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Моды/CelestialDash
CelestialDash

CelestialDash

⚡ Adds a configurable Wind Dash ability, storm-based Celestial Tear drops, particles, trails, sounds and regeneration. Lightweight and highly customizable.

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v1.1.4 — Open Source & World Control Update

release8 декабря 2025 г.

Added

  • World blacklist system for storm tear drops Celestial Tears will NOT generate in configured worlds.

Config: drop-blacklist-worlds:

  • "world_nether"
  • "world_the_end"

Add more worlds here

Improved

  • Restored PlaceholderAPI variable: %celestialdash_tears%
  • Internal refactor + cleanup
  • Fully commented codebase for open-source clarity

Open Source CelestialDash is now MIT-licensed. Forks, contributions and PRs are welcome.

GitHub → https://github.com/Miniico/CelestialDash

CelestialDash 1.1.3

release4 декабря 2025 г.

📌 v1.1.3 — PlaceholderAPI support + Fixed off-hand dash conflict

Added

Full PlaceholderAPI integration

New placeholders:

%celestialdash_tears% — Shows how many Celestial Tears the player has

%celestialdash_cooldown% — Current dash cooldown time (seconds)

%celestialdash_double_ready% — Whether a second dash is available

Fixed

Previously, double dash failed when an item was equipped in off-hand

Now the second dash activates normally even if off-hand is occupied

Notes

Celestial Tears still only function in main hand, not intended for off-hand use

CelestialDash 1.1.2

release1 декабря 2025 г.

Changelog – Version 1.1.2

Added

  • Double Dash system: • Second dash within a configurable time window. • Increased strength and lift on second dash. • Temporary fall-damage immunity after second dash.

  • Support for CustomModelData on the Celestial Tear.

  • New message entry: messages.second-dash.

  • Configurable dash trail effect.

  • New message on storm drops: messages.tear-drop – sent only to the player who receives the Celestial Tear.

Changed

  • Dash can now only be used when the Celestial Tear is in the main hand. Reason: Right-click conflicts with vanilla actions (eating, drinking, blocking, bow charging, shield use, etc.). Off-hand usage caused inconsistent behavior and interfered with correct dash and double-dash detection. Limiting the activation to the main hand ensures 100% consistent and conflict-free usage.

  • Dash settings improved (strength, vertical lift, cooldown, regeneration).

  • Storm drop system refined with per-player cooldown.

  • Cooldown message now appears only when actually attempting to dash.

Fixed

  • Rare cases where the second-dash window didn’t close properly.
  • Trail effect sometimes persisting after logout.
  • Minor inconsistencies when using off-hand items to trigger the dash.

CelestialDash 1.1.1

release29 ноября 2025 г.

Fixed excessive “no tears” message spam Right-clicking with any item was triggering the “no tears” message constantly. The plugin is now completely silent when the player has no Celestial Tears.

Improved dash trigger logic Dash only activates when the player actually has at least one Celestial Tear. Normal right-click interactions are no longer affected.

Cleaned up event handling No more false triggers or unwanted feedback during regular gameplay.

General code cleanup Minor internal adjustments for better consistency and reliability.

CelestialDash 1.1.0

release29 ноября 2025 г.

This update brings both major internal improvements and new user-facing enhancements. Gameplay remains the same, but the plugin is now cleaner, faster, and significantly more scalable.

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What’s New in 1.1.0

━━━━━━━━━━━━━━━━━━

• ActionBar cooldown system:

  • Clean, non-intrusive cooldown display
  • Replaces old chat messages
  • Instant feedback without spamming the chat

• New configurable message system:

  • Cooldown message
  • No-tears warning
  • Dash-used notification
  • Fully customizable through config.yml

• Full internal codebase refactor:

  • Main class now handles only plugin lifecycle & config
  • DashHandler manages dash logic, particles, sounds, regen, and wind trail
  • DropHandler manages storm-based Celestial Tear drops
  • TearUtils centralizes tear creation, detection, and consumption
  • CelestialCommand provides clean handling for /celestialdash
  • Messages centralizes all text formatting and color parsing

• Performance and stability improvements:

  • Cleaner event handling
  • Faster cooldown checks
  • More reliable tear detection
  • Removed debug code and redundant checks

• Architecture prepared for future expansions:

  • Dash tiers and upgrades
  • Per-player configuration
  • Custom dash types
  • External API hooks

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Summary

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CelestialDash 1.1.0 introduces UX improvements (ActionBar cooldown, better messaging) and a complete structural refactor. All gameplay remains identical, but the plugin now operates with professional-grade architecture ready for new features.

Совместимость

Minecraft: Java Edition

1.21.x1.20.x1.19.x1.18.x1.17.x

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Лицензия:MIT
Опубликован:3 месяца назад
Обновлён:3 месяца назад
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