Every command save the blocks, tile entities and entities data.
/copy [x1/y1/z1] [x2/y2/z2]: copy a selection*
/paste [x/y/z]: paste a copied selection (to a specified coord or else to the player's coord)
/cut [x1/y1/z1] [x2/y2/z2]: cut a selection*
/move [to|add] [x/y/z]: move a selection° 'to a specified coords' or 'shifted by specified amount' or else to the player's coord
/remove [x1/y1/z1] [x2/y2/z2]: remove a selection*
/rotate [x1/y1/z1] [x2/y2/z2] [true|false]: rotate a selection* clockwise unless specified with a 'false'
/stack [+x|-x|+y|-y|+z|-z] [number]: duplicate [amount] of time a selection° in either the player's camera direction or the specified direction
/editSpeed
/undo: undo the previous action
/redo: redo the previously reverted action
/pos1 [x/y/z]: set the first position to the specified coord
/pos2 [x/y/z]: set the second position to the specified coord
/posAll [x1/y1/z1] [x2/y2/z2]: set all positions to the specified coords
[] = optional
<> = needed
| = OR
* = either current selection or specified coords
° = only current selection
Use the wooden axe as a selection tool.
The selection will be highlighed with a framed box.
Selection: !Selection display Rotated: !Rotated build Moved: !Moved build Stacked: !Stacked build Selected jungle: !Selected jungle Removed jungle: !Removed jungle
Needed on both client and server
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