
Asgard Shield: Reloaded
A Minecraft mod that adds giant swords and shields to the game. A re-make of the original Asgard Shield, made popular by the 1.5 modpack Hexxit.
[1.21.11] 3.0.1 - Fabric
release18 декабря 2025 г.What's New - 3.0.1
This is a minor update porting the mod over to 1.21.11.
Thank you for 200,000 downloads on CurseForge!
I never ever expected the mod to be as 'popular' as it now is - massive thanks from the AS:R team!
[1.21.11] 3.0.1 - NeoForge
release18 декабря 2025 г.What's New - 3.0.1
This is a minor update porting the mod over to 1.21.11.
Thank you for 200,000 downloads on CurseForge!
I never ever expected the mod to be as 'popular' as it now is - massive thanks from the AS:R team!
[1.21.9-1.21.10] 3.0.0 - Fabric
release14 октября 2025 г.After a ten-month hiatus and 100k downloads (thank you all!), the team is back with a big release.

Backend Structure Change
- The mod is now built using Architectury API, which allows us to introduce Fabric support!
- NeoForge is still supported as with the 1.20 releases.
Configurability For Latest MC Versions
We are also now dependent on Resourceful Config, which allowed us to easily introduce a configuration for the mod. Currently you can change:
- The base knockback for mod items.
- The maximum block duration for mod items.
- The base damage mod items receive while used for blocking.
- Whether the equipping sound is played or not. You can access the config UI through the modloader mod menu of choice (Fabric players need ModMenu to see the UI).
Note: this only affects client behaviour - server owners will have to change values in the generated json config file, then restart the server for changes to take effect.
Loot Tables
We are adding a new feature to this release: Modifying loot chests in dungeons to include mod items. This should make things feel a bit more like Hexxit!
- In End Cities, find Ender or Gilded Ender Shields
- In Bastions, find Netherquartz Giant Swords, (Gilded) Netherquartz Shields
- In Buried Treasure chests, find Iron and Golden Giant Swords
- In Nether Fortresses, find Skull Giant Swords and Gilded Skull Shields
- In Stronghold Corridors, find Iron Giant Swords and Gilded Iron Shields
- In Ruined Portals, find Golden Giant Swords
- In Woodland Mansions, find Diamond Giant Swords and (Gilded) Diamond Shields
- In the Spawn Bonus Chest, find Wooden Swords and Shields
Bug Fixes & Improvements (compared to 1.20 versions)
- Fixed a bug where more than one active players in a world had the same mod item in their inventory, the item cooldown tracker would not increment.
- Fixed bugs where changing hotbar slots while blocking did not add cooldown to the items blocked with initially.
- Fixed being able to block with swords while they are “charging”.
- Fixed rendering bugs while beginning to block with mod items.
- Improved random teleportation of entities when using Ender Shields.
- Improved arrow reflection when using Diamond Shields.
- Improved particle effects when beginning to use Skull and Ender Mod Items.
[1.21.9-1.21.10] 3.0.0 - NeoForge
release14 октября 2025 г.After a ten-month hiatus and 100k downloads (thank you all!), the team is back with a big release.

Backend Structure Change
- The mod is now built using Architectury API, which allows us to introduce Fabric support!
- NeoForge is still supported as with the 1.20 releases.
Configurability For Latest MC Versions
We are also now dependent on Resourceful Config, which allowed us to easily introduce a configuration for the mod. Currently you can change:
- The base knockback for mod items.
- The maximum block duration for mod items.
- The base damage mod items receive while used for blocking.
- Whether the equipping sound is played or not. You can access the config UI through the modloader mod menu of choice (Fabric players need ModMenu to see the UI).
Note: this only affects client behaviour - server owners will have to change values in the generated json config file, then restart the server for changes to take effect.
Loot Tables
We are adding a new feature to this release: Modifying loot chests in dungeons to include mod items. This should make things feel a bit more like Hexxit!
- In End Cities, find Ender or Gilded Ender Shields
- In Bastions, find Netherquartz Giant Swords, (Gilded) Netherquartz Shields
- In Buried Treasure chests, find Iron and Golden Giant Swords
- In Nether Fortresses, find Skull Giant Swords and Gilded Skull Shields
- In Stronghold Corridors, find Iron Giant Swords and Gilded Iron Shields
- In Ruined Portals, find Golden Giant Swords
- In Woodland Mansions, find Diamond Giant Swords and (Gilded) Diamond Shields
- In the Spawn Bonus Chest, find Wooden Swords and Shields
Bug Fixes & Improvements (compared to 1.20 versions)
- Fixed a bug where more than one active players in a world had the same mod item in their inventory, the item cooldown tracker would not increment.
- Fixed bugs where changing hotbar slots while blocking did not add cooldown to the items blocked with initially.
- Fixed being able to block with swords while they are “charging”.
- Fixed rendering bugs while beginning to block with mod items.
- Improved random teleportation of entities when using Ender Shields.
- Improved arrow reflection when using Diamond Shields.
- Improved particle effects when beginning to use Skull and Ender Mod Items.
[1.12.2] 2.2.0
release22 декабря 2024 г.- Added Harken Scythe support
- Buffed blessed golden shield percentage
- Fixed golden shield knockback