
Better Tools and Armor
Not just another overpowered tool-pack mod! Encourages exploration, Overhauls progression, and Emphasises player choice!
5.5K
10
Version 13.0 - Forge/NeoForge 1.20.1
release29 марта 2026 г.Version 13.0
This is the LAST UPDATE for Minecraft 1.20.1. It focuses on polishing the mod and making many items more desirable to use.
Highlights
- Added various early-game items which have useful effects originally exclusive to Crystallite gear.
- Reworked the effects of many Crystallite items to be more useful.
- Buffed stats for all Crystallite and Ender Titanium tools and armor.
- Improved overall mod performance and polish.
New Items
- Amethyst Helmet - Same effect as Amethyst-Crystallite Helmet. Shows bright particles on all ores in a 24 block radius, if they are exposed to air.
- Ore Vision Potion - New potion effect which does the same thing as wearing an Amethyst Helmet. Brewed using an Awkward Potion and an Amethyst Shard.
- Dripstone Boots - Causes a damaging shockwave when landing from a fall. Works the same way as Amethyst-Crystallite Boots.
- Honeycomb Helmet - Can stick to ceilings, in the same way as the Honey-Crystallite Helmet.
- Redstone Sword and Dagger - Heals the user on every attack, in the same way as Redstone-Crystallite weapons.
- Lapis Lazuli Sword and Dagger - Deals damage through armor.
- Emerald Sword and Dagger - Causes the Pitfall effect for 3s, which is now a potion-style effect. This traps mobs in the ground for the effect duration.
Crystallite
General:
- Added a Smithing Table recipe to remove an upgrade from any piece of Crystallite gear
- Buffed Durability of all Crystallite equipment by around 33%
- Changed recipes of some Elemental Crystals
Bows:
- Nerfed base damage of all Crystallite Bows by 0.5 (except Honey upgrade)
- Prismarine upgrade - Arrows now travel at full speed in water. Nerfed damage boost while arrows are in water.
- Amethyst upgrade - Arrows now home into nearby mobs, rather than shooting directly at them. This effect stacks with the Amethyst-upgraded Helmet.
Armor:
- Honey Helmet - Can now stick to most transparent full blocks on the ceiling.
- Honey Chestplate - Increased absorption regeneration rate to 2HP every 10s
- Amethyst Chestplate - Changed effect. Now grants the effect Resistance I while at full HP.
- Amethyst Leggings - Reduced jank when climbing walls, and most transparent full blocks can now be climbed.
- Nether Diamond upgrade - Reworked armor effect. It now reduces burn time and gives Fire Resistance when you are set on fire.
- Sculk Leggings - Speed while crouching is now increased by a multiplier of 1.3x, rather than addition.
- Sky Chestplate - Now knocks back all mobs within 1 block when attacked.
- Netherite Chestplate - Buffed radius of Spin Thorns full-set bonus.
- Winged Boots - Changed to be a Smithing recipe
Charms:
- Magic Ring - Buffed to +20% XP drops and improved rounding of XP drop values.
- Flaming Circlet - Now has the old effect of Nether Diamond Armor. Sets attackers on fire for 3s.
- Earth Circlet - Acts the same as the new Ore Vision effect, rather than highlighting ores with dim lights.
- Reflect Charm - Buffed damage of reflected arrows
- Nature Ring - Reduced price from 128 to 69 Emeralds from Jeweller
- Added Ender Goggles and Withered Gauntlet as Jeweller trades
Tools: (any changes to Swords have also been done to the corresponding Daggers)
- Sculk Pickaxe - Greatly increased range in which ores can be mined all at once.
- Sculk/Emerald Axes - Multi-log mining effect is now disabled while crouching.
- Sculk Shovel and Hoe, and Prismarine Shovel - Now drops the correct blocks when enchanted with Silk Touch.
- Topaz Pickaxe - Buffed double drops chance to 20%
- Amethyst Pickaxe - Particles are now always shown regardless of client settings.
- Amethyst upgraded tools - Greatly reduced all durability costs and cooldown times. Durability is no longer used when no ores are found.
- Honey tools - All tools can now safely harvest honey from beehives
- Honey Pickaxe and Axe - Combo mining now only works for blocks for which the correct tool is being used, and works better on hard blocks such as Obsidian. Increased timeout to 2s.
- Honey Shovel and Hoe - Added a new effect. When many of the same plant is mined in a row, it has a 20% chance to drop Bone Meal.
- Emerald Sword - Pitfall effect is now less janky and works like a potion effect. Pitfall now removes the Levitation effect from the target.
- Emerald Chestplate and Nature Ring - Halved time for HP regeneration, and removed restriction on being out of combat
- Emerald Hoe - Changed effect. Plants now have a 10% chance to drop Bone Meal when mined.
- Redstone Sword - Now heals the user on every hit, with a 1s cooldown.
- Redstone Pickaxe and Axe - Changed effect. Mining speed now increases with long-term use, up to a high limit.
- Redstone Shovel and Hoe - Changed effect. Chance for plants to drop Bone Meal now increases with long-term use, up to 20%.
- Gold Sword - Increased spin attack radius and improved particle texture.
- Lapis Sword, Axe and Dagger - Buffed damage to be equal to other Crystallite weapons.
- Sapphire Pickaxe - Changed effect so that it is like Silk Touch but only ore blocks drop themselves.
- Sapphire Shovel and Hoe - Changed effect. Now mines all plants in a 5x5 area.
- Sapphire tools - Changed textures to differentiate more from Lapis tools.
- Nether Diamond Shovel and Hoe - Changed effect. Plants now have a 10% chance to drop Charcoal when mined.
- Nether Diamond Sword - Added new effect. Damage increases when in the Nether.
Other Tools and Armor
- Flint tools now have an increased Critical Hit Multiplier and improved textures.
- Changed texture of Sapphire Sword/Dagger, to differentiate from new Lapis Sword/Dagger.
- Sapphire tools - Now enchanted with Silk Touch by default.
- Sapphire and Topaz Armor - Adjusted effect chances
- Topaz Pickaxe - Ores drop double 10% of the time.
- Topaz Axe, Shovel and Hoe - Now enchanted with Fortune I by default.
- Reduced durability of Ruby and Topaz Daggers to match how Dagger durability scales in other tool sets.
- Nether Diamond Sword and Axe now always set the target on fire for 3s.
- Nether Diamond Pickaxe now smelts all raw ore drops.
- Nether Diamond Shovel and Hoe now give a 5% chance for plants to drop Charcoal.
- Nether Diamond Armor - reworked in the same way as Nether Diamond upgraded Crystallite Armor.
- Buffed durability of Ender Titanium Tools and Armor by around 20%
- Increased base mining speeds for late-game tools across the board (with Efficiency V this largely makes no difference, except that Ruby-Crystallite Pickaxes can now mine Stone instantly)
Misc.
Items and Effects:
- Tweaked many item tooltips throughout the mod, to improve readability.
- Simplified crafting recipes and display names for all Metal Blocks.
- Added item and block tags for Metal Blocks.
- All Effect Armor and Wooden Armor is now trimmable.
- Potion of Lost Souls and Recall Potion - improved detection for a safe place to teleport the user, if the death/spawn location is obstructed.
- Frozen players jumping reduces effect time faster than before.
- Gave Karma potion effect a proper GUI icon.
- Advancement 'Overkill' now only counts melee damage.
- Blackstone Magma Blocks can no longer damage mobs which are immune to fire.
- Ice Staff - Adjusted explosion radius values. Explosion is now 1 large particle, rather than many small ones.
- Ice Staff - Improved texture of explosions and added sound effect for them.
- Guardian Staff - Particles now explode outwards from the player
- Reduced jank when using Double Jump in a laggy server.
- Added 'coyote time' to Double Jump - a jump will not be used up if jumping immediately after falling off a ledge.
- Double Jump now increases jump height when the player also has Jump Boost.
General:
- Improved performance of many procedures in the mod's code.
- Removed Attribute Viewer screen, as it was hurting performance.
- Gamerule
displayDamageValuesnow only displays damage dealt by players with OP permissions. Message is now only shown to the attacker. - Added command
/getworldsurfacewhich outputs the surface height of the world to chat, for use by players with OP permissions only. - Added game rule
displayXpDropValueswhich outputs the amount of XP dropped by mobs killed by players with OP permissions. Message is only shown to the attacker - Added more JEI Information for features in the mod
- Tweaked Creative tab order
Bug Fixes
- Fixed issue where Crystallite Cluster sparkle sound effects where based on world time, causing issues when
doDaylightCyclewas set tofalse - Fixed speed boost effect jitter with Sculk-Crystallite Boots
- Fixed Crystallite Charms advancements being granted incorrectly
- Fixed exploit where Emerald-Crystallite Pickaxe could be used to obtain infinite Bark items from any log.
- Fixed issue where particles from some effects only appeared on client-side. e.g. Magic Staff projectile particles.
- Blackstone Magma Blocks no longer destroy items dropped on top of them.
- Setting a mob on fire now properly shatters them if they are Frozen.
- Fixed issue where a Smelting Touch pickaxe would sometimes not smelt items.
- Corrected Crit Multiplier amount shown in tooltip of Sky-Crystallite Sword, Dagger and Axe.
- Advancement 'Feel The Fizz' now only counts when drinks are consumed, not any foods.
- Fixed bottom of Winged Boots texture
- Fixed issue where if a creeper exploded while stuck in the mud (Pitfall effect), the mud block display would stay in the world forever.
Version 12.0.2 - Forge/NeoForge 1.20.1
release26 июля 2025 г.Hotfix Version 12.0.2
- Fixed Diamond Hard Plate Crystallite Charm not being equippable
- Fixed pulling animations of Crystallite Bows not working
Version 12.0.1 - Forge/NeoForge 1.20.1
release12 июля 2025 г.Version 12.0.1 [Energy Vial Hotfix]
- Added a display to the Energy Vial's tooltip showing which armor pieces are active.
- Added
/energyvialcommand for updating the Energy Vial's active state. Can be used by players with any permission level. - Just Enough Items is no longer strictly required to load the mod, although it is highly recommended.
- Fixed a client-server desync bug where the Energy Vial GUI would not modify the vial's active state on Multiplayer Servers.
- Fixed a bug where the Energy Vial would not lose Effect Energy while the GUI was open.
- Fixed a bug where some Crystallite Charms were not equippable.
Version 12.0 - Forge/NeoForge 1.20.1
release25 июня 2025 г.Version 12.0 [The Effect Armor Rework]
(Major changes in bold)
Effect Armor changes:
- Reworked Effect Armor so that it no longer uses durability to give its effects.
- Added Energy Vial to store Effect Energy, which powers Effect Armor. This is a curios-equippable item which can be upgraded to increase capacity.
- Added Energy Vial GUI for fuelling the vial with Effect Energy, as well as toggling the effects of Effect Armor without needing to take any armor off.
- Added keybind for accessing the Energy Vial GUI. By default, this is set to V.
- Added Enriched Blaze Powder for fuelling Energy Vials with Effect Energy. It can be upgraded to increase its potency.
- Cactus Shirts and Crying Obsidian Helmets are no longer considered Effect Armor, as they do not use Effect Energy.
- Nerfed Diamond Encrusted Magma Chestplate from Strength level 2 to 1.
- Hearty Shirt now restores 1 Absorption HP every 5s, until a limit is reached. This uses Effect Energy and only happens if the player hasn't taken damage in the last 10s.
- Winged Boots now passively grant a Double Jump effect, where Effect Energy is used up per jump.
- Glass Armor can now be mixed-and-matched between the different upgrade sets.
- Effect Armor recipes no longer require another piece of armor, or any brewing ingredients.
- Reworked the item tagging system for Effect Armor.
- Replaced the advancements which required the player to collect all types of Effect Armor.
- Changed the creative tab icon for the Effect Armor tab, since the Cactus Shirt is no longer considered to be Effect Armor.
Other changes:
- Added Mystic Potion, brewed with Ultra Enriched Blaze Powder, which is used to brew more powerful potions in the mod. It applies a random effect to the player when consumed.
- Changed the recipes for Experience Potion and Potion of Lost Souls to use a Mystic Potion, rather than an Awkward Potion.
- Added key bindings category for Better Tools and Armor.
- Frozen creepers exploding no longer leave behind a floating Ice Block Display entity.
- Crying Obsidian Helmet no longer activates for deaths to the void.
- Crying Obsidian Helmet now has a dynamic tooltip, showing whether its durability threshold is reached.
- Added JEI information for Crying Obsidian Helmet
- Players can no longer Double Jump while in water.
- The 'extra jumps' counter for a player with Double Jump is now reset when they are in water.
- Players can now Double Jump while moving upwards, if it has been at least 0.2s since their last jump.
- Added Purple Metal Signs to the creative inventory.
Version 11.3 - Forge/NeoForge 1.20.1
release28 февраля 2025 г.Version 11.3 Patch Notes [The Signs Update]
- Added Metal Signs and Metal Hanging Signs for every colour of Metal Building Block
- This is for parity with my other mod, Big Signs, which adds One-Line variants of these signs
- Metal Signs can be crafted one-to-one with One-Line Metal Signs from Big Signs
- Download Big Signs here: https://www.curseforge.com/minecraft/mc-mods/big-signs
- Added stonecutting recipes to change coloured Metal Walls back into their respective blocks.
- Changed some of the colour names of the Metallic blocks, to match Big Signs.
- Re-ordered Metallic blocks in the Creative inventory, to match Big Signs.
- Fixed a bug where the Prismarine-Crystallite Hoe could turn any block into Farmland, if Aquaculture was installed.
- Prismarine-Crystallite Hoe now tills fully-moisturised Farmland in a 3x3 area, and this still works if the right-clicked block is already Farmland.
- Mobs in their dying animation can no longer be frozen. This would previously cause ice blocks to linger in the world forever after the mob disappeared.
Совместимость
Создатели
Детали
Лицензия:LicenseRef-All-Rights-Reserved
Опубликован:2 года назад
Обновлён:2 недели назад