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Моды/BreedTimer
BreedTimer

BreedTimer

BreedTimer shows countdown timers above animals and villagers so you know when they can breed again.

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BreedTimer

Always know when your animals and villagers are ready to breed!

This lightweight client-side Fabric mod displays floating timers above breedable animals and villagers, showing exactly when they can breed again and how long babies take to grow up.

Features

Breed Cooldown Timers

  • Floating labels — Clear countdown timers displayed directly above each animal or villager
  • Baby growth timers — See exactly when baby animals and villagers will grow up
  • Love mode indicator — Visual feedback when animals are in love mode
  • Ready indicator — Instantly see which animals and villagers are ready to breed

Villager Support

  • Adult villagers show ✓ Ready by default
  • Breed cooldown starts after villagers stop showing heart particles — 5-minute timer identical to animals
  • Baby villager growth countdown — 20 minutes until adult
  • Compact HUD shows a dedicated villager line: Villagers X ready Y cooldown Z babies

Turtle Egg Tracking

  • Floating labels above turtle egg blocks showing the current hatch stage — Fresh (cyan), Cracking (orange), Hatching! (green)
  • Compact HUD shows a dedicated egg line when eggs are nearby: Turtle Eggs X fresh Y cracking Z hatching

Smart Rendering

  • Distance-based fading — Timers fade out smoothly at longer distances
  • FOV culling — Only renders timers for entities within your field of view
  • Line-of-sight check — No timers through walls
  • Configurable scan radius — Control how far the mod looks for animals and villagers
  • Background opacity — Adjustable background for better readability

Player-Friendly

  • Compact mode — Minimal two-line HUD display (Animals / Villagers) for less screen clutter
  • Sound notifications — Optional audio alert when an animal or villager becomes ready to breed again
  • Separate toggles — Enable or disable animals and villagers independently
  • Timer sync — Timers speed up correctly when using /tick sprint
  • In-game config — Full YACL config screen via ModMenu
  • Keybinds — Dedicated "Breed Timer" category in controls
  • Client-side only — No server installation required

Supported Animals

All breedable animals in MC 26.1 are covered:

Cow, Mooshroom, Sheep, Pig, Chicken, Rabbit, Horse, Donkey, Mule, Llama, Wolf, Cat, Ocelot, Fox, Panda, Goat, Camel, Sniffer, Bee, Turtle, Axolotl, Frog, Strider, Hoglin, Armadillo, Nautilus

Plus Villagers with full breed cooldown and baby tracking.

Customization

Configure everything in-game via ModMenu:

General

  • Toggle mod on/off
  • Show Animals (toggle independently)
  • Show Villagers (toggle independently)
  • Show/hide baby growth timers
  • Enable compact mode

Keybinds (Controls > Breed Timer)

  • N — Toggle mod on/off
  • B — Toggle compact mode

Rendering

  • Scan radius (4–32 blocks)
  • Fade start/end distance
  • Field of view angle
  • Background opacity

Notifications

  • Play sound when an animal or villager becomes ready to breed

Requirements

  • Minecraft: 26.1+
  • Fabric Loader: 0.18.4 or higher
  • Fabric API: Required
  • Java: 25 or higher
  • ModMenu + YACL: Optional (for in-game config screen)

Perfect For

  • Breeders — Efficiently manage large animal farms and villager trading halls
  • Farmers — Track breeding cooldowns across multiple pens at a glance
  • Speedrunners — Know exactly when animals are ready without guessing
  • Everyone — Anyone who breeds animals or villagers in Minecraft!

Links

  • Issues & Bugs: GitHub Issues
  • Source Code: GitHub Repository

License

This mod is open-source and licensed under the MIT License.


Made with love by DennisTheGamer

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Совместимость

Minecraft: Java Edition

26.1.x1.21.x

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Опубликован:2 месяца назад
Обновлён:1 неделю назад
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