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Моды/Canyons_and_Cliffs_and_Biomes
Canyons_and_Cliffs_and_Biomes

Canyons_and_Cliffs_and_Biomes

The generation probability of canyons has been adjusted, and their size has been increased, while height limits have been optimized. The maximum height limit is now 1664, and the minimum height limit is -256. The resulting terrain generation will be improv

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1.4.0.11100.1262.li_prerelease_flt.260501-1259

alpha5 мая 2026 г.

Canyons_and_Cliffs_and_Biomes

版本 v1.4.0 (build 11100.1262.he_prerelease_flt)(发布通道:alpha)

重要提示:由于作者认为Minecraft 26.2优化更好,所以不再支持Minecraft26.1

新功能与变化

  1. 重写了大量噪声函数,例如: · 末地乌冬面洞穴 · 下界乌冬面洞穴 · 乌冬面洞穴 · 末地洞穴入口 · 下界洞穴入口 · 洞穴入口 · 末地意大利面洞穴 · 下界意大利面洞穴 · 意大利面洞穴

  2. 重写了大量树木函数,例如: · 金合欢树 · 杜鹃花树 · 深色橡树 · 红树 · 云杉树 · 白桦树 · 橡树 · 从林树

  3. 对硫磺洞穴添加了地物,以符合Minecraft 26.2的地形生成

  4. 调整了硫磺洞穴的大量表面规则并且在表面规则中添加了闪长岩方解石以符合现实

  5. 调整了大量的洞穴大小使洞穴变得更真实,例如: · 末地乌冬面洞穴 · 下界乌冬面洞穴 · 乌冬面洞穴 · 末地洞穴入口 · 下界洞穴入口 · 洞穴入口 · 末地意大利面洞穴 · 下界意大利面洞穴 · 意大利面洞穴

  6. 重写了pondlake_patch

  7. 添加了方解石硫磺洞穴群系,该群系的方解石数量更多,硫磺数量更少

  8. 调整了海洋的地形现在大陆性-0.9的区间到-1.0的区间的海洋深度现在变得更深了

  9. 调整了大量基于奇异性的地形生成,以修复部分bug

  10. 现在所有的生物群系分布又变了一遍,并且和上个版本不同了

  11. 现在蘑菇岛会有非常多的地形变化了

Canyons_and_Cliffs_and_Biomes

Version v1.4.0 (build 11100.1262.he_prerelease_flt) (Release channel: alpha)

Important Note: Since the author believes Minecraft 26.2 offers better optimization, support for Minecraft 26.1 has been discontinued.

New Features and Changes

  1. Rewrote a large number of noise functions, for example: · End Udon Caves · Nether Udon Caves · Udon Caves · End Cave Entrances · Nether Cave Entrances · Cave Entrances · End Spaghetti Caves · Nether Spaghetti Caves · Spaghetti Caves
  2. Rewrote a large number of tree functions, for example: · Acacia Trees · Azalea Trees · Dark Oak Trees · Mangrove Trees · Spruce Trees · Birch Trees · Oak Trees · Jungle Trees
  3. Added features to Sulfur Caves to align with the terrain generation of Minecraft 26.2
  4. Adjusted a large number of surface rules for Sulfur Caves and added diorite and calcite to the surface rules to reflect reality
  5. Adjusted a large number of cave sizes to make them more realistic, for example: · End Udon Caves · Nether Udon Caves · Udon Caves · End Cave Entrances · Nether Cave Entrances · Cave Entrances · End Spaghetti Caves · Nether Spaghetti Caves · Spaghetti Caves
  6. Rewrote pondlake_patch
  7. Added the Calcite Sulfur Cave biome, which features a greater amount of calcite and a reduced amount of sulfur
  8. Adjusted ocean terrain — the ocean depth in the continentality range from -0.9 to -1.0 is now deeper
  9. Adjusted a large number of singularity-based terrain generations to fix some bugs
  10. All biome distributions have been changed once again and are now different from the previous version
  11. Mushroom Islands now feature significantly more terrain variation

1.4.0.11100.1262.li_prerelease_flt.260501-1259

alpha5 мая 2026 г.

Нет описания изменений

1.4.0.11087.1001.li_prerelease.260427-2114

alpha1 мая 2026 г.

Нет описания изменений

1.4.0.11087.1001.li_prerelease.260427-2114

alpha1 мая 2026 г.

Нет описания изменений

1.4.0.11087.1226.li_prerelease.260427-2112

alpha28 апреля 2026 г.

Нет описания изменений

Совместимость

Minecraft: Java Edition

25w46a26.2.x26.1.x1.21.x

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Лицензия:LicenseRef-All-Rights-Reserved
Опубликован:4 месяца назад
Обновлён:5 дней назад
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