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Моды/AstroPowers
AstroPowers

AstroPowers

Get the best cool powers for your servers!

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5

AstroPowers 1.2.1-BETA

beta1 марта 2026 г.
  • Fixed lang files problems

AstroPowers 1.2.0-BETA

beta18 февраля 2026 г.

v1.2.0-BETA - Atlantis & Adaptive Update

  • Server-wide team placeholders%astropowers_team_total_count%, %astropowers_server_team_count%, %astropowers_team_biggest_size%, %astropowers_team_biggest_name%, %astropowers_team_list% (work without player context, e.g. global scoreboards)
  • Ritual placeholders%astropowers_ritual_active%, %astropowers_ritual_power%, %astropowers_ritual_remaining_seconds%, %astropowers_ritual_remaining_formatted%
  • Next ability ready%astropowers_next_ability_ready% (true/false if any of ability1–4 is ready)
  • Reduced effects – Per-player toggle for fewer particles and sounds (/astropowers reducedeffects [on|off|toggle]); config default in general.reduced_effects_default
  • Permissionastropowers.reducedeffects (default: false; included in astropowers.* for OP)
  • Applied everywhere – Sounds in rituals, abilities, combat, potions, and ritual particles respect reduced effects for the recipient/owner
  • Language files – Reduced effects messages added in en, nl, fr, es
  • README – New placeholders, reduced effects command, and config options documented
  • Ability Mode System - New per-power ability mode system
    • Use /abilitymode <power> to toggle ability modes for powers (no mode argument needed)
    • When active, abilities use items from inventory (e.g., arrows for Arrow power)
    • Mode 0 (default): Normal ability behavior (no inventory items consumed)
    • Mode can be changed via /abilitymode or /astropowers abilitymode
  • Arrow Power Ability Modes - Arrow power now supports inventory arrow mode
    • When mode is active, abilities use arrows from inventory (TIPPED_ARROW > SPECTRAL_ARROW > ARROW priority)
    • Only 1 arrow consumed per ability use, regardless of how many arrows are shot
    • Use /abilitymode arrow again to toggle off and return to normal arrows
  • Alternative Commands - Abilities can now be used via /astropowers ability1/2/3/4
  • Data Persistence - Ability modes are saved per player and persist across restarts
  • Updated Help Commands - Added ability mode information to help commands in all languages
  • Updated Documentation - README updated with ability mode system documentation
  • Updated Language Files - Added ability mode messages in all 4 languages (en, nl, fr, es)
  • Permission System - Added astropowers.abilitymode permission for ability mode commands
  • PlaceholderAPI Support - Added ability mode placeholders:
    • %astropowers_ability_mode_power1% / %astropowers_ability_mode_primary% - Mode status for primary power
    • %astropowers_ability_mode_power2% / %astropowers_ability_mode_secondary% - Mode status for secondary power
    • %astropowers_ability_mode_<powername>% - Mode status for specific power (e.g., ability_mode_arrow)
  • ATLANTIS Power - New water control power with:
    • Passive: Permanent water breathing, Dolphin's Grace when feet in water, +2 trident damage in water
    • Ability 1: Water Prison - Freeze target for 6 seconds with particle box
    • Ability 2: Wave Dash - Shoot water beam from eye location with 4 hearts damage and high knockback
  • ADAPTIVE Power - New reactive defense power with:
    • Passive: Resistance I for 5 seconds when taking damage (refreshes on hit)
    • Ability 1: Adapt - Copy and use last ability used against you (no cooldown, no expiration, one-time use)
  • Power Color Updates - ADAPTIVE color changed to Magenta/Pink
  • Recipe System - Added recipes for ATLANTIS and ADAPTIVE powers
  • Ability Tracking System - Tracks abilities used against players for ADAPTIVE power
  • Updated Help Commands - Added ATLANTIS and ADAPTIVE to help descriptions
  • Updated Language Files - Added messages for new powers in all 4 languages
  • Updated README - Documentation updated for 14 powers total
  • Help Command Categorization - Commands organized into clear categories (Commands, Powers, Admin, Crafting) for better readability
  • Recipe View Command - /astropowers recipe view <power> opens read-only crafting GUI to view recipes visually
  • Recipe Commands Cleanup - Removed create/edit/remove/help commands, only list and view remain (recipes now managed via config)
  • Recipe List Auto-Update - Recipe list automatically reloads from config when /astropowers reload is used
  • PlaceholderAPI Color Codes Fixed - All color codes now work correctly in placeholders (uses § format)
  • Cooldown Placeholders Added - New placeholders for ability cooldowns:
    • %astropowers_ability1_cooldown% through %astropowers_ability4_cooldown% (seconds, green when ready, red when on cooldown)
    • %astropowers_ability1_ready% through %astropowers_ability4_ready% (Ready/On Cooldown status)
    • %astropowers_ability1_time% through %astropowers_ability4_time% (MM:SS format)
  • Smart Placeholder Handling - Placeholders return empty string when no power/ability exists (perfect for scoreboards)
  • Recipe View GUI - Visual crafting table GUI showing recipe ingredients and result (read-only, blocks all interactions)
  • RecipeViewListener System - New listener system to block inventory interactions in recipe view GUI
  • Fixed no_cooldowns flag persistence - Flag no longer persists after restart (removed from save/load cycle)
  • Removed no_cooldowns functionality - Removed all no_cooldowns commands, config entries, and related code
  • Added beta_mode configuration - Beta mode option in general.yml config (reserved for future features, default: false)
  • Fixed warden beam hit detection - Now uses proper hitbox intersection (ray-box intersection) instead of distance check for accurate hits
  • Adjusted vampire lifesteal - Changed from 4 crits/1 heart to 5 crits/half heart for better balance
  • Added vampire damage sound - Vampire ability now plays damage sound like normal hits when dealing damage over time
  • Fixed placeholder replacements - All placeholders now work correctly in messages (fixed getMessage() parameter format)
  • Fixed usage messages - All usage messages now have proper prefix and color codes (replaced hardcoded strings with localized messages)
  • Updated Help Command - Help command now shows categorized commands with proper permission checks (Admin section only visible with astropowers.admin)
  • Updated Tab Completion - Tab completion updated to reflect new recipe commands (only list and view)
  • Updated Language Files - All 4 language files (en, nl, fr, es) updated with new messages and removed old recipe command messages
  • Updated Documentation - README.md and PLACEHOLDERS.md updated with all new features and placeholders
  • Custom Model Data Support - Configure custom textures for power potions via config/crafting.yml
    • Set custom model data values (integers) for each power potion
    • Leave as null or 0 to use default potion textures
    • Full support for resource pack custom textures
  • Config Reorganization - crafting.yml reorganized with clear sections:
    • Ritual Settings
    • Visual Effects
    • Sound Effects
    • Boss Bar Settings
    • Ritual Progress Settings
    • Custom Model Data for Power Potions
  • Updated Help Commands - Added custom textures information to help commands in all languages
  • Updated Documentation - README updated with custom model data configuration guide
  • Code Implementation - All power potion creation methods updated to apply custom model data:
    • Ritual completion potions
    • Withdraw command potions
    • Power drop potions
    • Power effect items

AstroPowers 1.1.3

beta15 февраля 2026 г.
  • 1.21.11 support

AstroPowers 1.1.2

release26 октября 2025 г.

✅ Fixed chat mesages not working.

AstroPowers 1.1.1

release30 сентября 2025 г.

✅ Added multiple config files to get an overview of the config files

✅Added 1.21.9 support

Совместимость

Minecraft: Java Edition

1.21.x

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Лицензия:MIT
Опубликован:6 месяцев назад
Обновлён:2 недели назад
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