
Список изменений
Datapack Changes 1.21+
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Improved Loading and Updating the Config Menu when installing the pack into a world for the first time
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Health Boost is preserved properly after the Totem Animation (B-6)
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The Datapack Description is now correct again (B-7)
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The
BonedTag is properly removed on Uninstall/Erasure (B-8) -
Using the newer version of the Boned Datapack actually works for 1.21 again. (B-9)
Datapack Changes 1.21.2+
- Absorption is preserved properly after the Totem Animation (B-5)
Developer Note: Implementing a fix to absorption using the potion transfer system is incredibly janky and inconsistent for 1.21-1.21.1, as a result this issue was automagically fixed in 1.21.2+ with the introduction of the
death_protectioncomponent. Please keep in mind the absorption hearts may be lost if a player does not have max health due to the calculation now applying damage towards the player, meaning absorption hearts will be hurt first before health.
Datapack Changes 1.21.4+
- Updated to 1.21.4 so that the Boned Growth uses the item definition system via
custom_model_data'sfloatsfield.
Resource Pack Changes 1.21.4+
- Updated to 1.21.4 to use the new item definition system utilizing the
selectand therange_dispatchmodel type - The item in the inventory will remain the same size even if the bone growth is enabled
Developer Note: The larger bone sizes caused a lot of the inventory to be obscured and didn't feel like a fun quirk to keep in, so I just removed it.
