ping, and optimizes the connection without cheating.
Client-Side Network Optimization Flow
Conceptual diagram explaining how ClientReflex operates entirely on the client side to improve network stability, reduce perceived latency, and enhance gameplay responsiveness without modifying the server or protocol.
Packet Priority Configuration
Configuration screen for ClientReflex packet prioritization. Allows fine-grained control over how different client packets are prioritized to improve responsiveness on high-latency servers.
Chat Notifications Configuration
ClientReflex configuration screen for managing in-game chat notifications, including verbosity, rate limiting, and message prefix style.
Advanced Anti-Disconnect Settings
Advanced tuning interface for ClientReflex reconnection logic, exposing exponential backoff parameters, jitter percentage, retry limits, and connection stability reset thresholds.