/
The screen for an ongoing dialogue with 1 available choice and 2 locked choices (one of which is hidden)
An RPG dialogue with an illustration representing some kind of dungeon master
A dialogue (in French) with a merchant NPC using the Taterzen mod. (Image provided by the community)
The screen for an ongoing dialogue with two choices currently available
A dialogue using the RPG alternative layout, with 3 choices
A dialogue state using the player's name in a choice, and their interlocutor's in the main text

An extensible data-driven Dialogue API for Minecraft