Bruno is a cinematic camera manager that can be used for interactions or cinematic scenes
To create a custom camera you need to register a CustomPoint
Here is an example how to register a CameraPoint
// registration @Mod.EventBusSubscriber(modid = YourMod.MODID, bus = Mod.EventBusSubscriber.Bus.FORGE, value = Dist.CLIENT) public class register { public static CameraPointAccessor POINT;@SubscribeEvent public static void onCameraManagerSetup(CameraManagerSetupEvent event) { POINT = event.manager.registerPoint("point", CameraPoint.of( new Vec3( 0, // x 100, // y 0 // z ), 0, // yaw 0, // pitch 0.5f, // fov 1000, // duration Easing::easeInOutQuad, // Easing function false // renderPlayer )); }
}
as soon as the CameraPoint is registered you can transition to the point on client like this
com.smibii.cameraman.listeners.Camera.manager.transitionToPoint(POINT_NAME)
and on server like this
com.smibii.cameraman.network.NetworkHandler.sendToClient(
new CameraToPointPacket(POINT_NAME),
player);
If you want to get back to the player can eather transition back to the player
// Client com.smibii.cameraman.listeners.Camera.manager.transitionToPlayer()
// Server NetworkHandler.sendToClient( new CameraToPlayerPacket(), player);
or abruptly exit the camera with
// Client com.smibii.cameraman.listeners.Camera.manager.setInUse(false);
// Server NetworkHandler.sendToClient( new CameraSetInUsePacket(false), player);
Feel free to use the api in ur mod, modpack or modify it BUT make sure to mention me.
Thanks.

Bruno is a cinematic camera api for ingame interactions or cutscenes!