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Моды/Auto Aim
Auto Aim

Auto Aim

Smooth, customizable aim assist for easier and more accurate targeting.

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!AutoAim

AutoAim - Smooth and accurate targeting!

AutoAim adds smooth, customizable aim assistance for easier and more accurate targeting. It supports projectile prediction, target priorities, target locking, configurable presets, and a clean in-game settings menu.

AutoAim works client-side in singleplayer. Multiplayer use requires explicit server-side opt-in.

✨ Features

  • Smooth aim assistance that follows targets without preventing manual camera movement
  • Projectile prediction for bows and charged crossbows:
    • Target movement prediction
    • Projectile drop compensation
    • Bow charge adjustment
  • Optional melee support for:
    • Swords
    • Axes
    • Spears
    • Tridents
  • Optional support for other held items
  • Five aim strength levels:
    • Super High
    • High
    • Medium (default)
    • Low
    • Super Low
  • Five built-in presets:
    • Balanced (default)
    • Smooth
    • Fast Combat
    • Bow Practice
    • Melee Assist
  • Adjustable targeting range:
    • Ranged: 24 blocks by default
    • Melee: 8 blocks by default
  • Adjustable target view angle
  • Multiple target priority modes:
    • Crosshair
    • Nearest
    • Lowest Health
    • Threat
    • Balanced
  • Multiple aim-point modes:
    • Center
    • Upper Body (default)
    • Head
    • Dynamic
  • Target filters:
    • Hostile mobs
    • Passive mobs
    • Players
    • Invisible targets
  • Blocked-target list for entities that should never be targeted
  • Priority-target list for entities that should be preferred
  • Searchable entity list with filters for:
    • All entities
    • Hostile mobs
    • Passive mobs
    • Players
    • Modded entities
  • Optional line-of-sight requirement
  • Selected-target outline
  • Manual target locking
  • Optional return-view behavior after the active target is lost
  • Configurable target information HUD:
    • Off
    • Target name
    • Target name and distance
    • Full target information
  • Toggle and target-lock notifications
  • Manual camera override that lets you redirect your view naturally
  • Clean, responsive in-game settings menu
  • English and Indonesian language support
  • Multiplayer safety warning
  • Server-side opt-in for multiplayer: AutoAim cannot be enabled on multiplayer servers unless the server explicitly allows it

🎯 Target locking

Press N while tracking a valid target to lock onto it.

A locked target remains selected while it stays alive, within range, and within the extended tracking angle. Press N again to unlock it.

Target locking does not automatically select a new target. A valid target must already be tracked before it can be locked.

🧭 Target HUD

The optional target HUD can display information about the currently tracked target in the top-right corner.

Available modes:

  • Off
  • Name Only
  • Name and Distance
  • Full:
    • Target name
    • Distance
    • Current and maximum health
    • Tracking or locked status

🎛️ Presets

AutoAim includes presets for quickly changing multiple settings:

  • Balanced: General-purpose configuration with medium aim strength
  • Smooth: Slower and more subtle camera movement
  • Fast Combat: Faster tracking, wider targeting angle, and dynamic aim points
  • Bow Practice: Smooth ranged assistance focused on bow usage
  • Melee Assist: Short-range assistance that prioritizes nearby targets
  • Custom: Automatically selected after manually changing preset-controlled settings

⌨️ Default keybinds

  • K: Open or close AutoAim settings
  • J: Enable or disable AutoAim
  • N: Lock or unlock the current target

Category: AutoAim. All keybinds are remappable through Minecraft's Controls menu.

🔧 Requirements

  • Minecraft: 26.2
  • Current loader:
    • Fabric Loader 0.19.3 or newer
    • Fabric API
  • Planned loaders:
    • Quilt (planned)
    • Forge (planned)
    • NeoForge (planned)
  • Java: 16 & 25+
  • Singleplayer environment: Client required
  • Multiplayer environment: Client required, server required for opt-in

⚙️ Default settings

  • AutoAim: enabled
  • Preset: Balanced
  • Aim strength: Medium
  • Target priority: Crosshair
  • Aim point: Upper Body
  • Ranged distance: 24 blocks
  • Melee distance: 8 blocks
  • Target view angle: 24 degrees
  • Hostile mobs: enabled
  • Players: enabled
  • Passive mobs: disabled
  • Invisible targets: disabled
  • Line of sight required: enabled
  • Aim only while using a ranged weapon: enabled
  • Selected-target outline: enabled
  • Target HUD: off
  • Melee weapons: enabled
  • Other held items: disabled
  • Return view after aiming: enabled
  • Toggle notifications: enabled
  • Multiplayer auto-disable: enabled
  • Multiplayer warning: enabled
  • Blocked entities: none
  • Priority entities: none

📖 Usage

  1. Press K to open the AutoAim settings menu.
  2. Select a preset or customize the aim, target, display, and safety settings.
  3. Hold a bow, load a crossbow, or equip an enabled melee weapon.
  4. Aim near a valid target.
  5. AutoAim will smoothly adjust your view toward the selected aim point.
  6. Press N to lock or unlock the currently tracked target.
  7. Press J whenever you want to enable or disable AutoAim.

By default, bow and crossbow assistance only activates while the weapon is being used. A charged crossbow remains supported while ready to fire.

⚠️ Multiplayer notice

AutoAim is disabled on multiplayer servers unless the server explicitly opts in.

For Fabric servers, install the same mod on the dedicated server. The server registers the autoaim:server_opt_in networking channel, and clients only allow AutoAim while connected if that channel is advertised by the server.

The server-side component only provides an opt-in capability marker. AutoAim does not add server-side attacks, hit control, or automatic combat.

Without server-side opt-in, the client refuses to enable AutoAim in multiplayer and will not apply aim rotation.

When joining a supported multiplayer server, AutoAim can display a confirmation warning before enabling it for the current session.

🛡️ Fair-play design

AutoAim provides camera assistance only.

It does not include:

  • Automatic attacks or clicks
  • Packet-based hit manipulation
  • Packet-based rotation
  • Anti-cheat bypasses
  • Targeting through walls when line of sight is required

Manual camera movement can interrupt tracking, allowing you to redirect your view normally.

⬇️ Download

Available on Modrinth

!Available for Fabric

Planned loader support:

!Planned for Quilt !Planned for Forge !Planned for NeoForge

📜 License and permissions

  • License: All Rights Reserved (ARR)
  • Standalone redistribution and re-uploads are not allowed without permission
  • Modpacks are allowed when the original mod is unmodified, credited as AutoAim by Zynwro, and linked back to the official project page

🤝 Credits

  • Author: Zynwro
  • Contact: linktr.ee/zynwro
  • Donate: linktr.ee/zynwrodonate

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Опубликован:1 месяц назад
Обновлён:1 неделю назад
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