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1.7.6
release7 декабря 2025 г.- [CHANGE] modify code to make it work on both neoforge and later forge versions on 1.20.1
- [CHANGE] mitigate against #70 by implementing changes from 1.21.1 to 1.20.1
1.20.1-1.7.5
release29 ноября 2025 г.- Made cooldown for FindShelterGoal longer to further mitigate against lag
- Fix crashes with the Recruits mod
2.2.5
release12 июня 2025 г.- [CHANGE] fix #60 (crash with mob look direction during parkour ai)
- [CHANGE] Improved animal panic feature by making them actively avoid the player after a herd mate is injured if they were not spawned by breeding or structure generation
- [CHANGE] fix guards not being able to use bows if big brain was installed
- [CHANGE] fix #63
- [CHANGE] fix ocelots being attacked by creepers
2.2.4
release24 декабря 2024 г.- Fixed crash with pillagers setting target
- Improved panic ai
- polished husk burrowing by making them stop burrowing if other husks are burrowing
- Polished parkour ai to use vanilla algorithm instead of an outdated copy and paste
- added config for skeletons shooting faster based on distance
- Hostile baby mobs have their healths halved
2.2.3
release22 июля 2024 г.- Fix animal panic not functioning
- Config GUI
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Опубликован:3 года назад
Обновлён:4 месяца назад