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Моды/BloodMagic: Teams
BloodMagic: Teams

BloodMagic: Teams

BloodMagic Teams - Integrates FTB Teams with BloodMagic. Allows players to bind blood orbs and items to their team instead of personally, so teammates can share LP networks and use each other's bound items.

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BloodMagic: Teams 1.0.1

release20 января 2026 г.

BloodMagic Teams 1.0.1

Bug Fixes

  • Fixed crash when hovering over Blood Magic items in inventory before joining a world
    • The FTB Teams manager is not available on the client side until connected to a server
    • Added null-safety checks to prevent NullPointerException in tooltip rendering

BloodMagic: Teams 1.0.0

release15 декабря 2025 г.

Blood Magic Teams v1.0.0

Initial Release

Features

Team binding system for all Blood Magic bindable items

Binding selection UI when right-clicking unbound items

"Don't ask again" option to save your preference

Shared LP network between team members

Dynamic team name display on tooltips

/bloodmagicteams command for managing preferences

  • preference [personal|team] - Set default binding mode
  • preference reset - Clear saved preference
  • status - View current settings

Server-side config options

FTB Teams property integration for team leaders to restrict team binding

Supported Items

  • Blood Orbs (all tiers)
  • Sacrificial Daggers
  • Sigils
  • Any item implementing Blood Magic's IBindable interface

Совместимость

Minecraft: Java Edition

1.20.x

Платформы

Поддерживаемые окружения

Клиент и сервер

Создатели

Детали

Лицензия:MIT
Опубликован:4 месяца назад
Обновлён:2 месяца назад
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