
Bits and Balance
Over 50 small mod ideas packed into one highly configurable mod. New features, balance changes, new gameplay mechanics, etc.
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Список изменений
Bits and Balance v1.7.2
Minor Changes
-
Balance Config Defaults
- Nerfed Mending is now enabled by default
-
Balanced Elytra
- Changed durability loss to be distance-based instead of speed-based
- Elytra now loses 1 durability per N blocks flown (configurable via
balancedElytraBlocksPerDurability, default: 10 blocks)
-
Full Ender Dragon XP
- Added toggle to grant full first-kill XP (12000) for respawned Ender Dragons
- Enabled by default (vanilla respawned dragons drop 500 XP)
-
Uncap Menu FPS
- Added client toggle to uncap framerate while in menus/paused
- Enabled by default
-
Item Share
- Added configurable cooldown between item shares (
itemShareCooldownSeconds, default: 0.5s) - Enforced on both client and server to prevent spam
- Added configurable cooldown between item shares (
-
Quick Harvesting
- Removed the extra XP reward from using Fortune tools (hoe/axe) while quick-harvesting crops
-
Nether Veins (Worldgen)
- Nether gold/quartz veins now generate from Y 8 to 100
- Vein rarity is now controlled reliably via a per-chunk chance (instead of placement rarity filters)
-
Nether Quartz Veins (Worldgen)
- Nether quartz veins no longer place quartz blocks (only nether quartz ore + filler)
-
Coal Veins (Worldgen)
- Coal veins now use a Mojang-style multi-chunk vein approach with two variants (deep tuff + shallow andesite)
- Andesite coal veins now generate from Y 24 to 90
Removed Features
- Tamed Teleport
- Removed entirely (feature, configs, and mixins)
Bug Fixes (Both Loaders)
-
Speedy Happy Ghasts
- Swiftness/Slowness now apply a visible Flying Speed attribute modifier (so speed-related potion items show it in tooltips)
- Adjusted the scaling to a 1:1 ratio with vanilla Speed (no longer doubled)
-
Coyote Time
- Standardized the coyote-time jump window across loaders: it now becomes available 50ms after you start falling and remains available until 1000ms after falling starts
- Coyote time no longer triggers from holding the jump key; it requires a fresh jump press after leaving the ground
- Enforced bounds so the jump is never available before 50ms or after 1000ms, even if configs are edited
- Updated config defaults to match the timing (
delayMs=50,windowMs=1000)
-
Unleashed Teleport
- Added fallback hook to catch short-range/player-only teleports (e.g., chorus fruit, ender pearls) that don't trigger dimension-change events
-
Full Ender Dragon XP
- Fixed NeoForge: respawned-dragon XP top-up now drops at the dragon's death location and triggers after the death animation completes
-
Dyed Pale Oak Crafting (Multi-Dye Mixing)
- Fixed Pale Oak dye recipes that specify a primary dye (e.g.
red_dye) incorrectly rejecting additional dyes - Crafting now allows adding extra dyes for mixing in one craft, while still requiring at least one of the recipe's primary dye
- Fixed Pale Oak dye recipes that specify a primary dye (e.g.
-
Door Knocking
- Door knocking now infers the knock sound from the door block's
SoundTypehit sound for better mod compatibility (e.g. non-vanilla doors) - Retains special-casing for wooden door tags and iron/copper doors
- Door knocking now infers the knock sound from the door block's
-
Dismount Entities
- Updated dismount feedback sound to use a saddle unequip/remove sound (with vanilla saddle fallback)
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Sitting
- Sitting now uses a real (mount-based) seated pose so legs render correctly for self and other players
-
HUD & UI Polish
- Recovery Compass HUD spacing now matches Navigator Compass layout
- Player mention highlight now defaults to recipient-only
-
Biome Name Display
- Prettified biome name formatting for
cave/...style paths
- Prettified biome name formatting for
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Biome Item Tinting
- Sugar Cane is no longer biome-tinted by default
- Added a configurable
disabledItemslist so you can exclude specific items from biome tinting
-
Teleport Safeguards
- Added a guard to prevent teleport-to-unloaded-chunks from reporting "Plains" due to invalid biome reads
-
Soul Fire Rendering
- Fixed third-person soul fire rendering check
-
Crawling
- Fixed crawling stance flicker/jitter
Fabric Bug Fixes
-
Villagers Follow Emeralds
- Fixed villagers not following emeralds due to goal injection/access issues
-
Keybind Modifiers
- Fixed Controls UI rebinding so
Shift + <key>no longer binds as Shift alone - Fixed modifier combos not visually updating in the Controls screen until the menu was reopened (including when the Controlling mod is installed)
- Fixed compatibility with the Controlling mod so modifier combos can be changed in Controlling's keybind screen
- Fixed
Ctrl + <key>binds (e.g.Left Ctrl + Right Arrow) incorrectly triggering from the base key alone - Fixed modifier combos not being enforced for toggle-style keybinds (e.g. Sit)
- Added modifier combos (Shift / Ctrl / Alt) for all keybinds
- Modifier combos now display correctly and only trigger when the required modifiers are held
- Resolved base-key conflicts so pressing the base key alone (e.g.
L) won't trigger a combo bind (e.g.Shift + L) - Modifier combos are remembered per keybind
- Fixed Controls UI rebinding so
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Fabric Config Polish
- Fabric config JSON now uses
description(instead of reserved_comment) and has clearer descriptions
- Fabric config JSON now uses
Файлы
bitsandbalance-fabric-1.7.2.jar(2.18 MiB)
ОсновнойМетаданные
Канал релиза
Release
Номер версии
1.7.2
Загрузчики
Fabric
Версии игры
1.21.11
Загрузок
17
Дата публикации
2 мес. назад
