▶️ ЗАБЕРИ СВОИ 8 ПОДАРКОВ 🎁 ПРИ СОЗДАНИИ СВОЕГО МАЙНКРАФТ СЕРВЕРА
Моды/Civillis
Civillis

Civillis

Build more, spawn less. Hostile mobs naturally avoid civilized areas.

23.7K
85

Civillis 1.3.3-release

release8 мая 2026 г.

[1.3.3-release]

Added

  • Adventure structures: Hostile spawns are now allowed in more major adventure structures, including Pillager Outposts, YUNG's Better structures, Cataclysm, When Dungeons Arise, Twilight Forest, Incendium, and more.
  • Zone visualization: Dangerous adventure zones now show in orange across sonar pulses, Civil Detector feedback, civil maps, and supported minimap overlays.
  • Podium of Spawning HUD: Shrine pockets now get their own HUD state. Civil Detector and sonar scans use a shriek cue with purple-toned particle effects when they find one.

Changed

  • Civil Detector feedback: Right-click scanning now uses clearer item states — orange for danger zones, blue for wilderness, and swamp green for civilization borders.
  • Config defaults: GUI settings now refresh to each release's intended defaults after updating. If you really want to keep old GUI values, uncomment simple.persistAcrossSchema=true in civil.properties; future saves still write the current release marker cleanly.

Fixed

  • Fast exploration performance: Civillis now keeps less background work in flight while you move quickly, making exploration smoother while preserving the sense of discovery.
  • Minimap overlay freshness (1.20.1 and 1.21.1 only): Supported minimap overlays now follow layered zone changes more reliably instead of lagging behind certain updates.

Note

  • Thanks to Stick Boy for reworking part of the Civil Detector textures.
  • Feedback, bug reports, ideas — join our Discord: Civillis Official

Civillis 1.3.3-release

release8 мая 2026 г.

[1.3.3-release]

Added

  • Adventure structures: Hostile spawns are now allowed in more major adventure structures, including Pillager Outposts, YUNG's Better structures, Cataclysm, When Dungeons Arise, Twilight Forest, Incendium, and more.
  • Zone visualization: Dangerous adventure zones now show in orange across sonar pulses, Civil Detector feedback, civil maps, and supported minimap overlays.
  • Podium of Spawning HUD: Shrine pockets now get their own HUD state. Civil Detector and sonar scans use a shriek cue with purple-toned particle effects when they find one.

Changed

  • Civil Detector feedback: Right-click scanning now uses clearer item states — orange for danger zones, blue for wilderness, and swamp green for civilization borders.
  • Config defaults: GUI settings now refresh to each release's intended defaults after updating. If you really want to keep old GUI values, uncomment simple.persistAcrossSchema=true in civil.properties; future saves still write the current release marker cleanly.

Fixed

  • Fast exploration performance: Civillis now keeps less background work in flight while you move quickly, making exploration smoother while preserving the sense of discovery.
  • Minimap overlay freshness (1.20.1 and 1.21.1 only): Supported minimap overlays now follow layered zone changes more reliably instead of lagging behind certain updates.

Note

  • Thanks to Stick Boy for reworking part of the Civil Detector textures.
  • Feedback, bug reports, ideas — join our Discord: Civillis Official

Civillis 1.3.3-release

release8 мая 2026 г.

[1.3.3-release]

Added

  • Adventure structures: Hostile spawns are now allowed in more major adventure structures, including Pillager Outposts, YUNG's Better structures, Cataclysm, When Dungeons Arise, Twilight Forest, Incendium, and more.
  • Zone visualization: Dangerous adventure zones now show in orange across sonar pulses, Civil Detector feedback, civil maps, and supported minimap overlays.
  • Podium of Spawning HUD: Shrine pockets now get their own HUD state. Civil Detector and sonar scans use a shriek cue with purple-toned particle effects when they find one.

Changed

  • Civil Detector feedback: Right-click scanning now uses clearer item states — orange for danger zones, blue for wilderness, and swamp green for civilization borders.
  • Config defaults: GUI settings now refresh to each release's intended defaults after updating. If you really want to keep old GUI values, uncomment simple.persistAcrossSchema=true in civil.properties; future saves still write the current release marker cleanly.

Fixed

  • Fast exploration performance: Civillis now keeps less background work in flight while you move quickly, making exploration smoother while preserving the sense of discovery.
  • Minimap overlay freshness (1.20.1 and 1.21.1 only): Supported minimap overlays now follow layered zone changes more reliably instead of lagging behind certain updates.

Note

  • Thanks to Stick Boy for reworking part of the Civil Detector textures.
  • Feedback, bug reports, ideas — join our Discord: Civillis Official

Civillis 1.3.3-release

release8 мая 2026 г.

[1.3.3-release]

Added

  • Adventure structures: Hostile spawns are now allowed in more major adventure structures, including Pillager Outposts, YUNG's Better structures, Cataclysm, When Dungeons Arise, Twilight Forest, Incendium, and more.
  • Zone visualization: Dangerous adventure zones now show in orange across sonar pulses, Civil Detector feedback, civil maps, and supported minimap overlays.
  • Podium of Spawning HUD: Shrine pockets now get their own HUD state. Civil Detector and sonar scans use a shriek cue with purple-toned particle effects when they find one.

Changed

  • Civil Detector feedback: Right-click scanning now uses clearer item states — orange for danger zones, blue for wilderness, and swamp green for civilization borders.
  • Config defaults: GUI settings now refresh to each release's intended defaults after updating. If you really want to keep old GUI values, uncomment simple.persistAcrossSchema=true in civil.properties; future saves still write the current release marker cleanly.

Fixed

  • Fast exploration performance: Civillis now keeps less background work in flight while you move quickly, making exploration smoother while preserving the sense of discovery.
  • Minimap overlay freshness (1.20.1 and 1.21.1 only): Supported minimap overlays now follow layered zone changes more reliably instead of lagging behind certain updates.

Note

  • Thanks to Stick Boy for reworking part of the Civil Detector textures.
  • Feedback, bug reports, ideas — join our Discord: Civillis Official

Civillis 1.3.3-release

release8 мая 2026 г.

[1.3.3-release]

Added

  • Adventure structures: Hostile spawns are now allowed in more major adventure structures, including Pillager Outposts, YUNG's Better structures, Cataclysm, When Dungeons Arise, Twilight Forest, Incendium, and more.
  • Zone visualization: Dangerous adventure zones now show in orange across sonar pulses, Civil Detector feedback, civil maps, and supported minimap overlays.
  • Podium of Spawning HUD: Shrine pockets now get their own HUD state. Civil Detector and sonar scans use a shriek cue with purple-toned particle effects when they find one.

Changed

  • Civil Detector feedback: Right-click scanning now uses clearer item states — orange for danger zones, blue for wilderness, and swamp green for civilization borders.
  • Config defaults: GUI settings now refresh to each release's intended defaults after updating. If you really want to keep old GUI values, uncomment simple.persistAcrossSchema=true in civil.properties; future saves still write the current release marker cleanly.

Fixed

  • Fast exploration performance: Civillis now keeps less background work in flight while you move quickly, making exploration smoother while preserving the sense of discovery.
  • Minimap overlay freshness (1.20.1 and 1.21.1 only): Supported minimap overlays now follow layered zone changes more reliably instead of lagging behind certain updates.

Note

  • Thanks to Stick Boy for reworking part of the Civil Detector textures.
  • Feedback, bug reports, ideas — join our Discord: Civillis Official

Совместимость

Minecraft: Java Edition

1.21.x1.20.x

Платформы

Поддерживаемые окружения

Клиент и сервер

Детали

Лицензия:LicenseRef-All-Rights-Reserved
Опубликован:3 месяца назад
Обновлён:1 день назад
Главная