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Моды/Class Enhancement
Class Enhancement

Class Enhancement

Class Enhancement introduces an extremely flexible, configuration-driven class system.

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Class Enhancement

Class Enhancement introduces an extremely flexible, configuration-driven class system. It allows you to implement custom classes with deep mod support with ton of other features!

Features

⭐- Smooth GUI -⭐

A clean, responsive interface for class selection.

⭐- How does Classes work? -⭐

Modpack developers can assign:

  • Starter items
  • Attributes (buffs & debuffs)
  • Commands (for pehkui etc)
  • Color codes for texts (ex: &6This will be a orange text&r - &aThis will be green&r)

!- Configuration -!

Nearly everything in this mod is customizable, allowing modpack developers to do anything they want!

Tutorial on how to do custom classes:

  1. Find config file. | class_enhancement.toml
  2. Find [custom_classes] segment.
  3. Configure! In here we can use 100 pre-existing custom classes, we just gotta customize them to our liking! (Don't forget to set the custom class limit)

Example: [custom_classes.custom_0] #Unique internal ID. Leave empty to disable. | Needs to be assigned, otherwise the class is basically disabled. id = "" #Display name shown in GUI. name = "New Class" #Lore text shown in the panel. description = "A custom path." #Cosmetic stat summary lines. stats = ["&a+20% Speed", "&c-2 Health"] #Mechanical modifiers. attributes = [] #Main hand item. main_hand = "" #Off hand item. off_hand = "" #Armor items. armor = [] #Starting items. items = [] #Commands to execute when this class is selected. Use %player% for player name. commands = []

Here's a quick tutorial on how commands work:

Command System - Quick Reference Guide
🔧 Command Syntax Rules
✅ DO:

    Write commands without the / prefix
    Use %player% placeholder for player names
    Test commands manually first (with / in chat)
    Use multiple commands for complex setups

❌ DON'T:

    Include / at the start of commands
    Hardcode player names
    Forget to test commands manually first
    Use client-side only commands

📝 Quick Examples
Basic Size Modification (Pehkui)

[classes.tank]
commands = ["scale set %player% 1.5"]

Multiple Commands

[classes.warrior]
commands = [
    "effect give %player% minecraft:strength infinite 0 true",
    "attribute %player% minecraft:generic.attack_damage base set 3.0"
]

Complex Setup

[custom_classes.custom_0]
id = "assassin"
commands = [
    "scale set %player% 0.75",
    "effect give %player% minecraft:speed infinite 1 true",
    "attribute %player% minecraft:generic.movement_speed base set 0.12"
]

Size Mods (Pehkui, Chiseled Me, etc.)

Make bigger

commands = ["scale set %player% 2.0"]

Make smaller

commands = ["scale set %player% 0.5"]

Permanent Effects

No particle effects (true at end)

commands = ["effect give %player% minecraft:night_vision infinite 0 true"]

With particles (false at end)

commands = ["effect give %player% minecraft:speed infinite 1 false"]

Attributes

Set base value

commands = ["attribute %player% minecraft:generic.max_health base set 30.0"]

Step height (climb blocks)

commands = ["attribute %player% minecraft:generic.step_height base set 1.5"]

Knockback resistance

commands = ["attribute %player% minecraft:generic.knockback_resistance base set 0.5"]

Teleportation

Teleport + set spawn

commands = [ "tp %player% 100 64 200", "spawnpoint %player% 100 64 200" ]

Teams

Join a team

commands = ["team join warriors %player%"]

Items

Give items

commands = [ "give %player% minecraft:diamond_sword 1", "give %player% minecraft:golden_apple 5" ]

Titles

Show title

commands = [ "title %player% title {"text":"WARRIOR","color":"gold","bold":true}", "title %player% subtitle {"text":"Strength and Honor","color":"yellow"}" ]

Order Matters: Commands execute in sequence

commands = [
    "tp %player% 0 100 0",      # Teleport first
    "scale set %player% 2.0"     # Then scale
]

 

📚 Useful Commands Reference Vanilla Minecraft

effect give %player% <effect> <duration> <amplifier> <hideParticles>
attribute %player% <attribute> base set <value>
tp %player% <x> <y> <z>
spawnpoint %player% <x> <y> <z>
give %player% <item> <count>
title %player% title <json>
playsound <sound> master %player% ~ ~ ~ <volume> <pitch>

Common Attributes

minecraft:generic.max_health - Health (default: 20.0)
minecraft:generic.movement_speed - Speed (default: 0.1)
minecraft:generic.attack_damage - Damage (default: 1.0)
minecraft:generic.knockback_resistance - Resistance (0.0-1.0)
minecraft:generic.step_height - Block climb (default: 0.6)

Popular Mods

Pehkui: scale set %player% <value>
Origins: origin set %player% <origin>
Vampirism: vampirism level %player% <level>
(Check your mod's docs for exact commands)

Remember: No / prefix in config, but use it when testing manually!


 
**⭐- Cross Compatibility -⭐**

Made to work with Difficulty Enhancement!

This mod provides a cross compatibility with Difficulty Enhancement mod. Both mods work perfectly fine together and i even suggest you to use them together!

_You can use this mod in your modpack freely._
Партнёрский материал

Как поиграть с друзьями с модом Class Enhancement?

Мод Class Enhancement куда интереснее в компании: поднимите сервер Майнкрафт с уже установленным модом, позовите друзей и играйте по своим правилам. Хостинг Майнкрафт для мода Class Enhancement будет готов за пару минут - BungeeHost сделает всё за вас.

Часто задаваемые вопросы

Совместимость

Minecraft: Java Edition

1.20.x

Платформы

Поддерживаемые окружения

Клиент и сервер

Детали

Лицензия:
Опубликован:6 месяцев назад
Обновлён:6 месяцев назад
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