▶️ ЗАБЕРИ СВОИ 8 ПОДАРКОВ 🎁 ПРИ СОЗДАНИИ СВОЕГО МАЙНКРАФТ СЕРВЕРА
Моды/Bookshelf Suite
Bookshelf Suite

Bookshelf Suite

The complete Bookshelf package, combining all modules into one unified bundle.

2.6K
16

Bookshelf Suite

release4 апреля 2026 г.

📦 Bookshelf - 4.0.1

🩹 Hotfix!

This is a hotfix for version 4.0.0.

🎯 bs.hitbox

  • 🐛 #543 - Fixed glow squid entities hitboxes and the is_sized entity type tag.

🧣 bs.spline

  • 🐛 #545 - Fixed an issue where 2D and 3D stream functions incorrectly returned 1D results.

Bookshelf Suite

release24 марта 2026 г.

📦 Bookshelf - 4.0.0

🧹 The Tiny Sweep Update!

First release for Minecraft's new date-based versioning, dropping support for previous versions.

⚠️ BREAKING CHANGES: This version has breaking changes!

Bookshelf is now based on Minecraft 26.1.

🧱 bs.block

  • ⚠️ #509 - Removed multi-tick fill operations (fill_block, fill_type, fill_random). Use the new bs.generation module for async iteration with callbacks.
  • ⚠️ #523 - Removed deprecated functions and tags from previous versions.
  • ⚠️ #525 - Removed NBT concatenation from block output. State and NBT are now returned as separate fields.
  • #509 - Simplified fill_block to use the vanilla fill command (single-tick execution).
  • #509 - Simplified fill_type with a cleaner recursion model (single-tick execution).

🔬 bs.dump

  • 🐛 #524 - Updated #bs.dump:var for compatibility with Minecraft 26.1.

⛰️ bs.environment

  • 🐛 #527 - Fixed the different features of the module for Minecraft 26.1. Please, note that between previous Minecraft version and this one, the number of elapsed days has been reset to 0.

🌱 bs.generation

  • ⚠️ #509 - Complete module rework. Replaced gen_shape_2d, gen_fractal_shape_2d, and gen_simplex_shape_2d with a generic iteration system.
  • #509 - Added on_cuboid for 3D iteration over a cubic region with configurable direction, spacing, and tick limit.
  • #509 - Added on_rectangle for 2D iteration over a rectangular region with configurable direction, spacing, and tick limit.
  • #509 - Added predefined callbacks: set_block, set_block_type, set_random_block, fractal_noise_2d, and simplex_noise_2d.
  • 🐛 #435 - Configurable iteration direction now allows accommodating mask offsets when blocks are updated during iteration.

🎯 bs.hitbox

  • ⚠️ #523 - Removed deprecated functions and tags from previous versions.
  • ⚠️ #532 - Removed fluids from the intangible block tag to simplify the use of hitbox providers.
  • #532 - Updated entity hitboxes for Minecraft 26.1.

🏃 bs.move

  • ⚠️ #523 - Removed deprecated arguments from previous versions.

🔦 bs.raycast

  • ⚠️ #531 - Removed deprecated bs:out raycast and bs:lambda raycast storage data.
  • ⚠️ #531 - Renamed on_hit_point callback to on_entry_point. Added new on_exit_point callback.
  • ⚠️ #531 - Renamed $raycast.distance to $raycast.entry_distance. Added $raycast.exit_distance.
  • ⚠️ #531 - Replaced $raycast.pierce_distance (delta) with $raycast.prev_entry_distance and $raycast.prev_exit_distance (absolute values). Compute deltas manually for more flexibility (e.g., entry - prev_entry).
  • #531 - Added $raycast.entry_point.[x,y,z] and $raycast.exit_point.[x,y,z] lambda scores for precise hit positions relative to the target.
  • #531 - Added $raycast.targeted_block.[x,y,z] lambda scores for targeted block coordinates.
  • 📝 #531 - Improved documentation with comprehensive "How to use" section including examples for callbacks, filtering, piercing, and hitbox providers.

Bookshelf Suite

release1 февраля 2026 г.

📦 Bookshelf - 3.2.2

🩹 Hotfix!

This is a hotfix for version 3.2.1.

🎯 bs.hitbox

  • 🐛 #520 - Fixed Nautilus entities hitboxes.
  • 🐛 #519 - Fixed fluid hitbox providers for full liquid blocks.

Bookshelf Suite

release12 января 2026 г.

📦 Bookshelf - 3.2.1

🩹 Hotfix!

This is a hotfix for version 3.2.0.

🎲 bs.random

  • 🐛 #514 - Fixed #bs.random:choice rarely selecting the last option.

Bookshelf Suite

release9 декабря 2025 г.

📦 Bookshelf - 3.2.0

🧱 The Block Update!

Introduces new block data and deprecates several older features in preparation for the future.

Bookshelf is now based on Minecraft 1.21.9-1.21.11.

  • #403 - Added the #bs.load:status function to view loaded modules.
  • #501 - Optimized tp commands used in macros.
  • #501 - Reduce NBT writing and remove a few macros.
  • 🐛 #501 - Ensure sculk sensors are not triggered when markers are killed.

🧱 bs.block

  • 🗑️ #489 - Deprecated play_block_sound in favor of more granular functions (play_break_sound, etc.).
  • #496 - Added new predicates: is_conductive, is_powered, is_spawnable, is_strongly_powered, and is_weakly_powered.
  • #496 - Added new functions: is_touching_power, is_touching_strong_power, and is_touching_weak_power.
  • #489 - Added new block property functions: get_blast_resistance, get_friction, get_hardness, get_instrument, get_jump_factor, get_luminance, get_sounds, and get_speed_factor.
  • #489 - Added new block sound functions: play_break_sound, play_hit_sound, play_fall_sound, play_place_sound, and play_step_sound.
  • #489 - Added new block tags: can_occlude and ignited_by_lava.
  • #489 - Modified emit_block_particle to support a default type, aligning it with the new block sound function behavior.

🎯 bs.environment

  • 🐛 #501 - Fixed look_at functions teleporting the player to the current execution position.

🎯 bs.hitbox

  • 🗑️ #484 - Block tag has_offset has been deprecated and will be removed in a v4.0.0. Please use has_shape_offset instead.
  • 🗑️ #484 - Function #bs.hitbox:get_block has been deprecated and will be removed in a v4.0.0. Please use #bs.hitbox:get_block_shape or #bs.hitbox:get_block_collision instead.
  • 🗑️ #484 - Functions #bs.hitbox:is_entity_in_block_interaction, #bs.hitbox:is_entity_in_blocks_interaction, and #bs.hitbox:is_in_block_interaction have been deprecated and will be removed in a v4.0.0. Please use #bs.hitbox:is_entity_in_block_shape, #bs.hitbox:is_entity_in_blocks_shape, or #bs.hitbox:is_in_block_shape instead.
  • #502 - Added new 1.21.11 entities.

🏃 bs.move

  • #473 - Added custom block hitboxes and soft collisions.
  • 🐛 #487 - Prevented false collisions on zero-velocity axes with partial blocks such as slabs.

🔦 bs.raycast

  • #473 - Added custom block hitboxes and improved multi-layer piercing.

👀 bs.view

  • 🐛 #498 - Fixed #bs.view:at_block_placement to match vanilla placement behavior for special blocks such as cauldrons, hoppers, composters, and scaffolding.

Совместимость

Minecraft: Java Edition

26.1.x1.21.x1.20.x1.19.x1.18.x1.17.x1.16.x1.14.x1.13.x

Платформы

Поддерживаемые окружения

Клиент и сервер

Детали

Лицензия:MPL-2.0
Опубликован:1 год назад
Обновлён:1 неделю назад
Главная