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Моды/Artemis
Artemis

Artemis

Allows Forge clients to interact with Lunar Client's Apollo plugin as if they were Lunar Clients.

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Description

If you are looking for the Artemis (Apollo fork) plugin, see here


Artemis is a Forge mod that allows Forge clients to interact with Lunar Client's Apollo plugin, through their open protobuf channel.

The point of Artemis is to create a compatibility between Forge and Lunar for servers that relies on Lunar's Glowing, Waypoint, TeamView, Marker or other modules. This mod is "barebones", meaning there is no way to manually create a Lunar waypoint or marker. Its only purpose is to port some of Lunar's functionalities to Forge.

Artemis registers Lunar Client's channels when connecting to a server, so the official Apollo plugin can fully interact with the client.

Important Note

While Artemis is not a cheat of any kind, it acts like a Lunar Client instance to the server. Some aggressive Anti-Cheats may flag Artemis as a Spoofed client, and treat it as such. Use at your own risks.

For Anti-Cheat developpers, Artemis has a specific channel when connecting to a server to identify.

Artemis rely on a lot of features originally implemented by Eterion, another project i kept private. (Shaders, Optifine Compat, etc)

Features

Here is a list of currently supported modules :

Module NameUsageSupport
ChatChat supports live messages100%✅
GlowingSupports RGB Glowing for specific players / entities100%✅
TeamViewSupports RGB TeamView targets100%✅
WaypointSupports the creation, deletion or edition of Waypoints100%✅
MarkersServers the creation, deletion or edition of Markers100%✅
Colored FireSupports RGB colors for fire display100%✅
CooldownSupports custom Cooldown displays100%✅
GlintSupports RGB colors for enchantments via NBT100%✅
InventorySupports specific item displays in inventories100%✅
LimbSupports partial limb rendering100%✅
NameTagSupports custom NameTag options100%✅
VignetteSupports custom Vignettes100%✅
BeamSupports RGB Beam placementPlanned
BorderSupports multiple RGB BordersPlanned
CombatSupports 1.7 blocking & breaking animationsPlanned
HologramSupports for Lunar's HologramPlanned
NotificationsSupports Lunar's NotificationsPlanned
Packet EnrichmentAdd Lunar's custom packetsPlanned
Custom Model DataAdd Lunar's custom model data backportPlanned

QOL / Fixes


Artemis fixes the "Fast Render" bug that makes the screen black when the Fast Render option is enabled in Optifine. Artemis allows the repositionning of the Cooldown module via the /artemis command.


Artemis-Specific features


On top of porting Apollo's modules, Artemis adds a few features of its own that go beyond what Lunar Client itself exposes on 1.8.9 :

  • Full RGB / Hex text rendering -> Artemis renders true 24-bit hex colors (the §x§r§r§g§g§b§b format) natively in the font renderer, so they show up everywhere text is drawn: chat, tab list, scoreboard sidebar, team prefixes, floating nametags, and /title / /subtitle. On 1.8.9 both vanilla and Lunar fall back to the 16 legacy colors in most of these spots. Artemis lifts that limitation.

  • Hex colors in the scoreboard & tab list -> the vanilla 16-character limit on team prefixes/suffixes is removed client-side, so servers can send fully hex-colored player names and have them display correctly in the tab list and the sidebar.

  • Rendering compatibility -> the hex renderer hooks the single point every draw call goes through, so it keeps working under OptiFine and alongside mods that re-render the HUD themselves (such as OldAnimations, which rolls the tab list back to its 1.7.10 version). These features are driven entirely by what the server sends: Artemis only needs the color to be encoded in the §x format inside the relevant string (team prefix, title, chat component, ...).

  • RGB Colored Lightning Bolts -> the server can send fully RGB colored lightning bolts to the client. This is a feature is suggested many times to the Lunar Client discord, without any answer.

  • Custom Entity Rendering -> Artemis implement a system similar to CEM by Optifine. By defining .jem models and animation in a texture pack, you can create custom models and animations for an entity. However, Artemis adds more selector for better handling, for example, the ability to render a model for an entity depending on the entity's displayName value.
Партнёрский материал

Как поиграть с друзьями с модом Artemis?

Мод Artemis куда интереснее в компании: поднимите сервер Майнкрафт с уже установленным модом, позовите друзей и играйте по своим правилам. Хостинг Майнкрафт для мода Artemis будет готов за пару минут - BungeeHost сделает всё за вас.

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Minecraft: Java Edition

1.8.x

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Опубликован:2 месяца назад
Обновлён:2 месяца назад
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